Commit Graph

1285 Commits

Author SHA1 Message Date
tastybento
d039bf0c10 Merge remote-tracking branch 'origin/develop' into async-paste2 2019-01-01 12:47:57 -08:00
Florian CUNY
3bc36b54c9 Updated default config.yml 2019-01-01 21:00:21 +01:00
Florian CUNY
80fccbab96 Removed general.starting-money from config
#432
2019-01-01 20:54:19 +01:00
tastybento
27ea83b54b Merge branch 'master' into develop
Conflicts:
	README.md
2019-01-01 09:42:03 -08:00
tastybento
512fb8e544 2019 baby! 2019-01-01 08:45:11 -08:00
tastybento
a296681c8a
Merge pull request #430 from BONNe/master
Fix Read Me links
2018-12-31 11:45:28 -08:00
BONNe
8e74c37505
Fix links
Fix links that was not working.
2018-12-31 21:43:34 +02:00
tastybento
0da0d6c6f7 Removed unneeded enum values. Improved const names. 2018-12-31 11:31:35 -08:00
tastybento
2528442d6b Rewrote using state approach to be easier to understand.
Backwards compatible with current schems. New schems required to avoid
torch popping etc. Look for updates to AcidIsland and BSB.
2018-12-31 11:24:24 -08:00
Florian CUNY
5601ffaf8a Added a server compatibility check that ensures BentoBox doesn't get run on incompatible server software / version. 2018-12-31 14:22:57 +01:00
tastybento
38e82ee617 WIP: Enables async-style pasting of schems.
Speed of schem pasting is in the config.yml of BentoBox.

Old schems will work and paste async, but attached blocks, e.g.,
torches, may fall off due to being pasted ticks before the supporting
block is pasted. Newer schems will not have this issue.

Further work is needed to optimize entity pasting.

Known issue: if a player logs out during the pasting, things go wrong
until the next reload. Needs investigation and mitigation.

There's no mitigation against the server shutting down or crashing
mid-paste.
2018-12-30 20:34:50 -08:00
tastybento
c4a5eb2c88 WIP pastes but attachments fall when split across paste boundaries 2018-12-30 18:09:56 -08:00
tastybento
cf0fdf45b9 Merge branch 'develop' into async-paste2 2018-12-30 16:48:54 -08:00
tastybento
597fc082be WIP Added staggered pasting 2018-12-30 14:54:37 -08:00
tastybento
9b478fbef6 Fixed NPE in IslandManager on startup 2018-12-30 14:49:04 -08:00
Florian CUNY
f59ea87e74 Improved README 2018-12-30 10:48:01 +01:00
Florian CUNY
3738c258cf Improved README 2018-12-29 18:23:57 +01:00
Florian CUNY
48dcc79520 Moved CODE_OF_CONDUCT to .github folder 2018-12-29 18:23:41 +01:00
Florian CUNY
26c65f9b54 Moved the admin resets-related commands under their own node
Preparing #353.

AdminClearresetsallCommand is deprecated with no current alternative right now.
2018-12-29 10:52:13 +01:00
Florian CUNY
a17d946349 Fixed PlayersManager#setResets(World, UUID, int) Javadoc. 2018-12-29 10:47:33 +01:00
Florian CUNY
d339444feb Renamed CHEST flag to CONTAINER
#402
2018-12-28 11:14:52 +01:00
Florian CUNY
5cddfca3b7 Added en-US localization for DISPENSER and DROPPER flags 2018-12-28 10:56:14 +01:00
Florian CUNY
3e7c97c370 Added HOPPER flag
#401
2018-12-28 10:54:07 +01:00
Florian CUNY
b5620e25e7 Added DROPPER flag
#401
2018-12-28 10:49:40 +01:00
Florian CUNY
70d8d04ee5 Added DISPENSER flag
#401
2018-12-28 10:44:35 +01:00
Florian CUNY
a33fc82a4a Improved InventoryListener 2018-12-28 10:42:38 +01:00
tastybento
d289b51b35 Removed unneeded map 2018-12-27 18:28:19 -08:00
tastybento
b374096c6e WIP: Shifted to GameModeAddon for IWM 2018-12-27 17:25:14 -08:00
tastybento
bd3157366f
Merge pull request #415 from BentoBoxWorld/gameworlds-and-gamemodes
GameWorlds and GameModes
2018-12-27 11:22:32 -08:00
tastybento
23d97ec7b0 Merge branch 'develop' into gameworlds-and-gamemodes 2018-12-27 11:22:07 -08:00
Florian CUNY
2e4daaa1d9
Merge pull request #419 from BentoBoxWorld/prevent-teleport-when-falling
Added PREVENT_TELEPORT_WHEN_FALLING flag (WORLD_SETTING)
2018-12-27 13:58:22 +01:00
Florian CUNY
146331d0fe Use the Flag#getHintReference() in the sendMessage()
That is to ensure an easier maintenance process.
2018-12-27 13:53:11 +01:00
Florian CUNY
460911c92b Fixed the condition for PREVENT_TELEPORT_WHEN_FALLING in IslandGoCommand 2018-12-27 13:46:18 +01:00
Florian CUNY
f662efc43e Added PREVENT_TELEPORT_WHEN_FALLING flag (WORLD_SETTING)
Closes #403
2018-12-27 11:47:11 +01:00
Florian CUNY
daa2992ba4 Made Flag.Builder#defaultSetting default to 'false'
And therefore, I've removed all calls of #defaultSetting(false) from the Flags. That makes the code a bit nicer :slight_smile:
2018-12-27 11:24:53 +01:00
tastybento
d7851b923e Fixes reload of locales from addons
This was a bigger job than expected. I moved the addon loading locale
stuff into the LocalesManager class from the AddonsManager and put a jar
file lister in Utils. There could be some more combining of plugin jar
and addon jar file finding there. Finally, I added a sophisticated test
that creates a temporary addon jar with a locale file and checks that it
is saved correctly. Phew!
2018-12-25 23:17:06 -08:00
tastybento
86c13fa60e Remove console debug. Improved comments and JavaDoc. 2018-12-24 21:10:49 -08:00
tastybento
e5c69e42a6 Fixes bugs with CompositeCommand world setting.
Removes debug from previous commit.

Relates to https://github.com/BentoBoxWorld/BentoBox/pull/415
2018-12-24 20:49:43 -08:00
tastybento
08ac89e510 Merge branch 'develop' into gameworlds-and-gamemodes
Conflicts:
	src/main/java/world/bentobox/bentobox/managers/SchemsManager.java
2018-12-24 20:24:22 -08:00
tastybento
b82f59e948 Fixes bug where schems are not copied from jar.
Major bug. Caused by multi-schem PR. The resource in the jar was being
looked up wrongly because of a double parent folder, e.g.
'/schem/schem/island.schem' instead of '/schem/island.schem' so no
schems were found in the jar.
2018-12-24 20:23:03 -08:00
tastybento
17c087469b WIP - attempt at implementing GameModeAddon API
https://github.com/BentoBoxWorld/BentoBox/pull/415
2018-12-24 20:18:33 -08:00
Florian CUNY
e6293cb480 Created an UML Class Diagram as a template 2018-12-24 10:11:19 +01:00
Florian CUNY
d24d61480b
Merge pull request #409 from BentoBoxWorld/flag-builder-v2
Nesting Flag builder in Flag
2018-12-24 09:32:09 +01:00
Florian CUNY
a321045451
Merge pull request #412 from BentoBoxWorld/schematic-choice
Uses current API to enable multiple schems.
2018-12-24 09:29:40 +01:00
Florian CUNY
39f4ff425e Version 1.0-SNAPSHOT (develop) 🎉 2018-12-24 09:29:10 +01:00
tastybento
68d6b008f4 Fixed tests by fixing the default rank value.
Flag was marked as deprecated, which may be okay, but because it caused
a lot of warnings in the tests because they bypass the builder I removed
the deprecation but kept the warning in the JavaDoc.
2018-12-23 22:15:37 -08:00
tastybento
0adc2e3078 Uses current API to enable multiple schems.
This will load all schems in an add-on's schem folder if it exists and
associate them with this world set (overworld, nether and end). Schems
can be named anything, but the partner nether or end worlds must be
pre-fixed with "nether-" or "end-" in the filename.
Additional schems can be added by the admin into the schem folder, or
they can be stored in the jar file of the add-on. Both are supported.

No changes are required to current add-ons. I.e., there is no API
breakage here, but I would like to rename the SchemsManager method
loadIslands(World world) to be loadSchems(World world) in the future.

Related issues/PR:
https://github.com/BentoBoxWorld/BentoBox/issues/104
https://github.com/BentoBoxWorld/BentoBox/issues/207
https://github.com/BentoBoxWorld/BentoBox/issues/378
https://github.com/BentoBoxWorld/BentoBox/pull/408
2018-12-23 19:31:00 -08:00
Florian CUNY
cc15aa1956 Updated Flags to use the new syntax
And made the Flags class final, so it cannot be extended.
2018-12-23 16:40:09 +01:00
Florian CUNY
2e5cdc7453 Fixed Flag.Builder#usePanel(boolean) to be public 2018-12-23 16:39:31 +01:00
Florian CUNY
168f9ae8f1 Added Flag.Builder 2018-12-23 16:33:10 +01:00