mirror of
https://github.com/BentoBoxWorld/Level.git
synced 2024-11-21 18:16:07 +01:00
Release 2.13.0 (#310)
* Update tipped arrows in GUI Panel * Version 2.13.0 * Add more string replacements for /is level output (#303) * Update hooks and fix UltimateStacker API (#305) * Isolate UltimateStacker imports so no errors if US is not installed (#307) Fixes #306 * Implement a cache for top tens (#309)
This commit is contained in:
parent
3061e80097
commit
3983764353
25
pom.xml
25
pom.xml
@ -71,7 +71,7 @@
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<!-- Do not change unless you want different name for local builds. -->
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<build.number>-LOCAL</build.number>
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<!-- This allows to change between versions. -->
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<build.version>2.12.0</build.version>
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<build.version>2.13.0</build.version>
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<sonar.projectKey>BentoBoxWorld_Level</sonar.projectKey>
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<sonar.organization>bentobox-world</sonar.organization>
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<sonar.host.url>https://sonarcloud.io</sonar.host.url>
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@ -129,8 +129,8 @@
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<repositories>
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<!--Wild Stacker repo -->
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<repository>
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<id>jitpack.io</id>
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<url>https://jitpack.io</url>
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<id>bg-repo</id>
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<url>https://repo.bg-software.com/repository/api/</url>
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</repository>
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<!-- RoseStacker repo -->
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<repository>
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@ -139,8 +139,8 @@
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</repository>
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<!-- UltimateStacker repo -->
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<repository>
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<id>songoda-public</id>
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<url>https://repo.songoda.com/repository/public/</url>
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<id>songoda-plugins</id>
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<url>https://repo.songoda.com/repository/minecraft-plugins/</url>
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</repository>
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<repository>
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<id>spigot-repo</id>
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@ -154,6 +154,10 @@
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<id>codemc-public</id>
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<url>https://repo.codemc.org/repository/maven-public/</url>
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</repository>
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<repository>
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<id>jitpack.io</id>
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<url>https://jitpack.io</url>
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</repository>
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</repositories>
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<dependencies>
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@ -208,9 +212,9 @@
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</dependency>
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<!-- Wild Stacker dependency -->
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<dependency>
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<groupId>com.github.OmerBenGera</groupId>
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<groupId>com.bgsoftware</groupId>
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<artifactId>WildStackerAPI</artifactId>
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<version>b18</version>
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<version>2023.3</version>
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<scope>provided</scope>
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</dependency>
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<!-- Static analysis -->
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@ -234,10 +238,11 @@
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<version>1.3.0</version>
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<scope>provided</scope>
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</dependency>
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<!-- Ultimate Stacker dependency -->
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<dependency>
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<groupId>com.songoda</groupId>
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<artifactId>UltimateStacker</artifactId>
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<version>2.4.0</version>
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<groupId>com.craftaro</groupId>
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<artifactId>UltimateStacker-API</artifactId>
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<version>1.0.0-20240329.173606-35</version>
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<scope>provided</scope>
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</dependency>
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</dependencies>
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@ -2,6 +2,7 @@ package world.bentobox.level;
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import java.math.BigInteger;
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import java.text.DecimalFormat;
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import java.time.Instant;
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import java.util.AbstractMap;
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import java.util.Collections;
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import java.util.HashMap;
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@ -31,6 +32,7 @@ import world.bentobox.level.events.IslandPreLevelEvent;
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import world.bentobox.level.objects.IslandLevels;
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import world.bentobox.level.objects.LevelsData;
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import world.bentobox.level.objects.TopTenData;
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import world.bentobox.level.util.CachedData;
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public class LevelsManager {
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private static final String INTOPTEN = "intopten";
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@ -52,6 +54,8 @@ public class LevelsManager {
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private final Map<String, IslandLevels> levelsCache;
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// Top ten lists
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private final Map<World, TopTenData> topTenLists;
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// Cache for top tens
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private Map<World, CachedData> cache = new HashMap<>();
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public LevelsManager(Level addon) {
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this.addon = addon;
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@ -66,35 +70,35 @@ public class LevelsManager {
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}
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public void migrate() {
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Database<LevelsData> oldDb = new Database<>(addon, LevelsData.class);
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oldDb.loadObjects().forEach(ld -> {
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try {
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UUID owner = UUID.fromString(ld.getUniqueId());
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// Step through each world
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ld.getLevels().keySet().stream()
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// World
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.map(Bukkit::getWorld).filter(Objects::nonNull)
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// Island
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.map(w -> addon.getIslands().getIsland(w, owner)).filter(Objects::nonNull).forEach(i -> {
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// Make new database entry
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World w = i.getWorld();
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IslandLevels il = new IslandLevels(i.getUniqueId());
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il.setInitialLevel(ld.getInitialLevel(w));
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il.setLevel(ld.getLevel(w));
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il.setMdCount(ld.getMdCount(w));
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il.setPointsToNextLevel(ld.getPointsToNextLevel(w));
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il.setUwCount(ld.getUwCount(w));
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// Save it
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handler.saveObjectAsync(il);
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});
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// Now delete the old database entry
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oldDb.deleteID(ld.getUniqueId());
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} catch (Exception e) {
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addon.logError("Could not migrate level data database! " + e.getMessage());
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e.printStackTrace();
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return;
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}
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});
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Database<LevelsData> oldDb = new Database<>(addon, LevelsData.class);
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oldDb.loadObjects().forEach(ld -> {
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try {
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UUID owner = UUID.fromString(ld.getUniqueId());
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// Step through each world
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ld.getLevels().keySet().stream()
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// World
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.map(Bukkit::getWorld).filter(Objects::nonNull)
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// Island
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.map(w -> addon.getIslands().getIsland(w, owner)).filter(Objects::nonNull).forEach(i -> {
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// Make new database entry
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World w = i.getWorld();
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IslandLevels il = new IslandLevels(i.getUniqueId());
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il.setInitialLevel(ld.getInitialLevel(w));
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il.setLevel(ld.getLevel(w));
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il.setMdCount(ld.getMdCount(w));
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il.setPointsToNextLevel(ld.getPointsToNextLevel(w));
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il.setUwCount(ld.getUwCount(w));
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// Save it
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handler.saveObjectAsync(il);
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});
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// Now delete the old database entry
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oldDb.deleteID(ld.getUniqueId());
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} catch (Exception e) {
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addon.logError("Could not migrate level data database! " + e.getMessage());
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e.printStackTrace();
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return;
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}
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});
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}
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/**
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@ -105,12 +109,12 @@ public class LevelsManager {
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* @return true if successful, false if not added
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*/
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private boolean addToTopTen(Island island, long lv) {
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if (island != null && island.getOwner() != null && hasTopTenPerm(island.getWorld(), island.getOwner())) {
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topTenLists.computeIfAbsent(island.getWorld(), k -> new TopTenData(island.getWorld())).getTopTen()
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.put(island.getUniqueId(), lv);
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return true;
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}
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return false;
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if (island != null && island.getOwner() != null && hasTopTenPerm(island.getWorld(), island.getOwner())) {
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topTenLists.computeIfAbsent(island.getWorld(), k -> new TopTenData(island.getWorld())).getTopTen()
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.put(island.getUniqueId(), lv);
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return true;
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}
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return false;
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}
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/**
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@ -122,26 +126,26 @@ public class LevelsManager {
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* @return completable future with the results of the calculation
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*/
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public CompletableFuture<Results> calculateLevel(UUID targetPlayer, Island island) {
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CompletableFuture<Results> result = new CompletableFuture<>();
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// Fire pre-level calc event
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IslandPreLevelEvent e = new IslandPreLevelEvent(targetPlayer, island);
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Bukkit.getPluginManager().callEvent(e);
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if (e.isCancelled()) {
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return CompletableFuture.completedFuture(null);
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}
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// Add island to the pipeline
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addon.getPipeliner().addIsland(island).thenAccept(r -> {
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// Results are irrelevant because the island is unowned or deleted, or
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// IslandLevelCalcEvent is cancelled
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if (r == null || fireIslandLevelCalcEvent(targetPlayer, island, r)) {
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result.complete(null);
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}
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// Save result
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setIslandResults(island, r);
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// Save the island scan details
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result.complete(r);
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});
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return result;
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CompletableFuture<Results> result = new CompletableFuture<>();
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// Fire pre-level calc event
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IslandPreLevelEvent e = new IslandPreLevelEvent(targetPlayer, island);
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Bukkit.getPluginManager().callEvent(e);
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if (e.isCancelled()) {
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return CompletableFuture.completedFuture(null);
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}
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// Add island to the pipeline
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addon.getPipeliner().addIsland(island).thenAccept(r -> {
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// Results are irrelevant because the island is unowned or deleted, or
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// IslandLevelCalcEvent is cancelled
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if (r == null || fireIslandLevelCalcEvent(targetPlayer, island, r)) {
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result.complete(null);
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}
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// Save result
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setIslandResults(island, r);
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// Save the island scan details
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result.complete(r);
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});
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return result;
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}
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/**
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@ -153,19 +157,19 @@ public class LevelsManager {
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* @return true if canceled
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*/
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private boolean fireIslandLevelCalcEvent(UUID targetPlayer, Island island, Results results) {
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// Fire post calculation event
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IslandLevelCalculatedEvent ilce = new IslandLevelCalculatedEvent(targetPlayer, island, results);
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Bukkit.getPluginManager().callEvent(ilce);
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if (ilce.isCancelled())
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return true;
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// Set the values if they were altered
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results.setLevel((Long) ilce.getKeyValues().getOrDefault("level", results.getLevel()));
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results.setInitialLevel((Long) ilce.getKeyValues().getOrDefault("initialLevel", results.getInitialLevel()));
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results.setDeathHandicap((int) ilce.getKeyValues().getOrDefault("deathHandicap", results.getDeathHandicap()));
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results.setPointsToNextLevel(
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(Long) ilce.getKeyValues().getOrDefault("pointsToNextLevel", results.getPointsToNextLevel()));
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results.setTotalPoints((Long) ilce.getKeyValues().getOrDefault("totalPoints", results.getTotalPoints()));
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return ((Boolean) ilce.getKeyValues().getOrDefault("isCancelled", false));
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// Fire post calculation event
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IslandLevelCalculatedEvent ilce = new IslandLevelCalculatedEvent(targetPlayer, island, results);
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Bukkit.getPluginManager().callEvent(ilce);
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if (ilce.isCancelled())
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return true;
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// Set the values if they were altered
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results.setLevel((Long) ilce.getKeyValues().getOrDefault("level", results.getLevel()));
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results.setInitialLevel((Long) ilce.getKeyValues().getOrDefault("initialLevel", results.getInitialLevel()));
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results.setDeathHandicap((int) ilce.getKeyValues().getOrDefault("deathHandicap", results.getDeathHandicap()));
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results.setPointsToNextLevel(
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(Long) ilce.getKeyValues().getOrDefault("pointsToNextLevel", results.getPointsToNextLevel()));
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results.setTotalPoints((Long) ilce.getKeyValues().getOrDefault("totalPoints", results.getTotalPoints()));
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return ((Boolean) ilce.getKeyValues().getOrDefault("isCancelled", false));
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}
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/**
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@ -176,25 +180,25 @@ public class LevelsManager {
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* @return string of the level.
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*/
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public String formatLevel(@Nullable Long lvl) {
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if (lvl == null)
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return "";
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String level = String.valueOf(lvl);
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// Asking for the level of another player
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if (addon.getSettings().isShorthand()) {
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BigInteger levelValue = BigInteger.valueOf(lvl);
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if (lvl == null)
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return "";
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String level = String.valueOf(lvl);
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// Asking for the level of another player
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if (addon.getSettings().isShorthand()) {
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BigInteger levelValue = BigInteger.valueOf(lvl);
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Map.Entry<BigInteger, String> stage = LEVELS.floorEntry(levelValue);
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Map.Entry<BigInteger, String> stage = LEVELS.floorEntry(levelValue);
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if (stage != null) { // level > 1000
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// 1 052 -> 1.0k
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// 1 527 314 -> 1.5M
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// 3 874 130 021 -> 3.8G
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// 4 002 317 889 -> 4.0T
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level = new DecimalFormat("#.#").format(
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levelValue.divide(stage.getKey().divide(THOUSAND)).doubleValue() / 1000.0) + stage.getValue();
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}
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}
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return level;
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if (stage != null) { // level > 1000
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// 1 052 -> 1.0k
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// 1 527 314 -> 1.5M
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// 3 874 130 021 -> 3.8G
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// 4 002 317 889 -> 4.0T
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level = new DecimalFormat("#.#").format(
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levelValue.divide(stage.getKey().divide(THOUSAND)).doubleValue() / 1000.0) + stage.getValue();
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}
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}
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return level;
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}
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/**
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@ -216,11 +220,11 @@ public class LevelsManager {
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* null
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*/
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public long getIslandLevel(@NonNull World world, @Nullable UUID targetPlayer) {
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if (targetPlayer == null)
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return 0L;
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// Get the island
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Island island = addon.getIslands().getIsland(world, targetPlayer);
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return island == null ? 0L : getLevelsData(island).getLevel();
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if (targetPlayer == null)
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return 0L;
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// Get the island
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Island island = addon.getIslands().getIsland(world, targetPlayer);
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return island == null ? 0L : getLevelsData(island).getLevel();
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}
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/**
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@ -232,11 +236,11 @@ public class LevelsManager {
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* is null
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*/
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public long getIslandMaxLevel(@NonNull World world, @Nullable UUID targetPlayer) {
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if (targetPlayer == null)
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return 0L;
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// Get the island
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Island island = addon.getIslands().getIsland(world, targetPlayer);
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return island == null ? 0L : getLevelsData(island).getMaxLevel();
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if (targetPlayer == null)
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return 0L;
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// Get the island
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Island island = addon.getIslands().getIsland(world, targetPlayer);
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return island == null ? 0L : getLevelsData(island).getMaxLevel();
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}
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/**
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@ -288,10 +292,10 @@ public class LevelsManager {
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* @return string with the number required or blank if the player is unknown
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*/
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public String getPointsToNextString(@NonNull World world, @Nullable UUID targetPlayer) {
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if (targetPlayer == null)
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return "";
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Island island = addon.getIslands().getIsland(world, targetPlayer);
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return island == null ? "" : String.valueOf(getLevelsData(island).getPointsToNextLevel());
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if (targetPlayer == null)
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return "";
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Island island = addon.getIslands().getIsland(world, targetPlayer);
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return island == null ? "" : String.valueOf(getLevelsData(island).getPointsToNextLevel());
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}
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/**
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@ -304,28 +308,27 @@ public class LevelsManager {
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*/
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@NonNull
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public Map<Island, Long> getWeightedTopTen(@NonNull World world, int size) {
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createAndCleanRankings(world);
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Map<Island, Long> weightedTopTen = topTenLists.get(world).getTopTen().entrySet().stream()
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.map(en -> addon.getIslands().getIslandById(en.getKey()).map(island -> {
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createAndCleanRankings(world);
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Map<Island, Long> weightedTopTen = topTenLists.get(world).getTopTen().entrySet().stream()
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.map(en -> addon.getIslands().getIslandById(en.getKey()).map(island -> {
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long value = (long) (en.getValue() / (double) Math.max(1, island.getMemberSet().size())); // Calculate
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// weighted
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// value
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return new AbstractMap.SimpleEntry<>(island, value);
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}).orElse(null)) // Handle islands that do not exist according to this ID - old deleted ones
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.filter(Objects::nonNull) // Filter out null entries
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.filter(en -> en.getValue() > 0) // Filter out entries with non-positive values
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.sorted(Collections.reverseOrder(Map.Entry.comparingByValue())) // Sort in descending order of values
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.limit(size) // Limit to the top 'size' entries
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.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, // In case of key
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// collision, choose
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// the first one
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LinkedHashMap::new // Preserves the order of entries
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));
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// Return the unmodifiable map
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return Collections.unmodifiableMap(weightedTopTen);
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long value = (long) (en.getValue() / (double) Math.max(1, island.getMemberSet().size())); // Calculate
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// weighted
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// value
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return new AbstractMap.SimpleEntry<>(island, value);
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}).orElse(null)) // Handle islands that do not exist according to this ID - old deleted ones
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.filter(Objects::nonNull) // Filter out null entries
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.filter(en -> en.getValue() > 0) // Filter out entries with non-positive values
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.sorted(Collections.reverseOrder(Map.Entry.comparingByValue())) // Sort in descending order of values
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.limit(size) // Limit to the top 'size' entries
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.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, // In case of key
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// collision, choose
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// the first one
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LinkedHashMap::new // Preserves the order of entries
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));
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// Return the unmodifiable map
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return Collections.unmodifiableMap(weightedTopTen);
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}
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/**
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@ -338,26 +341,38 @@ public class LevelsManager {
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*/
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@NonNull
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public Map<String, Long> getTopTen(@NonNull World world, int size) {
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createAndCleanRankings(world);
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// Return the sorted map
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return Collections.unmodifiableMap(topTenLists.get(world).getTopTen().entrySet().stream()
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.filter(l -> l.getValue() > 0).sorted(Collections.reverseOrder(Map.Entry.comparingByValue()))
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.limit(size)
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.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new)));
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createAndCleanRankings(world);
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CachedData cachedData = cache.get(world);
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Instant now = Instant.now();
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if (cachedData != null && cachedData.getLastUpdated().plusSeconds(1).isAfter(now)) {
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return cachedData.getCachedMap();
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} else {
|
||||
Map<String, Long> newTopTen = calculateTopTen(world, size);
|
||||
cache.put(world, new CachedData(newTopTen, now));
|
||||
return newTopTen;
|
||||
}
|
||||
}
|
||||
|
||||
private Map<String, Long> calculateTopTen(@NonNull World world, int size) {
|
||||
return Collections.unmodifiableMap(topTenLists.get(world).getTopTen().entrySet().stream()
|
||||
.filter(l -> l.getValue() > 0).sorted(Collections.reverseOrder(Map.Entry.comparingByValue()))
|
||||
.limit(size)
|
||||
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new)));
|
||||
}
|
||||
|
||||
void createAndCleanRankings(@NonNull World world) {
|
||||
topTenLists.computeIfAbsent(world, TopTenData::new);
|
||||
// Remove player from top ten if they are online and do not have the perm
|
||||
topTenLists.get(world).getTopTen().keySet().removeIf(u -> addon.getIslands().getIslandById(u)
|
||||
.filter(i -> i.getOwner() == null || !hasTopTenPerm(world, i.getOwner())).isPresent());
|
||||
topTenLists.computeIfAbsent(world, TopTenData::new);
|
||||
// Remove player from top ten if they are online and do not have the perm
|
||||
topTenLists.get(world).getTopTen().keySet().removeIf(u -> addon.getIslands().getIslandById(u)
|
||||
.filter(i -> i.getOwner() == null || !hasTopTenPerm(world, i.getOwner())).isPresent());
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the topTenLists
|
||||
*/
|
||||
public Map<World, TopTenData> getTopTenLists() {
|
||||
return topTenLists;
|
||||
return topTenLists;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -368,13 +383,13 @@ public class LevelsManager {
|
||||
* @return rank placing - note - placing of 1 means top ranked
|
||||
*/
|
||||
public int getRank(@NonNull World world, UUID uuid) {
|
||||
createAndCleanRankings(world);
|
||||
Stream<Entry<String, Long>> stream = topTenLists.get(world).getTopTen().entrySet().stream()
|
||||
.filter(l -> l.getValue() > 0).sorted(Collections.reverseOrder(Map.Entry.comparingByValue()));
|
||||
// Get player's current island
|
||||
Island island = addon.getIslands().getIsland(world, uuid);
|
||||
String id = island == null ? null : island.getUniqueId();
|
||||
return (int) (stream.takeWhile(x -> !x.getKey().equals(id)).map(Map.Entry::getKey).count() + 1);
|
||||
createAndCleanRankings(world);
|
||||
Stream<Entry<String, Long>> stream = topTenLists.get(world).getTopTen().entrySet().stream()
|
||||
.filter(l -> l.getValue() > 0).sorted(Collections.reverseOrder(Map.Entry.comparingByValue()));
|
||||
// Get player's current island
|
||||
Island island = addon.getIslands().getIsland(world, uuid);
|
||||
String id = island == null ? null : island.getUniqueId();
|
||||
return (int) (stream.takeWhile(x -> !x.getKey().equals(id)).map(Map.Entry::getKey).count() + 1);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -385,26 +400,26 @@ public class LevelsManager {
|
||||
* @return true if player has the perm or the player is offline
|
||||
*/
|
||||
boolean hasTopTenPerm(@NonNull World world, @NonNull UUID targetPlayer) {
|
||||
String permPrefix = addon.getPlugin().getIWM().getPermissionPrefix(world);
|
||||
return Bukkit.getPlayer(targetPlayer) == null
|
||||
|| Bukkit.getPlayer(targetPlayer).hasPermission(permPrefix + INTOPTEN);
|
||||
String permPrefix = addon.getPlugin().getIWM().getPermissionPrefix(world);
|
||||
return Bukkit.getPlayer(targetPlayer) == null
|
||||
|| Bukkit.getPlayer(targetPlayer).hasPermission(permPrefix + INTOPTEN);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads all the top tens from the database
|
||||
*/
|
||||
public void loadTopTens() {
|
||||
topTenLists.clear();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(addon.getPlugin(), () -> {
|
||||
addon.log("Generating rankings");
|
||||
handler.loadObjects().forEach(il -> {
|
||||
if (il.getLevel() > 0) {
|
||||
addon.getIslands().getIslandById(il.getUniqueId())
|
||||
.ifPresent(i -> this.addToTopTen(i, il.getLevel()));
|
||||
}
|
||||
});
|
||||
topTenLists.keySet().forEach(w -> addon.log("Generated rankings for " + w.getName()));
|
||||
});
|
||||
topTenLists.clear();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(addon.getPlugin(), () -> {
|
||||
addon.log("Generating rankings");
|
||||
handler.loadObjects().forEach(il -> {
|
||||
if (il.getLevel() > 0) {
|
||||
addon.getIslands().getIslandById(il.getUniqueId())
|
||||
.ifPresent(i -> this.addToTopTen(i, il.getLevel()));
|
||||
}
|
||||
});
|
||||
topTenLists.keySet().forEach(w -> addon.log("Generated rankings for " + w.getName()));
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
@ -414,10 +429,11 @@ public class LevelsManager {
|
||||
* @param uuid - the island's uuid
|
||||
*/
|
||||
public void removeEntry(World world, String uuid) {
|
||||
if (topTenLists.containsKey(world)) {
|
||||
topTenLists.get(world).getTopTen().remove(uuid);
|
||||
}
|
||||
|
||||
if (topTenLists.containsKey(world)) {
|
||||
topTenLists.get(world).getTopTen().remove(uuid);
|
||||
// Invalidate the cache because of this deletion
|
||||
cache.remove(world);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -427,10 +443,10 @@ public class LevelsManager {
|
||||
* @param lv - initial island level
|
||||
*/
|
||||
public void setInitialIslandLevel(@NonNull Island island, long lv) {
|
||||
if (island.getWorld() == null)
|
||||
return;
|
||||
levelsCache.computeIfAbsent(island.getUniqueId(), IslandLevels::new).setInitialLevel(lv);
|
||||
handler.saveObjectAsync(levelsCache.get(island.getUniqueId()));
|
||||
if (island.getWorld() == null)
|
||||
return;
|
||||
levelsCache.computeIfAbsent(island.getUniqueId(), IslandLevels::new).setInitialLevel(lv);
|
||||
handler.saveObjectAsync(levelsCache.get(island.getUniqueId()));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -442,21 +458,21 @@ public class LevelsManager {
|
||||
* @param lv - level
|
||||
*/
|
||||
public void setIslandLevel(@NonNull World world, @NonNull UUID targetPlayer, long lv) {
|
||||
// Get the island
|
||||
Island island = addon.getIslands().getIsland(world, targetPlayer);
|
||||
if (island != null) {
|
||||
String id = island.getUniqueId();
|
||||
IslandLevels il = levelsCache.computeIfAbsent(id, IslandLevels::new);
|
||||
// Remove the initial level
|
||||
if (addon.getSettings().isZeroNewIslandLevels()) {
|
||||
il.setLevel(lv - il.getInitialLevel());
|
||||
} else {
|
||||
il.setLevel(lv);
|
||||
}
|
||||
handler.saveObjectAsync(levelsCache.get(id));
|
||||
// Update TopTen
|
||||
addToTopTen(island, levelsCache.get(id).getLevel());
|
||||
}
|
||||
// Get the island
|
||||
Island island = addon.getIslands().getIsland(world, targetPlayer);
|
||||
if (island != null) {
|
||||
String id = island.getUniqueId();
|
||||
IslandLevels il = levelsCache.computeIfAbsent(id, IslandLevels::new);
|
||||
// Remove the initial level
|
||||
if (addon.getSettings().isZeroNewIslandLevels()) {
|
||||
il.setLevel(lv - il.getInitialLevel());
|
||||
} else {
|
||||
il.setLevel(lv);
|
||||
}
|
||||
handler.saveObjectAsync(levelsCache.get(id));
|
||||
// Update TopTen
|
||||
addToTopTen(island, levelsCache.get(id).getLevel());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -468,18 +484,18 @@ public class LevelsManager {
|
||||
* @param r - results of the calculation
|
||||
*/
|
||||
private void setIslandResults(Island island, Results r) {
|
||||
if (island == null)
|
||||
return;
|
||||
IslandLevels ld = levelsCache.computeIfAbsent(island.getUniqueId(), IslandLevels::new);
|
||||
ld.setLevel(r.getLevel());
|
||||
ld.setUwCount(Maps.asMap(r.getUwCount().elementSet(), elem -> r.getUwCount().count(elem)));
|
||||
ld.setMdCount(Maps.asMap(r.getMdCount().elementSet(), elem -> r.getMdCount().count(elem)));
|
||||
ld.setPointsToNextLevel(r.getPointsToNextLevel());
|
||||
ld.setTotalPoints(r.getTotalPoints());
|
||||
levelsCache.put(island.getUniqueId(), ld);
|
||||
handler.saveObjectAsync(ld);
|
||||
// Update TopTen
|
||||
addToTopTen(island, ld.getLevel());
|
||||
if (island == null)
|
||||
return;
|
||||
IslandLevels ld = levelsCache.computeIfAbsent(island.getUniqueId(), IslandLevels::new);
|
||||
ld.setLevel(r.getLevel());
|
||||
ld.setUwCount(Maps.asMap(r.getUwCount().elementSet(), elem -> r.getUwCount().count(elem)));
|
||||
ld.setMdCount(Maps.asMap(r.getMdCount().elementSet(), elem -> r.getMdCount().count(elem)));
|
||||
ld.setPointsToNextLevel(r.getPointsToNextLevel());
|
||||
ld.setTotalPoints(r.getTotalPoints());
|
||||
levelsCache.put(island.getUniqueId(), ld);
|
||||
handler.saveObjectAsync(ld);
|
||||
// Update TopTen
|
||||
addToTopTen(island, ld.getLevel());
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -40,9 +40,6 @@ import com.bgsoftware.wildstacker.api.objects.StackedBarrel;
|
||||
import com.google.common.collect.Multiset;
|
||||
import com.google.common.collect.Multiset.Entry;
|
||||
import com.google.common.collect.Multisets;
|
||||
import com.songoda.ultimatestacker.UltimateStacker;
|
||||
import com.songoda.ultimatestacker.core.compatibility.CompatibleMaterial;
|
||||
import com.songoda.ultimatestacker.stackable.block.BlockStack;
|
||||
|
||||
import dev.rosewood.rosestacker.api.RoseStackerAPI;
|
||||
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
|
||||
@ -59,13 +56,13 @@ public class IslandLevelCalculator {
|
||||
private static final String LINE_BREAK = "==================================";
|
||||
public static final long MAX_AMOUNT = 10000000;
|
||||
private static final List<Material> CHESTS = Arrays.asList(Material.CHEST, Material.CHEST_MINECART,
|
||||
Material.TRAPPED_CHEST, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
|
||||
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX,
|
||||
Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX,
|
||||
Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
|
||||
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.RED_SHULKER_BOX,
|
||||
Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.COMPOSTER, Material.BARREL,
|
||||
Material.DISPENSER, Material.DROPPER, Material.SMOKER, Material.BLAST_FURNACE);
|
||||
Material.TRAPPED_CHEST, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
|
||||
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX,
|
||||
Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX,
|
||||
Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
|
||||
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.RED_SHULKER_BOX,
|
||||
Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.COMPOSTER, Material.BARREL,
|
||||
Material.DISPENSER, Material.DROPPER, Material.SMOKER, Material.BLAST_FURNACE);
|
||||
private static final int CHUNKS_TO_SCAN = 100;
|
||||
private final Level addon;
|
||||
private final Queue<Pair<Integer, Integer>> chunksToCheck;
|
||||
@ -129,18 +126,18 @@ public class IslandLevelCalculator {
|
||||
* @return level of island
|
||||
*/
|
||||
private long calculateLevel(long blockAndDeathPoints) {
|
||||
String calcString = addon.getSettings().getLevelCalc();
|
||||
String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost",
|
||||
String.valueOf(this.addon.getSettings().getLevelCost()));
|
||||
long evalWithValues;
|
||||
try {
|
||||
evalWithValues = (long) EquationEvaluator.eval(withValues);
|
||||
return evalWithValues - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0);
|
||||
String calcString = addon.getSettings().getLevelCalc();
|
||||
String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost",
|
||||
String.valueOf(this.addon.getSettings().getLevelCost()));
|
||||
long evalWithValues;
|
||||
try {
|
||||
evalWithValues = (long) EquationEvaluator.eval(withValues);
|
||||
return evalWithValues - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0);
|
||||
|
||||
} catch (ParseException e) {
|
||||
addon.getPlugin().logStacktrace(e);
|
||||
return 0L;
|
||||
}
|
||||
} catch (ParseException e) {
|
||||
addon.getPlugin().logStacktrace(e);
|
||||
return 0L;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -168,15 +165,15 @@ public class IslandLevelCalculator {
|
||||
* @return - set of pairs of x,z coordinates to check
|
||||
*/
|
||||
private Queue<Pair<Integer, Integer>> getChunksToScan(Island island) {
|
||||
Queue<Pair<Integer, Integer>> chunkQueue = new ConcurrentLinkedQueue<>();
|
||||
for (int x = island.getMinProtectedX(); x < (island.getMinProtectedX() + island.getProtectionRange() * 2
|
||||
+ 16); x += 16) {
|
||||
for (int z = island.getMinProtectedZ(); z < (island.getMinProtectedZ() + island.getProtectionRange() * 2
|
||||
+ 16); z += 16) {
|
||||
chunkQueue.add(new Pair<>(x >> 4, z >> 4));
|
||||
}
|
||||
}
|
||||
return chunkQueue;
|
||||
Queue<Pair<Integer, Integer>> chunkQueue = new ConcurrentLinkedQueue<>();
|
||||
for (int x = island.getMinProtectedX(); x < (island.getMinProtectedX() + island.getProtectionRange() * 2
|
||||
+ 16); x += 16) {
|
||||
for (int z = island.getMinProtectedZ(); z < (island.getMinProtectedZ() + island.getProtectionRange() * 2
|
||||
+ 16); z += 16) {
|
||||
chunkQueue.add(new Pair<>(x >> 4, z >> 4));
|
||||
}
|
||||
}
|
||||
return chunkQueue;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -201,60 +198,60 @@ public class IslandLevelCalculator {
|
||||
* @return a list of lines
|
||||
*/
|
||||
private List<String> getReport() {
|
||||
List<String> reportLines = new ArrayList<>();
|
||||
// provide counts
|
||||
reportLines.add("Level Log for island in " + addon.getPlugin().getIWM().getFriendlyName(island.getWorld())
|
||||
+ " at " + Util.xyz(island.getCenter().toVector()));
|
||||
reportLines.add("Island owner UUID = " + island.getOwner());
|
||||
reportLines.add("Total block value count = " + String.format("%,d", results.rawBlockCount.get()));
|
||||
reportLines.add("Formula to calculate island level: " + addon.getSettings().getLevelCalc());
|
||||
reportLines.add("Level cost = " + addon.getSettings().getLevelCost());
|
||||
reportLines.add("Deaths handicap = " + results.deathHandicap.get());
|
||||
if (addon.getSettings().isZeroNewIslandLevels()) {
|
||||
reportLines.add("Initial island level = " + (0L - addon.getManager().getInitialLevel(island)));
|
||||
}
|
||||
reportLines.add("Previous level = " + addon.getManager().getIslandLevel(island.getWorld(), island.getOwner()));
|
||||
reportLines.add("New level = " + results.getLevel());
|
||||
reportLines.add(LINE_BREAK);
|
||||
int total = 0;
|
||||
if (!results.uwCount.isEmpty()) {
|
||||
reportLines.add("Underwater block count (Multiplier = x" + addon.getSettings().getUnderWaterMultiplier()
|
||||
+ ") value");
|
||||
reportLines.add("Total number of underwater blocks = " + String.format("%,d", results.uwCount.size()));
|
||||
reportLines.addAll(sortedReport(total, results.uwCount));
|
||||
}
|
||||
reportLines.add("Regular block count");
|
||||
reportLines.add("Total number of blocks = " + String.format("%,d", results.mdCount.size()));
|
||||
reportLines.addAll(sortedReport(total, results.mdCount));
|
||||
List<String> reportLines = new ArrayList<>();
|
||||
// provide counts
|
||||
reportLines.add("Level Log for island in " + addon.getPlugin().getIWM().getFriendlyName(island.getWorld())
|
||||
+ " at " + Util.xyz(island.getCenter().toVector()));
|
||||
reportLines.add("Island owner UUID = " + island.getOwner());
|
||||
reportLines.add("Total block value count = " + String.format("%,d", results.rawBlockCount.get()));
|
||||
reportLines.add("Formula to calculate island level: " + addon.getSettings().getLevelCalc());
|
||||
reportLines.add("Level cost = " + addon.getSettings().getLevelCost());
|
||||
reportLines.add("Deaths handicap = " + results.deathHandicap.get());
|
||||
if (addon.getSettings().isZeroNewIslandLevels()) {
|
||||
reportLines.add("Initial island level = " + (0L - addon.getManager().getInitialLevel(island)));
|
||||
}
|
||||
reportLines.add("Previous level = " + addon.getManager().getIslandLevel(island.getWorld(), island.getOwner()));
|
||||
reportLines.add("New level = " + results.getLevel());
|
||||
reportLines.add(LINE_BREAK);
|
||||
int total = 0;
|
||||
if (!results.uwCount.isEmpty()) {
|
||||
reportLines.add("Underwater block count (Multiplier = x" + addon.getSettings().getUnderWaterMultiplier()
|
||||
+ ") value");
|
||||
reportLines.add("Total number of underwater blocks = " + String.format("%,d", results.uwCount.size()));
|
||||
reportLines.addAll(sortedReport(total, results.uwCount));
|
||||
}
|
||||
reportLines.add("Regular block count");
|
||||
reportLines.add("Total number of blocks = " + String.format("%,d", results.mdCount.size()));
|
||||
reportLines.addAll(sortedReport(total, results.mdCount));
|
||||
|
||||
reportLines.add(
|
||||
"Blocks not counted because they exceeded limits: " + String.format("%,d", results.ofCount.size()));
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = results.ofCount.entrySet();
|
||||
Iterator<Entry<Material>> it = entriesSortedByCount.iterator();
|
||||
while (it.hasNext()) {
|
||||
Entry<Material> type = it.next();
|
||||
Integer limit = addon.getBlockConfig().getBlockLimits().get(type.getElement());
|
||||
String explain = ")";
|
||||
if (limit == null) {
|
||||
Material generic = type.getElement();
|
||||
limit = addon.getBlockConfig().getBlockLimits().get(generic);
|
||||
explain = " - All types)";
|
||||
}
|
||||
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount())
|
||||
+ " blocks (max " + limit + explain);
|
||||
}
|
||||
reportLines.add(LINE_BREAK);
|
||||
reportLines.add("Blocks on island that are not in config.yml");
|
||||
reportLines.add("Total number = " + String.format("%,d", results.ncCount.size()));
|
||||
entriesSortedByCount = results.ncCount.entrySet();
|
||||
it = entriesSortedByCount.iterator();
|
||||
while (it.hasNext()) {
|
||||
Entry<Material> type = it.next();
|
||||
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount()) + " blocks");
|
||||
}
|
||||
reportLines.add(LINE_BREAK);
|
||||
reportLines.add(
|
||||
"Blocks not counted because they exceeded limits: " + String.format("%,d", results.ofCount.size()));
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = results.ofCount.entrySet();
|
||||
Iterator<Entry<Material>> it = entriesSortedByCount.iterator();
|
||||
while (it.hasNext()) {
|
||||
Entry<Material> type = it.next();
|
||||
Integer limit = addon.getBlockConfig().getBlockLimits().get(type.getElement());
|
||||
String explain = ")";
|
||||
if (limit == null) {
|
||||
Material generic = type.getElement();
|
||||
limit = addon.getBlockConfig().getBlockLimits().get(generic);
|
||||
explain = " - All types)";
|
||||
}
|
||||
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount())
|
||||
+ " blocks (max " + limit + explain);
|
||||
}
|
||||
reportLines.add(LINE_BREAK);
|
||||
reportLines.add("Blocks on island that are not in config.yml");
|
||||
reportLines.add("Total number = " + String.format("%,d", results.ncCount.size()));
|
||||
entriesSortedByCount = results.ncCount.entrySet();
|
||||
it = entriesSortedByCount.iterator();
|
||||
while (it.hasNext()) {
|
||||
Entry<Material> type = it.next();
|
||||
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount()) + " blocks");
|
||||
}
|
||||
reportLines.add(LINE_BREAK);
|
||||
|
||||
return reportLines;
|
||||
return reportLines;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -356,39 +353,39 @@ public class IslandLevelCalculator {
|
||||
* @param chunk - the chunk to scan
|
||||
*/
|
||||
private void scanChests(Chunk chunk) {
|
||||
// Count blocks in chests
|
||||
for (BlockState bs : chunk.getTileEntities()) {
|
||||
if (bs instanceof Container container) {
|
||||
if (addon.isAdvChestEnabled()) {
|
||||
AdvancedChest<?, ?> aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation());
|
||||
if (aChest != null && aChest.getChestType().getName().equals("NORMAL")) {
|
||||
aChest.getPages().stream().map(ChestPage::getItems).forEach(c -> {
|
||||
for (Object i : c) {
|
||||
countItemStack((ItemStack) i);
|
||||
}
|
||||
});
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// Regular chest
|
||||
container.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
}
|
||||
// Count blocks in chests
|
||||
for (BlockState bs : chunk.getTileEntities()) {
|
||||
if (bs instanceof Container container) {
|
||||
if (addon.isAdvChestEnabled()) {
|
||||
AdvancedChest<?, ?> aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation());
|
||||
if (aChest != null && aChest.getChestType().getName().equals("NORMAL")) {
|
||||
aChest.getPages().stream().map(ChestPage::getItems).forEach(c -> {
|
||||
for (Object i : c) {
|
||||
countItemStack((ItemStack) i);
|
||||
}
|
||||
});
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// Regular chest
|
||||
container.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void countItemStack(ItemStack i) {
|
||||
if (i == null || !i.getType().isBlock())
|
||||
return;
|
||||
if (i == null || !i.getType().isBlock())
|
||||
return;
|
||||
|
||||
for (int c = 0; c < i.getAmount(); c++) {
|
||||
if (addon.getSettings().isIncludeShulkersInChest()
|
||||
&& i.getItemMeta() instanceof BlockStateMeta blockStateMeta
|
||||
&& blockStateMeta.getBlockState() instanceof ShulkerBox shulkerBox) {
|
||||
shulkerBox.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
for (int c = 0; c < i.getAmount(); c++) {
|
||||
if (addon.getSettings().isIncludeShulkersInChest()
|
||||
&& i.getItemMeta() instanceof BlockStateMeta blockStateMeta
|
||||
&& blockStateMeta.getBlockState() instanceof ShulkerBox shulkerBox) {
|
||||
shulkerBox.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
|
||||
checkBlock(i.getType(), false);
|
||||
}
|
||||
checkBlock(i.getType(), false);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -401,26 +398,26 @@ public class IslandLevelCalculator {
|
||||
* that will be true if the scan was successful, false if not
|
||||
*/
|
||||
private CompletableFuture<Boolean> scanChunk(List<Chunk> chunks) {
|
||||
// If the chunk hasn't been generated, return
|
||||
if (chunks == null || chunks.isEmpty()) {
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Count blocks in chunk
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
/*
|
||||
* At this point, we need to grab a snapshot of each chunk and then scan it
|
||||
* async. At the end, we make the CompletableFuture true to show it is done. I'm
|
||||
* not sure how much lag this will cause, but as all the chunks are loaded,
|
||||
* maybe not that much.
|
||||
*/
|
||||
List<ChunkPair> preLoad = chunks.stream().map(c -> new ChunkPair(c.getWorld(), c, c.getChunkSnapshot()))
|
||||
.toList();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> {
|
||||
preLoad.forEach(this::scanAsync);
|
||||
// Once they are all done, return to the main thread.
|
||||
Bukkit.getScheduler().runTask(addon.getPlugin(), () -> result.complete(true));
|
||||
});
|
||||
return result;
|
||||
// If the chunk hasn't been generated, return
|
||||
if (chunks == null || chunks.isEmpty()) {
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Count blocks in chunk
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
/*
|
||||
* At this point, we need to grab a snapshot of each chunk and then scan it
|
||||
* async. At the end, we make the CompletableFuture true to show it is done. I'm
|
||||
* not sure how much lag this will cause, but as all the chunks are loaded,
|
||||
* maybe not that much.
|
||||
*/
|
||||
List<ChunkPair> preLoad = chunks.stream().map(c -> new ChunkPair(c.getWorld(), c, c.getChunkSnapshot()))
|
||||
.toList();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> {
|
||||
preLoad.forEach(this::scanAsync);
|
||||
// Once they are all done, return to the main thread.
|
||||
Bukkit.getScheduler().runTask(addon.getPlugin(), () -> result.complete(true));
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
record ChunkPair(World world, Chunk chunk, ChunkSnapshot chunkSnapshot) {
|
||||
@ -432,67 +429,53 @@ public class IslandLevelCalculator {
|
||||
* @param cp chunk to scan
|
||||
*/
|
||||
private void scanAsync(ChunkPair cp) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || cp.chunkSnapshot.getX() * 16
|
||||
+ x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
for (int z = 0; z < 16; z++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || cp.chunkSnapshot.getZ() * 16
|
||||
+ z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
// Only count to the highest block in the world for some optimization
|
||||
for (int y = cp.world.getMinHeight(); y < cp.world.getMaxHeight(); y++) {
|
||||
BlockData blockData = cp.chunkSnapshot.getBlockData(x, y, z);
|
||||
boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
|
||||
// Slabs can be doubled, so check them twice
|
||||
if (Tag.SLABS.isTagged(blockData.getMaterial())) {
|
||||
Slab slab = (Slab) blockData;
|
||||
if (slab.getType().equals(Slab.Type.DOUBLE)) {
|
||||
checkBlock(blockData.getMaterial(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
// Hook for Wild Stackers (Blocks and Spawners Only) - this has to use the real
|
||||
// chunk
|
||||
if (addon.isStackersEnabled() && (blockData.getMaterial().equals(Material.CAULDRON)
|
||||
|| blockData.getMaterial().equals(Material.SPAWNER))) {
|
||||
stackedBlocks.add(new Location(cp.world, (double) x + cp.chunkSnapshot.getX() * 16, y,
|
||||
(double) z + cp.chunkSnapshot.getZ() * 16));
|
||||
}
|
||||
for (int x = 0; x < 16; x++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || cp.chunkSnapshot.getX() * 16
|
||||
+ x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
for (int z = 0; z < 16; z++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || cp.chunkSnapshot.getZ() * 16
|
||||
+ z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
// Only count to the highest block in the world for some optimization
|
||||
for (int y = cp.world.getMinHeight(); y < cp.world.getMaxHeight(); y++) {
|
||||
BlockData blockData = cp.chunkSnapshot.getBlockData(x, y, z);
|
||||
Material m = blockData.getMaterial();
|
||||
boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
|
||||
// Slabs can be doubled, so check them twice
|
||||
if (Tag.SLABS.isTagged(m)) {
|
||||
Slab slab = (Slab) blockData;
|
||||
if (slab.getType().equals(Slab.Type.DOUBLE)) {
|
||||
checkBlock(m, belowSeaLevel);
|
||||
}
|
||||
}
|
||||
// Hook for Wild Stackers (Blocks and Spawners Only) - this has to use the real
|
||||
// chunk
|
||||
if (addon.isStackersEnabled() && (m.equals(Material.CAULDRON) || m.equals(Material.SPAWNER))) {
|
||||
stackedBlocks.add(new Location(cp.world, (double) x + cp.chunkSnapshot.getX() * 16, y,
|
||||
(double) z + cp.chunkSnapshot.getZ() * 16));
|
||||
}
|
||||
|
||||
Block block = cp.chunk.getBlock(x, y, z);
|
||||
if (addon.isUltimateStackerEnabled() && !m.isAir()) {
|
||||
Location l = new Location(cp.chunk.getWorld(), x, y, z);
|
||||
UltimateStackerCalc.addStackers(m, l, results, belowSeaLevel, limitCount(m));
|
||||
}
|
||||
|
||||
if (addon.isUltimateStackerEnabled()) {
|
||||
if (!blockData.getMaterial().equals(Material.AIR)) {
|
||||
BlockStack stack = UltimateStacker.getInstance().getBlockStackManager().getBlock(block,
|
||||
CompatibleMaterial.getMaterial(block));
|
||||
if (stack != null) {
|
||||
int value = limitCount(blockData.getMaterial());
|
||||
if (belowSeaLevel) {
|
||||
results.underWaterBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.uwCount.add(blockData.getMaterial());
|
||||
} else {
|
||||
results.rawBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.mdCount.add(blockData.getMaterial());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Scan chests
|
||||
if (addon.getSettings().isIncludeChests() && CHESTS.contains(blockData.getMaterial())) {
|
||||
chestBlocks.add(cp.chunk);
|
||||
}
|
||||
// Add the value of the block's material
|
||||
checkBlock(blockData.getMaterial(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Scan chests
|
||||
if (addon.getSettings().isIncludeChests() && CHESTS.contains(m)) {
|
||||
chestBlocks.add(cp.chunk);
|
||||
}
|
||||
// Add the value of the block's material
|
||||
checkBlock(m, belowSeaLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -502,94 +485,94 @@ public class IslandLevelCalculator {
|
||||
* to be scanned, and false if not
|
||||
*/
|
||||
public CompletableFuture<Boolean> scanNextChunk() {
|
||||
if (chunksToCheck.isEmpty()) {
|
||||
addon.logError("Unexpected: no chunks to scan!");
|
||||
// This should not be needed, but just in case
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Retrieve and remove from the queue
|
||||
Queue<Pair<Integer, Integer>> pairList = new ConcurrentLinkedQueue<>();
|
||||
int i = 0;
|
||||
while (!chunksToCheck.isEmpty() && i++ < CHUNKS_TO_SCAN) {
|
||||
pairList.add(chunksToCheck.poll());
|
||||
}
|
||||
Queue<Pair<Integer, Integer>> endPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
Queue<Pair<Integer, Integer>> netherPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
// Set up the result
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
// Get chunks and scan
|
||||
// Get chunks and scan
|
||||
getWorldChunk(Environment.THE_END, endPairList).thenAccept(
|
||||
endChunks -> scanChunk(endChunks).thenAccept(b -> getWorldChunk(Environment.NETHER, netherPairList)
|
||||
.thenAccept(netherChunks -> scanChunk(netherChunks)
|
||||
.thenAccept(b2 -> getWorldChunk(Environment.NORMAL, pairList)
|
||||
.thenAccept(normalChunks -> scanChunk(normalChunks).thenAccept(b3 ->
|
||||
// Complete the result now that all chunks have been scanned
|
||||
result.complete(!chunksToCheck.isEmpty())))))));
|
||||
if (chunksToCheck.isEmpty()) {
|
||||
addon.logError("Unexpected: no chunks to scan!");
|
||||
// This should not be needed, but just in case
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Retrieve and remove from the queue
|
||||
Queue<Pair<Integer, Integer>> pairList = new ConcurrentLinkedQueue<>();
|
||||
int i = 0;
|
||||
while (!chunksToCheck.isEmpty() && i++ < CHUNKS_TO_SCAN) {
|
||||
pairList.add(chunksToCheck.poll());
|
||||
}
|
||||
Queue<Pair<Integer, Integer>> endPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
Queue<Pair<Integer, Integer>> netherPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
// Set up the result
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
// Get chunks and scan
|
||||
// Get chunks and scan
|
||||
getWorldChunk(Environment.THE_END, endPairList).thenAccept(
|
||||
endChunks -> scanChunk(endChunks).thenAccept(b -> getWorldChunk(Environment.NETHER, netherPairList)
|
||||
.thenAccept(netherChunks -> scanChunk(netherChunks)
|
||||
.thenAccept(b2 -> getWorldChunk(Environment.NORMAL, pairList)
|
||||
.thenAccept(normalChunks -> scanChunk(normalChunks).thenAccept(b3 ->
|
||||
// Complete the result now that all chunks have been scanned
|
||||
result.complete(!chunksToCheck.isEmpty())))))));
|
||||
|
||||
return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
private Collection<String> sortedReport(int total, Multiset<Material> materialCount) {
|
||||
Collection<String> result = new ArrayList<>();
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount)
|
||||
.entrySet();
|
||||
for (Entry<Material> en : entriesSortedByCount) {
|
||||
Material type = en.getElement();
|
||||
Collection<String> result = new ArrayList<>();
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount)
|
||||
.entrySet();
|
||||
for (Entry<Material> en : entriesSortedByCount) {
|
||||
Material type = en.getElement();
|
||||
|
||||
int value = getValue(type);
|
||||
int value = getValue(type);
|
||||
|
||||
result.add(type.toString() + ":" + String.format("%,d", en.getCount()) + " blocks x " + value + " = "
|
||||
+ (value * en.getCount()));
|
||||
total += (value * en.getCount());
|
||||
result.add(type.toString() + ":" + String.format("%,d", en.getCount()) + " blocks x " + value + " = "
|
||||
+ (value * en.getCount()));
|
||||
total += (value * en.getCount());
|
||||
|
||||
}
|
||||
result.add("Subtotal = " + total);
|
||||
result.add(LINE_BREAK);
|
||||
return result;
|
||||
}
|
||||
result.add("Subtotal = " + total);
|
||||
result.add(LINE_BREAK);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finalizes the calculations and makes the report
|
||||
*/
|
||||
public void tidyUp() {
|
||||
// Finalize calculations
|
||||
results.rawBlockCount
|
||||
.addAndGet((long) (results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
|
||||
// Finalize calculations
|
||||
results.rawBlockCount
|
||||
.addAndGet((long) (results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
|
||||
|
||||
// Set the death penalty
|
||||
if (this.addon.getSettings().isSumTeamDeaths()) {
|
||||
for (UUID uuid : this.island.getMemberSet()) {
|
||||
this.results.deathHandicap.addAndGet(this.addon.getPlayers().getDeaths(island.getWorld(), uuid));
|
||||
}
|
||||
} else {
|
||||
// At this point, it may be that the island has become unowned.
|
||||
this.results.deathHandicap.set(this.island.getOwner() == null ? 0
|
||||
: this.addon.getPlayers().getDeaths(island.getWorld(), this.island.getOwner()));
|
||||
}
|
||||
// Set the death penalty
|
||||
if (this.addon.getSettings().isSumTeamDeaths()) {
|
||||
for (UUID uuid : this.island.getMemberSet()) {
|
||||
this.results.deathHandicap.addAndGet(this.addon.getPlayers().getDeaths(island.getWorld(), uuid));
|
||||
}
|
||||
} else {
|
||||
// At this point, it may be that the island has become unowned.
|
||||
this.results.deathHandicap.set(this.island.getOwner() == null ? 0
|
||||
: this.addon.getPlayers().getDeaths(island.getWorld(), this.island.getOwner()));
|
||||
}
|
||||
|
||||
long blockAndDeathPoints = this.results.rawBlockCount.get();
|
||||
this.results.totalPoints.set(blockAndDeathPoints);
|
||||
long blockAndDeathPoints = this.results.rawBlockCount.get();
|
||||
this.results.totalPoints.set(blockAndDeathPoints);
|
||||
|
||||
if (this.addon.getSettings().getDeathPenalty() > 0) {
|
||||
// Proper death penalty calculation.
|
||||
blockAndDeathPoints -= this.results.deathHandicap.get() * this.addon.getSettings().getDeathPenalty();
|
||||
}
|
||||
this.results.level.set(calculateLevel(blockAndDeathPoints));
|
||||
if (this.addon.getSettings().getDeathPenalty() > 0) {
|
||||
// Proper death penalty calculation.
|
||||
blockAndDeathPoints -= this.results.deathHandicap.get() * this.addon.getSettings().getDeathPenalty();
|
||||
}
|
||||
this.results.level.set(calculateLevel(blockAndDeathPoints));
|
||||
|
||||
// Calculate how many points are required to get to the next level
|
||||
long nextLevel = this.results.level.get();
|
||||
long blocks = blockAndDeathPoints;
|
||||
while (nextLevel < this.results.level.get() + 1 && blocks - blockAndDeathPoints < MAX_AMOUNT) {
|
||||
nextLevel = calculateLevel(++blocks);
|
||||
}
|
||||
this.results.pointsToNextLevel.set(blocks - blockAndDeathPoints);
|
||||
// Calculate how many points are required to get to the next level
|
||||
long nextLevel = this.results.level.get();
|
||||
long blocks = blockAndDeathPoints;
|
||||
while (nextLevel < this.results.level.get() + 1 && blocks - blockAndDeathPoints < MAX_AMOUNT) {
|
||||
nextLevel = calculateLevel(++blocks);
|
||||
}
|
||||
this.results.pointsToNextLevel.set(blocks - blockAndDeathPoints);
|
||||
|
||||
// Report
|
||||
results.report = getReport();
|
||||
// Set the duration
|
||||
addon.getPipeliner().setTime(System.currentTimeMillis() - duration);
|
||||
// All done.
|
||||
// Report
|
||||
results.report = getReport();
|
||||
// Set the duration
|
||||
addon.getPipeliner().setTime(System.currentTimeMillis() - duration);
|
||||
// All done.
|
||||
}
|
||||
|
||||
/**
|
||||
@ -600,58 +583,58 @@ public class IslandLevelCalculator {
|
||||
}
|
||||
|
||||
public void scanIsland(Pipeliner pipeliner) {
|
||||
// Scan the next chunk
|
||||
scanNextChunk().thenAccept(result -> {
|
||||
if (!Bukkit.isPrimaryThread()) {
|
||||
addon.getPlugin().logError("scanChunk not on Primary Thread!");
|
||||
}
|
||||
// Timeout check
|
||||
if (System.currentTimeMillis()
|
||||
- pipeliner.getInProcessQueue().get(this) > addon.getSettings().getCalculationTimeout() * 60000) {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
getR().complete(new Results(Result.TIMEOUT));
|
||||
addon.logError("Level calculation timed out after " + addon.getSettings().getCalculationTimeout()
|
||||
+ "m for island: " + getIsland());
|
||||
if (!isNotZeroIsland()) {
|
||||
addon.logError("Island level was being zeroed.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (Boolean.TRUE.equals(result) && !pipeliner.getTask().isCancelled()) {
|
||||
// scanNextChunk returns true if there are more chunks to scan
|
||||
scanIsland(pipeliner);
|
||||
} else {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
// Chunk finished
|
||||
// This was the last chunk
|
||||
handleStackedBlocks();
|
||||
handleChests();
|
||||
long checkTime = System.currentTimeMillis();
|
||||
finishTask = Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), () -> {
|
||||
// Check every half second if all the chests and stacks have been cleared
|
||||
if ((chestBlocks.isEmpty() && stackedBlocks.isEmpty())
|
||||
|| System.currentTimeMillis() - checkTime > MAX_AMOUNT) {
|
||||
this.tidyUp();
|
||||
this.getR().complete(getResults());
|
||||
finishTask.cancel();
|
||||
}
|
||||
}, 0, 10L);
|
||||
// Scan the next chunk
|
||||
scanNextChunk().thenAccept(result -> {
|
||||
if (!Bukkit.isPrimaryThread()) {
|
||||
addon.getPlugin().logError("scanChunk not on Primary Thread!");
|
||||
}
|
||||
// Timeout check
|
||||
if (System.currentTimeMillis()
|
||||
- pipeliner.getInProcessQueue().get(this) > addon.getSettings().getCalculationTimeout() * 60000) {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
getR().complete(new Results(Result.TIMEOUT));
|
||||
addon.logError("Level calculation timed out after " + addon.getSettings().getCalculationTimeout()
|
||||
+ "m for island: " + getIsland());
|
||||
if (!isNotZeroIsland()) {
|
||||
addon.logError("Island level was being zeroed.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (Boolean.TRUE.equals(result) && !pipeliner.getTask().isCancelled()) {
|
||||
// scanNextChunk returns true if there are more chunks to scan
|
||||
scanIsland(pipeliner);
|
||||
} else {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
// Chunk finished
|
||||
// This was the last chunk
|
||||
handleStackedBlocks();
|
||||
handleChests();
|
||||
long checkTime = System.currentTimeMillis();
|
||||
finishTask = Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), () -> {
|
||||
// Check every half second if all the chests and stacks have been cleared
|
||||
if ((chestBlocks.isEmpty() && stackedBlocks.isEmpty())
|
||||
|| System.currentTimeMillis() - checkTime > MAX_AMOUNT) {
|
||||
this.tidyUp();
|
||||
this.getR().complete(getResults());
|
||||
finishTask.cancel();
|
||||
}
|
||||
}, 0, 10L);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void handleChests() {
|
||||
Iterator<Chunk> it = chestBlocks.iterator();
|
||||
while (it.hasNext()) {
|
||||
Chunk v = it.next();
|
||||
Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
|
||||
scanChests(c);
|
||||
it.remove();
|
||||
});
|
||||
}
|
||||
Iterator<Chunk> it = chestBlocks.iterator();
|
||||
while (it.hasNext()) {
|
||||
Chunk v = it.next();
|
||||
Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
|
||||
scanChests(c);
|
||||
it.remove();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void handleStackedBlocks() {
|
||||
|
@ -0,0 +1,29 @@
|
||||
package world.bentobox.level.calculators;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
|
||||
import com.craftaro.ultimatestacker.api.UltimateStackerApi;
|
||||
import com.craftaro.ultimatestacker.api.utils.Stackable;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
|
||||
/**
|
||||
* Isolates UltimateStacker imports so that they are only loaded if the plugin exists
|
||||
*/
|
||||
public class UltimateStackerCalc {
|
||||
public static void addStackers(Material material, Location location, Results results, boolean belowSeaLevel,
|
||||
int value) {
|
||||
Stackable stack = UltimateStackerApi.getBlockStackManager().getBlock(location);
|
||||
if (stack != null) {
|
||||
if (belowSeaLevel) {
|
||||
results.underWaterBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.uwCount.add(material);
|
||||
} else {
|
||||
results.rawBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.mdCount.add(material);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -111,7 +111,11 @@ public class IslandLevelCommand extends CompositeCommand {
|
||||
}
|
||||
// Send player how many points are required to reach next island level
|
||||
if (results.getPointsToNextLevel() >= 0) {
|
||||
user.sendMessage("island.level.required-points-to-next-level", "[points]", String.valueOf(results.getPointsToNextLevel()));
|
||||
user.sendMessage("island.level.required-points-to-next-level",
|
||||
"[points]", String.valueOf(results.getPointsToNextLevel()),
|
||||
"[progress]", String.valueOf(this.addon.getSettings().getLevelCost()-results.getPointsToNextLevel()),
|
||||
"[levelcost]", String.valueOf(this.addon.getSettings().getLevelCost())
|
||||
);
|
||||
}
|
||||
// Tell other team members
|
||||
if (results.getLevel() != oldLevel) {
|
||||
|
30
src/main/java/world/bentobox/level/util/CachedData.java
Normal file
30
src/main/java/world/bentobox/level/util/CachedData.java
Normal file
@ -0,0 +1,30 @@
|
||||
package world.bentobox.level.util;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Cache for top tens
|
||||
*/
|
||||
public class CachedData {
|
||||
private Map<String, Long> cachedMap;
|
||||
private Instant lastUpdated;
|
||||
|
||||
public CachedData(Map<String, Long> cachedMap, Instant lastUpdated) {
|
||||
this.cachedMap = cachedMap;
|
||||
this.lastUpdated = lastUpdated;
|
||||
}
|
||||
|
||||
public Map<String, Long> getCachedMap() {
|
||||
return cachedMap;
|
||||
}
|
||||
|
||||
public Instant getLastUpdated() {
|
||||
return lastUpdated;
|
||||
}
|
||||
|
||||
public void updateCache(Map<String, Long> newMap, Instant newUpdateTime) {
|
||||
this.cachedMap = newMap;
|
||||
this.lastUpdated = newUpdateTime;
|
||||
}
|
||||
}
|
@ -42,8 +42,8 @@ island:
|
||||
estimated-wait: "&a Estimated wait: [number] seconds"
|
||||
in-queue: "&a You are number [number] in the queue"
|
||||
island-level-is: "&a Island level is &b[level]"
|
||||
required-points-to-next-level: "&a [points] points required until the next level"
|
||||
deaths: "&c([number] deaths)"
|
||||
required-points-to-next-level: "&a Level progress: &6 [progress]&b /&e [levelcost] &a points"
|
||||
deaths: "&c ([number] deaths)"
|
||||
cooldown: "&c You must wait &b[time] &c seconds until you can do that again"
|
||||
in-progress: "&6 Island level calculation is in progress..."
|
||||
time-out: "&c The level calculation took too long. Please try again later."
|
||||
|
@ -121,7 +121,7 @@ detail_panel:
|
||||
# TIPPED_ARROW:INSTANT_DAMAGE:2::LINGER:2
|
||||
# TIPPED_ARROW:JUMP:2:NOTEXTENDED:NOSPLASH:1
|
||||
# TIPPED_ARROW:WEAKNESS::::1 - any weakness enchantment
|
||||
icon: TIPPED_ARROW:INSTANT_HEAL::::1
|
||||
icon: tipped_arrow{CustomPotionColor:11546150}
|
||||
title: level.gui.buttons.previous.name
|
||||
description: level.gui.buttons.previous.description
|
||||
data:
|
||||
@ -139,7 +139,7 @@ detail_panel:
|
||||
7: material_button
|
||||
8: material_button
|
||||
9:
|
||||
icon: TIPPED_ARROW:JUMP::::1
|
||||
icon: tipped_arrow{CustomPotionColor:8439583}
|
||||
title: level.gui.buttons.next.name
|
||||
description: level.gui.buttons.next.description
|
||||
data:
|
||||
|
@ -64,7 +64,7 @@ value_panel:
|
||||
8: material_button
|
||||
3:
|
||||
1:
|
||||
icon: TIPPED_ARROW:INSTANT_HEAL::::1
|
||||
icon: tipped_arrow{CustomPotionColor:11546150}
|
||||
title: level.gui.buttons.previous.name
|
||||
description: level.gui.buttons.previous.description
|
||||
data:
|
||||
@ -82,7 +82,7 @@ value_panel:
|
||||
7: material_button
|
||||
8: material_button
|
||||
9:
|
||||
icon: TIPPED_ARROW:JUMP::::1
|
||||
icon: tipped_arrow{CustomPotionColor:8439583}
|
||||
title: level.gui.buttons.next.name
|
||||
description: level.gui.buttons.next.description
|
||||
data:
|
||||
|
Loading…
Reference in New Issue
Block a user