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https://github.com/BentoBoxWorld/Level.git
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Added API to work out which game modes Level is active in.
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@ -2,6 +2,8 @@ package world.bentobox.level;
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import java.io.File;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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@ -20,6 +22,7 @@ import world.bentobox.bentobox.api.configuration.Config;
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import world.bentobox.bentobox.api.events.BentoBoxReadyEvent;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.database.objects.Island;
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import world.bentobox.bentobox.util.Util;
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import world.bentobox.level.calculators.Pipeliner;
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import world.bentobox.level.commands.AdminLevelCommand;
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import world.bentobox.level.commands.AdminLevelStatusCommand;
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@ -53,6 +56,7 @@ public class Level extends Addon implements Listener {
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private LevelsManager manager;
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private boolean stackersEnabled;
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private boolean advChestEnabled;
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private final List<GameModeAddon> registeredGameModes = new ArrayList<>();
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@Override
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public void onLoad() {
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@ -85,12 +89,14 @@ public class Level extends Addon implements Listener {
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this.registerListener(new JoinLeaveListener(this));
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this.registerListener(this);
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// Register commands for GameModes
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registeredGameModes.clear();
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getPlugin().getAddonsManager().getGameModeAddons().stream()
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.filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName()))
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.forEach(gm -> {
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log("Level hooking into " + gm.getDescription().getName());
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registerCommands(gm);
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registerPlaceholders(gm);
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registeredGameModes.add(gm);
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});
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// Register request handlers
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registerRequestHandler(new LevelRequestHandler(this));
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@ -399,4 +405,30 @@ public class Level extends Addon implements Listener {
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});
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return ld;
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}
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/**
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* @return the registeredGameModes
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*/
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public List<GameModeAddon> getRegisteredGameModes() {
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return registeredGameModes;
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}
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/**
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* Check if Level addon is active in game mode
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* @param gm Game Mode Addon
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* @return true if active, false if not
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*/
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public boolean isRegisteredGameMode(GameModeAddon gm) {
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return registeredGameModes.contains(gm);
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}
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/**
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* Checks if Level addon is active in world
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* @param world world
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* @return true if active, false if not
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*/
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public boolean isRegisteredGameModeWorld(World world) {
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return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
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}
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}
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