* Switch to island homes from player homes.
Stores home locations and max homes in the Island object. Adds commands
required to manage home names, specifically rename and delete. I did not
add list as there is tab complete on island go, but it may be required.
* Adds maxMembers to the Island object for persistent storage
https://github.com/BentoBoxWorld/BentoBox/issues/1690
* Expanded approach to include coop and trusted ranks.
* Checks for max members/coops/trusts on accept based on island setting.
* Write island max member/coop/trusted if owner joins server
This updates the island's settings based on the owner's permissions.
Adds 3 new BentoBox options:
- use-cache-server: option which allows to use mc-heads.net API for gathering player heads. It is a bit faster than Mojang API.
- heads-per-call: option which allows to specify how many heads will be requested at once per each API call.
- ticks-between-calls: option which allows to specify how many ticks should be waited until next API call.
All these options will allow much more faster player head gatherer.
Changes includes optimization for Mojang API too. For servers in online mode, HeadGetter will use Player UUID, instead of asking for UUID from API.
Panel API did not have this context so commands had to force players to
be in the world that the command used. These changes add the world
context to the PanelBuilder and changes the settings panels to use it.
Players and admins can now run settings commands in any world.
https://github.com/BentoBoxWorld/BentoBox/issues/1673
* Decouple island location from island center.
This enables the protection area to move anywhere within the island
boundaries
* Paste island at island location.
* Move visitors to the island location
* Added island location placeholders
* Use island location instead of island center
* Fix tests
* Allow radius 1 islands.
* Correct admin range set limit
* Debug in progress
* Fix island deletion.
The speed option was doing nothing except causing repeated actions on
the same chunks.
* Soft depend for WorldGeneratorApi for Boxed game mode
* Changed to "protectionCenter".
Added logic to expand the deletion area based on moving the island
protection location and range instead of just deleting everything. This
will keep deletion time to a minimum for BSkyBlock, etc.
* Fix tests.