parent
93869cb34a
commit
ac6bead52e
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@ -135,6 +135,9 @@ public class IslandLevelCalculator {
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case "tan":
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case "tan":
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x = Math.tan(Math.toRadians(x));
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x = Math.tan(Math.toRadians(x));
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break;
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break;
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case "log":
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x = Math.log(x);
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break;
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default:
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default:
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throw new RuntimeException("Unknown function: " + func);
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throw new RuntimeException("Unknown function: " + func);
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}
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}
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@ -90,7 +90,7 @@ public class ConfigSettings implements ConfigObject {
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@ConfigComment("Island level calculation formula")
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@ConfigComment("Island level calculation formula")
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@ConfigComment("blocks - the sum total of all block values, less any death penalty")
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@ConfigComment("blocks - the sum total of all block values, less any death penalty")
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@ConfigComment("level_cost - in a linear equation, the value of one level")
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@ConfigComment("level_cost - in a linear equation, the value of one level")
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@ConfigComment("This formula can include +,=,*,/,sqrt,^,sin,cos,tan. Result will always be rounded to a long integer")
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@ConfigComment("This formula can include +,=,*,/,sqrt,^,sin,cos,tan,log (natural log). Result will always be rounded to a long integer")
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@ConfigComment("for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost)")
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@ConfigComment("for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost)")
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@ConfigEntry(path = "level-calc")
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@ConfigEntry(path = "level-calc")
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private String levelCalc = "blocks / level_cost";
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private String levelCalc = "blocks / level_cost";
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@ -53,7 +53,7 @@ levelcost: 100
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# Island level calculation formula
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# Island level calculation formula
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# blocks - the sum total of all block values, less any death penalty
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# blocks - the sum total of all block values, less any death penalty
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# level_cost - in a linear equation, the value of one level
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# level_cost - in a linear equation, the value of one level
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# This formula can include +,=,*,/,sqrt,^,sin,cos,tan. Result will always be rounded to a long integer
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# This formula can include +,=,*,/,sqrt,^,sin,cos,tan,log (natural log). Result will always be rounded to a long integer
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# for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost)
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# for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost)
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level-calc: blocks / level_cost
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level-calc: blocks / level_cost
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#
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#
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