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https://github.com/BentoBoxWorld/Level.git
synced 2024-11-26 12:46:08 +01:00
Fixed bug where levels were not being saved correctly.
Added a join/leave listener to pre-load players to the cache and remove and save them when they logout.
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@ -12,6 +12,7 @@ import bentobox.addon.level.commands.IslandLevel;
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import bentobox.addon.level.commands.IslandTop;
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import bentobox.addon.level.commands.IslandTop;
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import bentobox.addon.level.config.Settings;
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import bentobox.addon.level.config.Settings;
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import bentobox.addon.level.database.object.LevelsData;
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import bentobox.addon.level.database.object.LevelsData;
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import bentobox.addon.level.listeners.JoinLeaveListener;
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import bentobox.addon.level.listeners.NewIslandListener;
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import bentobox.addon.level.listeners.NewIslandListener;
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import world.bentobox.bentobox.api.addons.Addon;
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import world.bentobox.bentobox.api.addons.Addon;
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import world.bentobox.bentobox.api.commands.CompositeCommand;
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import world.bentobox.bentobox.api.commands.CompositeCommand;
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@ -62,9 +63,18 @@ public class Level extends Addon {
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return ld == null ? 0L : ld.getLevel(world);
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return ld == null ? 0L : ld.getLevel(world);
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}
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}
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private LevelsData getLevelsData(UUID targetPlayer) {
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/**
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// Load player
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* Load a player from the cache or database
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return levelsCache.getOrDefault(targetPlayer, handler.loadObject(targetPlayer.toString()));
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* @param targetPlayer - UUID of target player
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* @return LevelsData object or null if not found
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*/
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public LevelsData getLevelsData(UUID targetPlayer) {
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// Get from database if not in cache
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if (!levelsCache.containsKey(targetPlayer) && handler.objectExists(targetPlayer.toString())) {
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levelsCache.put(targetPlayer, handler.loadObject(targetPlayer.toString()));
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}
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// Return cached value or null
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return levelsCache.get(targetPlayer);
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}
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}
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/**
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/**
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@ -138,6 +148,7 @@ public class Level extends Addon {
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// Register new island listener
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// Register new island listener
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registerListener(new NewIslandListener(this));
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registerListener(new NewIslandListener(this));
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registerListener(new JoinLeaveListener(this));
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// Done
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// Done
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}
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}
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@ -147,12 +158,8 @@ public class Level extends Addon {
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* @param async - if true, saving will be done async
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* @param async - if true, saving will be done async
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*/
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*/
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public void save(boolean async){
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public void save(boolean async){
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Runnable save = () -> levelsCache.values().forEach(handler::saveObject);
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// No async for now
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if(async){
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levelsCache.values().forEach(handler::saveObject);
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getServer().getScheduler().runTaskAsynchronously(getPlugin(), save);
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} else {
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save.run();
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}
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}
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}
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/**
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/**
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@ -188,4 +195,11 @@ public class Level extends Addon {
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return handler;
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return handler;
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}
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}
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public void uncachePlayer(UUID uniqueId) {
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if (levelsCache.containsKey(uniqueId)) {
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handler.saveObject(levelsCache.get(uniqueId));
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}
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levelsCache.remove(uniqueId);
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}
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}
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}
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@ -0,0 +1,39 @@
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package bentobox.addon.level.listeners;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import bentobox.addon.level.Level;
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/**
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* Listens for when players join and leave
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* @author tastybento
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*
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*/
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public class JoinLeaveListener implements Listener {
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private Level addon;
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/**
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* @param addon
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*/
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public JoinLeaveListener(Level addon) {
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this.addon = addon;
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onPlayerJoin(PlayerJoinEvent e) {
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// Load player into cache
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addon.getLevelsData(e.getPlayer().getUniqueId());
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onPlayerQuit(PlayerQuitEvent e) {
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addon.uncachePlayer(e.getPlayer().getUniqueId());
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}
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}
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