* StringBuffer (Java 5) may be declared as StringBuilder
* Replace map with flatMap
* Use instanceof naming
* No need to specify paramter types.
* Remove verbose code
* Fix JavaDoc issues
* Make internal class a record.
* Remove unused import.
* Make internal class a record.
* Made internal class a record.
* Removed unused import
* Fix typos
* Fix typo in test.
* Make variables final if they can be.
* Do not use final so that test can pass.
For testing, we use a trick to set this variable, but it won't work if
it is final. Right now, I'd like to keep the test.
* Switch to island homes from player homes.
Stores home locations and max homes in the Island object. Adds commands
required to manage home names, specifically rename and delete. I did not
add list as there is tab complete on island go, but it may be required.
* Decouple island location from island center.
This enables the protection area to move anywhere within the island
boundaries
* Paste island at island location.
* Move visitors to the island location
* Added island location placeholders
* Use island location instead of island center
* Fix tests
* Allow radius 1 islands.
* Correct admin range set limit
* Debug in progress
* Fix island deletion.
The speed option was doing nothing except causing repeated actions on
the same chunks.
* Soft depend for WorldGeneratorApi for Boxed game mode
* Changed to "protectionCenter".
Added logic to expand the deletion area based on moving the island
protection location and range instead of just deleting everything. This
will keep deletion time to a minimum for BSkyBlock, etc.
* Fix tests.
This could cause a race condition setting home to null.
If home was null during a new island creation, then the new island tasks
would not be run because SafeSpotTeleport was not given the runnable.
May be related to:
https://github.com/BentoBoxWorld/BSkyBlock/issues/312
* Remove unused imports
* Implements PaperLib within bentobox
* Added PaperLib methods to Util for addons to call
* Uses PaperLib for island deletion
* Point to https://github.com/BentoBoxWorld/MVdWPlaceholderAPI in POM
As of 1.14, chunk regeneration is no longer supported. This PR implements a not-chunk-based deletion that supports both 1.13 and 1.14 and which also allows us to get rid of the "multiple of 16" rule for island distances. This PR however does not remove the "multiple of 16" rule and a commit should be made thereafter.
This PR is also a pre-requisite to #640.
* Makes GameModes responsible for regenerating chunks.
* Deletes chunks manually to solve 1.14 chunk regen removal
* Fixes round up to 16 for island distance bug.
* Clean up - removing imports and stack traces
* Revert "Fixes round up to 16 for island distance bug."
This reverts commit 54f1ce0940.
* Adds island edge protection for deletion. Needs full testing.
* Completed testing. Works correctly.