Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
bcfb5f2155
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---
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name: Bug report
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about: Create a report to help us improve
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---
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**Description**
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A clear and concise description of what the bug is.
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**Steps to reproduce the behavior:**
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1. Go to '...'
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2. Click on '....'
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3. Scroll down to '....'
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4. See error
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**Expected behavior**
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A clear and concise description of what you expected to happen.
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**Screenshots**
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If applicable, add screenshots to help explain your problem.
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**Server Information:**
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[Please complete the following information:]
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- Database being used (YAML, JSON, MySQL, MongoDB): []
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- OS: [e.g. iOS]
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- Java Version: [e.g. Java 8]
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- BentoBox version: [e.g. 1.7.2.21]
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- Addons installed? [Do '/bentobox version' and copy/paste from the console]
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- Other plugins? [Do '/plugins' and copy/paste from the console]
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**Additional context**
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Add any other context about the problem here.
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@ -0,0 +1,17 @@
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---
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name: Feature request
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about: Suggest an idea for this project
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---
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**Is your feature request related to a problem? Please describe.**
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A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
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**Describe the solution you'd like**
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A clear and concise description of what you want to happen.
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**Describe alternatives you've considered**
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A clear and concise description of any alternative solutions or features you've considered.
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**Additional context**
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Add any other context or screenshots about the feature request here.
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15
README.md
15
README.md
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# addon-level
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# Level
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Add-on for BentoBox to calculate island levels for BSkyBlock and AcidIsland. This add-on will work
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for both game modes.
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for game modes listed in the config.yml.
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## How to use
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@ -10,20 +10,23 @@ for both game modes.
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4. Edit the config.yml how you want. The config specifies how much blocks are worth (see below)
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5. Restart the server if you make a change
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## Upgrading
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1. Read the release notes carefully, but you may have to delete the old config.yml to use a new one.
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## Config.yml
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The config.yml has the following sections:
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* Command hook-in configuration
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* Game Mode Addon configuration
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* General settings
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* Limits
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* Block values
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* Per-world block values
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### Command hook-in configuration
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### Game Mode Addon configuration
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This section allows you to tell the add-on which commands it should hook into. Do not edit this unless
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you are changing the game mode command names.
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This section allows you to list which game mode add-ons Level should hook into. Use BentoBox's version command to list the official add-on name.
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### General Settings
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59
pom.xml
59
pom.xml
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<groupId>world.bentobox</groupId>
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<artifactId>level</artifactId>
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<version>1.2.2-SNAPSHOT</version>
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<version>1.4.0-SNAPSHOT</version>
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<name>Level</name>
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<description>Level is an add-on for BentoBox, an expandable Minecraft Bukkit plugin for island-type games like SkyBlock or AcidIsland.</description>
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@ -169,14 +169,6 @@
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</execution>
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</executions>
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</plugin>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-shade-plugin</artifactId>
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<version>3.1.1</version>
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<configuration>
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<minimizeJar>false</minimizeJar>
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</configuration>
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</plugin>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-install-plugin</artifactId>
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<artifactId>maven-deploy-plugin</artifactId>
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<version>2.8.2</version>
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</plugin>
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<plugin>
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<groupId>org.jacoco</groupId>
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<artifactId>jacoco-maven-plugin</artifactId>
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<version>0.8.1</version>
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<configuration>
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<append>true</append>
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</configuration>
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<executions>
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<execution>
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<id>pre-unit-test</id>
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<goals>
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<goal>prepare-agent</goal>
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</goals>
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</execution>
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<execution>
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<id>post-unit-test</id>
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<goals>
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<goal>report</goal>
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</goals>
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</execution>
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</executions>
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</plugin>
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</plugins>
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</build>
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<profiles>
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<profile>
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<id>sonar</id>
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<properties>
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<sonar.host.url>https://sonarcloud.io</sonar.host.url>
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<sonar.organization>bentobox-world</sonar.organization>
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<sonar.projectKey>BentoBoxWorld_Level</sonar.projectKey>
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</properties>
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<build>
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<plugins>
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<plugin>
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<groupId>org.sonarsource.scanner.maven</groupId>
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<artifactId>sonar-maven-plugin</artifactId>
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<version>3.4.1.1168</version>
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<executions>
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<execution>
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<phase>verify</phase>
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<goals>
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<goal>sonar</goal>
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</goals>
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</execution>
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</executions>
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</plugin>
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</plugins>
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</build>
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</profile>
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</profiles>
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</project>
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import world.bentobox.level.commands.admin.AdminTopCommand;
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import world.bentobox.level.commands.island.IslandLevelCommand;
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import world.bentobox.level.commands.island.IslandTopCommand;
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import world.bentobox.level.commands.island.IslandValueCommand;
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import world.bentobox.level.config.Settings;
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import world.bentobox.level.listeners.IslandTeamListeners;
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import world.bentobox.level.listeners.JoinLeaveListener;
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gm.getPlayerCommand().ifPresent(playerCmd -> {
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new IslandLevelCommand(this, playerCmd);
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new IslandTopCommand(this, playerCmd);
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new IslandValueCommand(this, playerCmd);
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});
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// Register placeholders
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if (getPlugin().getPlaceholdersManager() != null) {
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package world.bentobox.level.commands.island;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.PlayerInventory;
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import world.bentobox.bentobox.api.commands.CompositeCommand;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.level.Level;
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import java.util.List;
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public class IslandValueCommand extends CompositeCommand {
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private final Level plugin;
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public IslandValueCommand(Level plugin, CompositeCommand parent) {
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super(parent, "value");
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this.plugin = plugin;
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}
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@Override
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public void setup() {
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this.setPermission("island.value");
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this.setDescription("island.value.description");
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this.setOnlyPlayer(true);
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}
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@Override
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public boolean execute(User user, String label, List<String> args) {
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Player player = user.getPlayer();
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PlayerInventory inventory = player.getInventory();
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if (!inventory.getItemInMainHand().getType().equals(Material.AIR)) {
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Material material = inventory.getItemInMainHand().getType();
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if (plugin.getConfig().get("blocks." + material.toString()) != null) {
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int value = plugin.getConfig().getInt("blocks." + material.toString());
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user.sendMessage("island.value.success", "[value]", value + "");
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if (plugin.getConfig().get("underwater") != null) {
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Double underWater = plugin.getConfig().getDouble("underwater");
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if (underWater > 1.0) {
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user.sendMessage("island.value.success-underwater", "[value]", (underWater * value) + "");
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}
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}
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} else {
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user.sendMessage("island.value.no-value");
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}
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} else {
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user.sendMessage("island.value.empty-hand");
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}
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return true;
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}
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}
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bskyblock.island.top:
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description: Player can use top ten command
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default: true
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bskyblock.island.value:
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description: Player can use value command
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default: true
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bskyblock.admin.level:
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description: Player can use admin level command
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default: true
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acidisland.island.top:
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description: Player can use top ten command
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default: true
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acidisland.island.value:
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description: Player can use value command
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default: true
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acidisland.admin.level:
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description: Player can use admin level command
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default: true
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caveblock.island.top:
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description: Player can use top ten command
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default: true
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caveblock.island.value:
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description: Player can use value command
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default: true
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caveblock.admin.level:
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description: Player can use admin level command
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default: true
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skygird.island.top:
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description: Player can use top ten command
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default: true
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skygird.island.value:
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description: Player can use value command
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default: true
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skygird.admin.level:
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description: Player can use admin level command
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default: true
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# Config file for Level add-on for BSkyBlock or AcidIsland
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# Config file for Level add-on Version ${version}
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# GameModes
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# Level will hook into these game modes. Don't forget to set any world-specific
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# Game Mode Addons
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||||
# Level will hook into these game mode addons. Don't forget to set any world-specific
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# block values below!
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game-modes:
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- AcidIsland
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|
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@ -28,4 +28,10 @@ island:
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gui-heading: "&6[name]: &B[rank]"
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island-level: "&BLevel [level]"
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warp-to: "&AWarping to [name]'s island"
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value:
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description: "shows the value of any block"
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success: "§7The value of this block is: §e[value]"
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success-underwater: "§7The value of this block below sea-level: §e[value]"
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empty-hand: "§cThere are no blocks in your hand"
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no-value: "§cThat item has no value."
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Loading…
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