mirror of
https://github.com/BentoBoxWorld/Level.git
synced 2024-11-22 10:36:08 +01:00
Merge branch 'develop' of https://github.com/BentoBoxWorld/Level.git into develop
This commit is contained in:
commit
490fe6c942
@ -3,32 +3,42 @@ admin:
|
||||
level:
|
||||
parameters: "<Spieler>"
|
||||
description: Berechne das Insel Level für den Spieler
|
||||
levelstatus:
|
||||
islands-in-queue: "& a Inseln in der Warteschlange: [number]"
|
||||
top:
|
||||
remove:
|
||||
description: entferne Spieler von Top-10
|
||||
parameters: "<Spieler>"
|
||||
description: Zeige die Top-10 Liste
|
||||
unknown-world: "&cUnbekannte Welt!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: entferne Spieler von Top-10
|
||||
parameters: "<Spieler>"
|
||||
island:
|
||||
level:
|
||||
parameters: "[Spieler]"
|
||||
description: Berechne dein Insel Level oder zeige das Level von [Spieler]
|
||||
calculating: "&aBerechne Level..."
|
||||
estimated-wait: "& a Geschätzte Wartezeit: [number] Sekunden"
|
||||
in-queue: "& a Sie sind Nummer [number] in der Warteschlange"
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||||
island-level-is: "&aInsel Level: &b[level]"
|
||||
required-points-to-next-level: "&a[points] Punkte werden für das nächste Level
|
||||
benötigt"
|
||||
calculating: "&aBerechne Level..."
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||||
island-level-is: "&aInsel Level: &b[level]"
|
||||
deaths: "&c([number] Tode)"
|
||||
cooldown: "&cDu musst &b[time] &csekunden warten bevor du das erneut machen kannst."
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||||
value:
|
||||
description: Zeige den Wert jedes Blockes
|
||||
success-underwater: "&7Wert des Blockes Unterwasser: &e[value]"
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||||
success: "&7Wert: &e[value]"
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||||
empty-hand: "&cDu hast keinen Block in der Hand"
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||||
no-value: "&cDas Item hat kein wert!"
|
||||
top:
|
||||
description: Zeige die Top-10
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||||
gui-title: "&aTop Zehn"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&BLevel [level]"
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||||
warp-to: "&ATeleportiere zu [name]'s Insel"
|
||||
level-details:
|
||||
above-sea-level-blocks: Blöcke über dem Meeresspiegel
|
||||
spawners: Spawner
|
||||
underwater-blocks: Unterwasserblöcke
|
||||
all-blocks: Alle Blöcke
|
||||
no-island: "&c Keine Insel!"
|
||||
value:
|
||||
description: Zeige den Wert jedes Blockes
|
||||
success: "&7Wert: &e[value]"
|
||||
success-underwater: "&7Wert des Blockes Unterwasser: &e[value]"
|
||||
empty-hand: "&cDu hast keinen Block in der Hand"
|
||||
no-value: "&cDas Item hat kein wert!"
|
||||
|
@ -1,31 +1,54 @@
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
description: calcule le niveau d'île d'un joueur
|
||||
parameters: "<joueur>"
|
||||
description: calcule le niveau d'île d'un joueur
|
||||
sethandicap:
|
||||
parameters: "<player> <handicap>"
|
||||
description: définir le handicap de l'île, généralement le niveau de l'île de
|
||||
départ
|
||||
changed: "&a le handicap initial de l'île est passé de [number] à [new_number]."
|
||||
invalid-level: "&c Handicap non valide. Utilisez un nombre entier."
|
||||
levelstatus:
|
||||
description: affiche le nombre d'îles dans la file d'attente pour l'analyse
|
||||
islands-in-queue: "&a Nombre d'Îles dans la file d'attente: [number]"
|
||||
top:
|
||||
description: affiche le top 10 des îles
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
unknown-world: "&cMonde inconnu."
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: retire le joueur du top 10
|
||||
parameters: "<joueur>"
|
||||
island:
|
||||
level:
|
||||
calculating: "&aCalcul du niveau en cours..."
|
||||
deaths: "&c([number] morts)"
|
||||
description: calcule le niveau de votre île ou affiche le niveau d'un [joueur]
|
||||
island-level-is: "&aLe niveau d'île est &b[level]"
|
||||
parameters: "[joueur]"
|
||||
description: calcule le niveau de votre île ou affiche le niveau d'un [joueur]
|
||||
calculating: "&aCalcul du niveau en cours..."
|
||||
estimated-wait: "&a Attente estimée: [number] seconds"
|
||||
in-queue: "&a Vous êtes le numéro [number ] dans la file d'attente"
|
||||
island-level-is: "&aLe niveau d'île est &b[level]"
|
||||
required-points-to-next-level: "&a[points] points avant le prochain niveau"
|
||||
deaths: "&c([number] morts)"
|
||||
cooldown: "&cVous devez attendre &b[time] &csecondes avant de pouvoir refaire
|
||||
cette action"
|
||||
in-progress: "&6 Le calcul du niveau de l'île est en cours ..."
|
||||
time-out: "&c Le calcul du niveau a pris trop de temps. Veuillez réessayer plus
|
||||
tard."
|
||||
top:
|
||||
description: affiche le top 10
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
gui-title: "&aTop 10"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&BNiveau [level]"
|
||||
warp-to: "&ATéléportation vers l'île de [name]"
|
||||
level-details:
|
||||
above-sea-level-blocks: Blocs au-dessus du niveau de la mer
|
||||
spawners: Spawners
|
||||
underwater-blocks: Blocs en-dessous du niveau de la mer
|
||||
all-blocks: Total des blocs
|
||||
no-island: "&c Pas d'île!"
|
||||
names-island: île de [name]
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Exécuter level pour voir le rapport des blocs"
|
||||
value:
|
||||
description: affiche la valeur d'un bloc
|
||||
success: "&7Valeur de ce bloc : &e[value]"
|
||||
@ -34,4 +57,4 @@ island:
|
||||
no-value: "&cCet objet n'a pas de valeur."
|
||||
meta:
|
||||
authors:
|
||||
- plagoutte
|
||||
'0': plagoutte
|
||||
|
@ -1,39 +1,54 @@
|
||||
###########################################################################################
|
||||
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
|
||||
# the one at http://yaml-online-parser.appspot.com #
|
||||
###########################################################################################
|
||||
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: "Egy játékos sziget szintjének kiszámítása"
|
||||
description: Egy játékos sziget szintjének kiszámítása
|
||||
sethandicap:
|
||||
parameters: "<játékos> <hátrány>"
|
||||
description: állítsa be a sziget hátrányát, általában a kezdő sziget szintjét
|
||||
changed: "&a A kezdeti sziget hátrány változott erről [number] erre [new_number]."
|
||||
invalid-level: "&c Érvénytelen hátrány. Használj egész számot."
|
||||
levelstatus:
|
||||
description: megmutatja, hogy hány sziget van a szkennelési sorban
|
||||
islands-in-queue: "&a Szigetek a sorban: [number]"
|
||||
top:
|
||||
description: "Top Tíz lista megtekintése"
|
||||
description: Top Tíz lista megtekintése
|
||||
unknown-world: "&cIsmeretlen világ!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
|
||||
remove:
|
||||
description: játékos törlése a Top Tízből
|
||||
parameters: "<játékos>"
|
||||
island:
|
||||
level:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: "A saját vagy más játékos sziget szintjének kiszámítása"
|
||||
calculating: "&aSziget szint kiszámítása..."
|
||||
description: A saját vagy más játékos sziget szintjének kiszámítása
|
||||
calculating: "&aSziget szint kiszámítása..."
|
||||
estimated-wait: "&a Becsült várakozás: [number] másodperc"
|
||||
in-queue: "&a Te vagy a(z) [number] a sorban"
|
||||
island-level-is: "&aA sziget szint: &b[level]"
|
||||
required-points-to-next-level: "&a[points] pont szükséges a következő szinthez."
|
||||
deaths: "&c([number] halál)"
|
||||
cooldown: "&cVárnod kell &b[time] &cmásodpercet, hogy újra használhasd."
|
||||
|
||||
top:
|
||||
description: "Top Tíz lista megtekintése"
|
||||
description: Top Tíz lista megtekintése
|
||||
gui-title: "&aTop Tíz"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&BLevel [level]"
|
||||
warp-to: "&ATeleportálás [name] szigetére."
|
||||
remove:
|
||||
description: "játékos törlése a Top Tízből"
|
||||
description: játékos törlése a Top Tízből
|
||||
parameters: "<player>"
|
||||
|
||||
level-details:
|
||||
above-sea-level-blocks: Tengerszint Feletti Blokkok
|
||||
spawners: Spawner-ek
|
||||
underwater-blocks: Víz Alatti Blokkok
|
||||
all-blocks: Minden Blokk
|
||||
no-island: "&c Nincs sziget!"
|
||||
names-island: "[name] szigete"
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Futtassa a szintet a blokk jelentés megjelenítéséhez"
|
||||
value:
|
||||
description: "Bármely blokk értékét mutatja"
|
||||
description: Bármely blokk értékét mutatja
|
||||
success: "&7Ennek a blokknak az értéke: &e[value]"
|
||||
success-underwater: "&7Ennek a blokknak a tengerszint alatti értéke: &e[value]"
|
||||
empty-hand: "&cNincsenek blokkok a kezedben"
|
||||
|
@ -1 +1,56 @@
|
||||
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: hitung level pulau untuk player
|
||||
sethandicap:
|
||||
parameters: "<player> <handicap>"
|
||||
description: mengatur handicap pulau, biasanya tingkat pulau pemula
|
||||
changed: "& Handicap pulau awal diubah dari [number] menjadi [new_number]."
|
||||
invalid-level: "& c Handicap tidak valid. Gunakan angka bulat."
|
||||
levelstatus:
|
||||
description: menunjukkan berapa pulau yang menunggu pindaian
|
||||
islands-in-queue: "&a Pulau di dalam menunggu: [number]"
|
||||
top:
|
||||
description: menunjukkan daftar sepuluh besar
|
||||
unknown-world: "&c World tidak ditemukan!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: menghilangkan player dari sepuluh besar
|
||||
parameters: "<player>"
|
||||
island:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: hitung level pulau Anda atau tunjukkan level [player]
|
||||
calculating: "&a Menghitung level..."
|
||||
estimated-wait: "&a Waktu tunggu perkiraan: [number] detik"
|
||||
in-queue: "&aAnda berada pada posisi [number] pada urutan menunggu"
|
||||
island-level-is: "&a Level pulau adalah &b[level]"
|
||||
required-points-to-next-level: "&a [points] poin dibutuhkan hingga level selanjutnya"
|
||||
deaths: "&c([number] kematian)"
|
||||
cooldown: "&c Anda harus menunggu &b[time] &c detik sebelum Anda dapat melakukannya
|
||||
lagi"
|
||||
in-progress: "&6 Perhitungan level pulau sedang dijalankan..."
|
||||
time-out: "&c Perhitungan level pulau terlalu lama. Coba lagi nanti."
|
||||
top:
|
||||
description: menunjukkan sepuluh besar
|
||||
gui-title: "&a Sepuluh Besar"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&b Level [level]"
|
||||
warp-to: "&A Warping ke pulau milik [name]"
|
||||
level-details:
|
||||
above-sea-level-blocks: Blok di atas permukaan laut
|
||||
spawners: Spawner
|
||||
underwater-blocks: Blok di bawah permukaan laut
|
||||
all-blocks: Semua blok
|
||||
no-island: "&c Tidak terdapat pulau!"
|
||||
names-island: Pulau milik [name]
|
||||
syntax: "[name] x [number]"
|
||||
hint: "& c Jalankan perintah level untuk melihat laporan blok"
|
||||
value:
|
||||
description: menunjukkan nilai dari apapun blok
|
||||
success: "&7 Nilai blok ini adalah: &e[value]"
|
||||
success-underwater: "&7 Nilai blok ini di bawah permukaan laut adalah: &e[value]"
|
||||
empty-hand: "&c Tidak ada balok di tangan Anda"
|
||||
no-value: "&c Benda itu tidak bernilai."
|
||||
'': false
|
||||
|
51
src/main/resources/locales/ko.yml
Normal file
51
src/main/resources/locales/ko.yml
Normal file
@ -0,0 +1,51 @@
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: 플레이어의 섬레벨을 계산합니다
|
||||
sethandicap:
|
||||
parameters: "<플레이어> <핸디캡>"
|
||||
description: 섬 핸디캡을 설정하십시오. 일반적으로 시작 섬의 레벨
|
||||
changed: "& a 초기 아일랜드 핸디캡이 [번호]에서 [new_number] (으)로 변경되었습니다."
|
||||
invalid-level: "& c 잘못된 핸디캡. 정수를 사용하십시오."
|
||||
levelstatus:
|
||||
description: 스캔 대기열에 몇 개의 섬이 있는지 표시
|
||||
islands-in-queue: "& a 대기열에있는 섬 : [번호]"
|
||||
top:
|
||||
unknown-world: "& c 알수없는 월드 입니다"
|
||||
display: "&f[rank]. &a[name] &7-&b[level]"
|
||||
remove:
|
||||
description: 탑 10에서 플레이어를 제거합니다
|
||||
parameters: "<플레이어>"
|
||||
island:
|
||||
level:
|
||||
parameters: "[플레이어]"
|
||||
description: 섬 레벨을 계산하거나 [플레이어]의 섬레벨을 보여줍니다
|
||||
calculating: "&a 계산중....\n"
|
||||
estimated-wait: "&a예상 대기 시간 : [번호] 초"
|
||||
in-queue: "& a 당신은 대기열에있는 숫자 [번호]입니다"
|
||||
island-level-is: "& a 섬 레벨은 & b [level]"
|
||||
required-points-to-next-level: "&a [point] 다음 레벨까지 요구되는 경험치"
|
||||
deaths: "&c ([number] 사망)"
|
||||
cooldown: "&c그것을 다시하려면 &b[time]초&c를 기다려야합니다."
|
||||
top:
|
||||
description: 탑 10을 보여줍니다
|
||||
gui-title: "&a 탑 10"
|
||||
gui-heading: "&6 [name] : &B[rank]"
|
||||
island-level: "&b 레벨 [level]"
|
||||
warp-to: "&a[name]님의 섬으로 이동중입니다.."
|
||||
level-details:
|
||||
above-sea-level-blocks: 해발 블록
|
||||
spawners: 스포너
|
||||
underwater-blocks: 수중 블록
|
||||
all-blocks: 모든 블록
|
||||
no-island: "&c 섬이 없습니다."
|
||||
names-island: "[name]의 섬"
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c 블록 리포트를 보려면 레벨을 해야합니다."
|
||||
value:
|
||||
description: 모든 블록의 값을 보여줍니다
|
||||
success: "&7이 블록의 값은 &e [value]입니다."
|
||||
success-underwater: "&7 해수면 아래의 블록 값 : &e [value]"
|
||||
empty-hand: "& c 손에 블록이 없습니다"
|
||||
no-value: "&c 해당 항목에는 가치가 없습니다."
|
@ -1,39 +1,53 @@
|
||||
###########################################################################################
|
||||
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
|
||||
# the one at http://yaml-online-parser.appspot.com #
|
||||
###########################################################################################
|
||||
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: "计算某玩家的岛屿等级"
|
||||
description: 计算某玩家的岛屿等级
|
||||
sethandicap:
|
||||
parameters: "<玩家> <让分>"
|
||||
description: 设置孤岛障碍,通常是首发岛的水平
|
||||
changed: "&a初始离岛差由[number]更改为[new_number]。"
|
||||
invalid-level: "&c差点。使用整数。"
|
||||
levelstatus:
|
||||
description: 显示要扫描的队列中有多少岛
|
||||
islands-in-queue: "&a列队中的列队:[人数]"
|
||||
top:
|
||||
description: "显示前十名"
|
||||
description: 显示前十名
|
||||
unknown-world: "&c未知世界!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: "将玩家移出前十"
|
||||
description: 将玩家移出前十
|
||||
parameters: "<player>"
|
||||
|
||||
island:
|
||||
level:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: "计算你或玩家 [player] 的岛屿等级"
|
||||
calculating: "&a计算等级中..."
|
||||
description: 计算你或玩家 [player] 的岛屿等级
|
||||
calculating: "&a计算等级中..."
|
||||
estimated-wait: "&a 预计等待时间: [number] 秒"
|
||||
in-queue: "&a您是队列中的数字[number]"
|
||||
island-level-is: "&a岛屿等级为 &b[level]"
|
||||
required-points-to-next-level: "&a还需 [points] 才能升到下一级"
|
||||
deaths: "&c([number] 次死亡)"
|
||||
cooldown: "&c再等 &b[time] &c秒才能再次使用"
|
||||
|
||||
in-progress: "&6岛级计算正在进行中..."
|
||||
time-out: "&c等级计算花了太长时间。请稍后再试。"
|
||||
top:
|
||||
description: "显示前十名"
|
||||
description: 显示前十名
|
||||
gui-title: "&a前十"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&B等级 [level]"
|
||||
warp-to: "&A正传送到 [name] 的岛屿"
|
||||
|
||||
level-details:
|
||||
above-sea-level-blocks: 海拔以上的街区
|
||||
spawners: 产卵者
|
||||
underwater-blocks: 水下积木
|
||||
all-blocks: 所有块
|
||||
no-island: "&c没有岛!"
|
||||
names-island: "[名字]的小岛"
|
||||
syntax: "[名称] x [数字]"
|
||||
hint: "&c运行级别以查看阻止报告"
|
||||
value:
|
||||
description: "查看某方块的价值"
|
||||
description: 查看某方块的价值
|
||||
success: "&7本方块的价值: &e[value]"
|
||||
success-underwater: "&7本方块的水下价值: &e[value]"
|
||||
empty-hand: "&c你手里没有方块"
|
||||
|
Loading…
Reference in New Issue
Block a user