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https://github.com/BentoBoxWorld/Level.git
synced 2024-11-22 02:25:56 +01:00
Try to get WildStackers to work again.
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@ -95,7 +95,9 @@ public class Level extends Addon implements Listener {
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// I only added support for counting blocks into the island level
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// Someone else can PR if they want spawners added to the Leveling system :)
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stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
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if (stackersEnabled) {
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log("Hooked into WildStackers.");
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}
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}
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@EventHandler
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@ -24,6 +24,7 @@ import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.type.Slab;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import org.eclipse.jdt.annotation.NonNull;
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import org.eclipse.jdt.annotation.Nullable;
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@ -366,6 +367,8 @@ public class IslandLevelCalculator {
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* @param chunkSnapshot - the chunk to scan
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*/
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private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
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int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
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List<Vector> stackedBlocks = new ArrayList<>();
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for (int x = 0; x< 16; x++) {
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// Check if the block coordinate is inside the protection zone and if not, don't count it
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if (chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || chunkSnapshot.getX() * 16 + x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
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@ -379,7 +382,6 @@ public class IslandLevelCalculator {
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// Only count to the highest block in the world for some optimization
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for (int y = 0; y < chunk.getWorld().getMaxHeight(); y++) {
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BlockData blockData = chunkSnapshot.getBlockData(x, y, z);
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int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
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boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
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// Slabs can be doubled, so check them twice
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if (Tag.SLABS.isTagged(blockData.getMaterial())) {
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@ -390,14 +392,7 @@ public class IslandLevelCalculator {
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}
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// Hook for Wild Stackers (Blocks Only) - this has to use the real chunk
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if (addon.isStackersEnabled() && blockData.getMaterial() == Material.CAULDRON) {
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Block cauldronBlock = chunk.getBlock(x, y, z);
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if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(cauldronBlock)) {
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StackedBarrel barrel = WildStackerAPI.getStackedBarrel(cauldronBlock);
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int barrelAmt = WildStackerAPI.getBarrelAmount(cauldronBlock);
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for (int _x = 0; _x < barrelAmt; _x++) {
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checkBlock(barrel.getType(), belowSeaLevel);
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}
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}
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stackedBlocks.add(new Vector(x,y,z));
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}
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// Add the value of the block's material
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checkBlock(blockData.getMaterial(), belowSeaLevel);
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@ -410,7 +405,21 @@ public class IslandLevelCalculator {
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tidyUp();
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}
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// Complete the future - this must go back onto the primary thread to exit async otherwise subsequent actions will be async
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Bukkit.getScheduler().runTask(addon.getPlugin(),() -> result.complete(true));
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Bukkit.getScheduler().runTask(addon.getPlugin(),() -> {
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// Deal with any stacked blocks
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stackedBlocks.forEach(v -> {
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Block cauldronBlock = chunk.getBlock(v.getBlockX(), v.getBlockY(), v.getBlockZ());
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boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
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if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(cauldronBlock)) {
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StackedBarrel barrel = WildStackerAPI.getStackedBarrel(cauldronBlock);
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int barrelAmt = WildStackerAPI.getBarrelAmount(cauldronBlock);
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for (int _x = 0; _x < barrelAmt; _x++) {
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checkBlock(barrel.getType(), belowSeaLevel);
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}
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}
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});
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result.complete(true);
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});
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}
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/**
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@ -501,7 +510,10 @@ public class IslandLevelCalculator {
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}
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private void tidyUp() {
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/**
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* Finalizes the calculations and makes the report
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*/
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public void tidyUp() {
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// Finalize calculations
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results.rawBlockCount.addAndGet((long)(results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
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@ -100,6 +100,9 @@ public class Pipeliner {
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} else {
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// Done
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inProcessQueue.remove(iD);
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// Chunk finished
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// This was the last chunk
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iD.tidyUp();
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iD.getR().complete(iD.getResults());
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}
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});
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