addon-level/src/main/java/bskyblock/addon/level/config/Settings.java

252 lines
8.3 KiB
Java

package bskyblock.addon.level.config;
import java.util.HashMap;
import org.apache.commons.lang.StringUtils;
import org.bukkit.Material;
import org.bukkit.material.MaterialData;
import bskyblock.addon.level.Level;
public class Settings {
private static final boolean DEBUG = false;
private boolean sumTeamDeaths;
private int seaHeight;
private HashMap<MaterialData, Integer> blockLimits = new HashMap<>();
private HashMap<MaterialData, Integer> blockValues = new HashMap<>();
private double underWaterMultiplier;
private int deathpenalty;
private long levelCost;
private Object defaultLanguage;
private int levelWait;
private int maxDeaths;
private boolean islandResetDeathReset;
private boolean teamJoinDeathReset;
public Settings(Level level) {
level.saveDefaultConfig();
setLevelWait(level.getConfig().getInt("levelwait", 60));
if (getLevelWait() < 0) {
setLevelWait(0);
}
setDeathpenalty(level.getConfig().getInt("deathpenalty", 0));
setSumTeamDeaths(level.getConfig().getBoolean("sumteamdeaths"));
setMaxDeaths(level.getConfig().getInt("maxdeaths", 10));
setIslandResetDeathReset(level.getConfig().getBoolean("islandresetdeathreset", true));
setTeamJoinDeathReset(level.getConfig().getBoolean("teamjoindeathreset", true));
setUnderWaterMultiplier(level.getConfig().getDouble("underwater", 1D));
setLevelCost(level.getConfig().getInt("levelcost", 100));
if (getLevelCost() < 1) {
setLevelCost(1);
level.getLogger().warning("levelcost in blockvalues.yml cannot be less than 1. Setting to 1.");
}
if (level.getConfig().isSet("limits")) {
HashMap<MaterialData, Integer> blockLimits = new HashMap<>();
for (String material : level.getConfig().getConfigurationSection("limits").getKeys(false)) {
try {
String[] split = material.split(":");
byte data = 0;
if (split.length>1) {
data = Byte.valueOf(split[1]);
}
Material mat;
if (StringUtils.isNumeric(split[0])) {
mat = Material.getMaterial(Integer.parseInt(split[0]));
} else {
mat = Material.valueOf(split[0].toUpperCase());
}
MaterialData materialData = new MaterialData(mat);
materialData.setData(data);
blockLimits.put(materialData, level.getConfig().getInt("limits." + material, 0));
if (DEBUG) {
level.getLogger().info("Maximum number of " + materialData + " will be " + blockLimits.get(materialData));
}
} catch (Exception e) {
level.getLogger().warning("Unknown material (" + material + ") in blockvalues.yml Limits section. Skipping...");
}
}
setBlockLimits(blockLimits);
}
if (level.getConfig().isSet("blocks")) {
HashMap<MaterialData, Integer> blockValues = new HashMap<>();
for (String material : level.getConfig().getConfigurationSection("blocks").getKeys(false)) {
try {
String[] split = material.split(":");
byte data = 0;
if (split.length>1) {
data = Byte.valueOf(split[1]);
}
MaterialData materialData = null;
if (StringUtils.isNumeric(split[0])) {
materialData = new MaterialData(Integer.parseInt(split[0]));
} else {
materialData = new MaterialData(Material.valueOf(split[0].toUpperCase()));
}
materialData.setData(data);
blockValues.put(materialData, level.getConfig().getInt("blocks." + material, 0));
if (DEBUG) {
level.getLogger().info(materialData.toString() + " value = " + blockValues.get(materialData));
}
} catch (Exception e) {
// e.printStackTrace();
level.getLogger().warning("Unknown material (" + material + ") in blockvalues.yml blocks section. Skipping...");
}
}
setBlockValues(blockValues);
} else {
level.getLogger().severe("No block values in blockvalues.yml! All island levels will be zero!");
}
// All done
}
/**
* @return the sumTeamDeaths
*/
public final boolean isSumTeamDeaths() {
return sumTeamDeaths;
}
/**
* @param sumTeamDeaths the sumTeamDeaths to set
*/
public final void setSumTeamDeaths(boolean sumTeamDeaths) {
this.sumTeamDeaths = sumTeamDeaths;
}
/**
* @return the seaHeight
*/
public final int getSeaHeight() {
return seaHeight;
}
/**
* @param seaHeight the seaHeight to set
*/
public final void setSeaHeight(int seaHeight) {
this.seaHeight = seaHeight;
}
/**
* @return the blockLimits
*/
public final HashMap<MaterialData, Integer> getBlockLimits() {
return blockLimits;
}
/**
* @param blockLimits the blockLimits to set
*/
public final void setBlockLimits(HashMap<MaterialData, Integer> blockLimits) {
this.blockLimits = blockLimits;
}
/**
* @return the blockValues
*/
public final HashMap<MaterialData, Integer> getBlockValues() {
return blockValues;
}
/**
* @param blockValues the blockValues to set
*/
public final void setBlockValues(HashMap<MaterialData, Integer> blockValues) {
this.blockValues = blockValues;
}
/**
* @return the underWaterMultiplier
*/
public final double getUnderWaterMultiplier() {
return underWaterMultiplier;
}
/**
* @param underWaterMultiplier the underWaterMultiplier to set
*/
public final void setUnderWaterMultiplier(double underWaterMultiplier) {
this.underWaterMultiplier = underWaterMultiplier;
}
/**
* @return the deathpenalty
*/
public final int getDeathPenalty() {
return deathpenalty;
}
/**
* @param deathpenalty the deathpenalty to set
*/
public final void setDeathpenalty(int deathpenalty) {
this.deathpenalty = deathpenalty;
}
/**
* @return the levelCost
*/
public final long getLevelCost() {
return levelCost;
}
/**
* @param levelCost the levelCost to set
*/
public final void setLevelCost(long levelCost) {
this.levelCost = levelCost;
}
/**
* @return the defaultLanguage
*/
public final Object getDefaultLanguage() {
return defaultLanguage;
}
/**
* @param defaultLanguage the defaultLanguage to set
*/
public final void setDefaultLanguage(Object defaultLanguage) {
this.defaultLanguage = defaultLanguage;
}
/**
* @return the levelWait
*/
public final int getLevelWait() {
return levelWait;
}
/**
* @param levelWait the levelWait to set
*/
public final void setLevelWait(int levelWait) {
this.levelWait = levelWait;
}
/**
* @return the maxDeaths
*/
public final int getMaxDeaths() {
return maxDeaths;
}
/**
* @param maxDeaths the maxDeaths to set
*/
public final void setMaxDeaths(int maxDeaths) {
this.maxDeaths = maxDeaths;
}
/**
* @return the islandResetDeathReset
*/
public final boolean isIslandResetDeathReset() {
return islandResetDeathReset;
}
/**
* @param islandResetDeathReset the islandResetDeathReset to set
*/
public final void setIslandResetDeathReset(boolean islandResetDeathReset) {
this.islandResetDeathReset = islandResetDeathReset;
}
/**
* @return the teamJoinDeathReset
*/
public final boolean isTeamJoinDeathReset() {
return teamJoinDeathReset;
}
/**
* @param teamJoinDeathReset the teamJoinDeathReset to set
*/
public final void setTeamJoinDeathReset(boolean teamJoinDeathReset) {
this.teamJoinDeathReset = teamJoinDeathReset;
}
}