addon-level/src/main/java/world/bentobox/level/objects/LevelsData.java

95 lines
2.3 KiB
Java

package world.bentobox.level.objects;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.bukkit.World;
import com.google.gson.annotations.Expose;
import world.bentobox.bentobox.database.objects.DataObject;
public class LevelsData implements DataObject {
// uniqueId is the player's UUID
@Expose
private String uniqueId = "";
// Map - world name, level
@Expose
private Map<String, Long> levels = new HashMap<>();
@Expose
private long initialIslandLevel = 0;
public LevelsData() {} // For Bean loading
/**
* Create a level entry for target player
* @param targetPlayer - target player
* @param level - level
* @param world - world
*/
public LevelsData(UUID targetPlayer, long level, World world) {
uniqueId = targetPlayer.toString();
levels.put(world.getName(), level);
}
/* (non-Javadoc)
* @see world.bentobox.bbox.database.objects.DataObject#getUniqueId()
*/
@Override
public String getUniqueId() {
return uniqueId;
}
/* (non-Javadoc)
* @see world.bentobox.bbox.database.objects.DataObject#setUniqueId(java.lang.String)
*/
@Override
public void setUniqueId(String uniqueId) {
this.uniqueId = uniqueId;
}
/**
* Get the island level for this world
* @param world - world
* @return island level, less the initialIslandLevel
*/
public Long getLevel(World world) {
return world == null ? -initialIslandLevel : levels.getOrDefault(world.getName(), 0L) - initialIslandLevel;
}
/**
* @return the levels
*/
public Map<String, Long> getLevels() {
return levels;
}
/**
* @param levels the levels to set
*/
public void setLevels(Map<String, Long> levels) {
this.levels = levels;
}
public void setLevel(World world, Long lv) {
levels.put(world.getName(),lv);
}
/**
* @return the initialIslandLevel
*/
public long getInitialIslandLevel() {
return initialIslandLevel;
}
/**
* @param initialIslandLevel the initialIslandLevel to set
*/
public void setInitialIslandLevel(long initialIslandLevel) {
this.initialIslandLevel = initialIslandLevel;
}
}