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/bsb range display : now 30 ticks instead of 20
Again, it is mainly to make it looks better and avoid having too much barrier particles when moving
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@ -82,7 +82,7 @@ public class AdminRangeDisplayCommand extends CompositeCommand {
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// Draw the island area
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drawZone(user.getPlayer(), Particle.TOWN_AURA, island.getCenter(), island.getRange());
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});
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}, 20, 20));
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}, 20, 30));
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}
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private void hideZones(User user) {
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