Commit Graph

728 Commits

Author SHA1 Message Date
Tastybento
09b9d4dd49 Now uses the official config.yml in the BSkyBlock data folder.
Saves a backup of the config after validation in the database so it can
be checked.

To Be Done: Validation of the config when it is loaded against the
database version.
2018-01-07 14:43:37 -08:00
Tastybento
16bcb90127 Added saveSettings and loadSettings methods.
These methods are used specifically for loading and saving settings
classes (those use the ISettings interface). The saving saves a copy of
any settings class in the database for future reference. The loading
loads a copy from the database if it exists and checks if any fields are
different from the config file. If they are different and some action
needs to be taken, the action is taken. This is still be to be coded.

In other news, the saving of arrays is unsupported and currently should
be avoided. Use Lists or Sets instead.
2018-01-07 11:56:43 -08:00
Tastybento
2765e5f3ab Fixed code according to comments on last commit.
Reworked locales so they use a nice and pretty folder structure.

Added the ability to define adapters to serialize certain data
structures. Added the PotionType list adapter.

Saving and loading of configs basically works. Known issues:

1. The config.yml is saved and loaded to/from the database folder
2. More error handling is required for the config loading. e.g., a list
value with only one value in it is not read as a list. This could get
tricky.
3. Comments are not saved (yet)
2018-01-06 19:40:25 -08:00
Tastybento
92af75e602 Converted to using the Settings loaded by the database handler.
Removed a lot of static references.

Constants have their own class.
2018-01-06 15:23:01 -08:00
Tastybento
2d447afa88 Added annotation handling to the flatfile database handler.
Currently it handles the @ConfigEntry path and specificTo fields.

Experimental: There is a class called Setting2.java. It has an
annotation that defines its filename as config.yml. Currently, it is
using the database folder as its location, but it could be the plugin's
datafolder in the future. By placing the config.yml file in the database
folder, it will be read. See the code in BSkyBlock onEnable() for how
that is done.

The main differences between Settings2.java and Settings.java are that
all fields are NOT static and therefore it is an object and uses getters
and setters. This is because it is a JavaBean. In other code, settings
should be queried using this config object.
2018-01-05 19:58:08 -08:00
Tastybento
478968dac7 Extended the config api annotations.
Added the concept of an adapter class that would convert the YAML input
to the setting type and value.
I included an example adapter class for Enum.

I fixed a number of the settings to match the config/yml or the other
way around.

After compiling and running, do /bsb reload to see the result.

This is a WIP and obviously not finished.
2018-01-04 19:58:04 -08:00
Florian CUNY
01dc515d57 Merge branch 'develop' of https://github.com/tastybento/bskyblock into develop 2018-01-04 20:35:12 +01:00
Florian CUNY
1430eda5ce ConfigAPI - Implementing the basic functionnalities
a lot of unused/useless Settings has been removed
Settings class has been moved to the main package, because the config package would then only contain it

I need feedback about it
2018-01-04 16:57:12 +01:00
Florian CUNY
b7f1d68bcf Store the locale files in their own "parent" folder, so it looks nicer, instead of having a prefix
also renamed BSBLocale#add() to BSBLocale#merge()
and renamed the locale files as well
2018-01-04 14:14:18 +01:00
Tastybento
4aaab9f69f Added a depth limit to the help command. 2018-01-03 21:37:37 -08:00
Tastybento
b324e7d0e0 Fixed teleport to island message. 2018-01-03 20:43:58 -08:00
Florian CUNY
d56326feb0 Made /is about easier to read 2018-01-03 22:11:55 +01:00
Florian CUNY
afa292986d Removed the cache from BSBLocale
because YAMLConfiguration is a cache itself.
2018-01-03 21:57:32 +01:00
Florian CUNY
62480d7249 Fixed NPE in User when doing #getTranslation(reference, ...variables)
it was due to the null value possibly returned by the LocalesManager#get(user, reference) method when nothing has been found, leading the variables replacement to cause a NPE.

User#getTranslation(reference, ...variables) now does the check and return the reference if the translation found equals null BEFORE trying to replace variables.
User#getTranslationOrNothing(reference, ...variables) works the same as before, it just checks if the returned translation is the same than the reference (therefore it returns the blank String), otherwise it sends the translation.
2018-01-03 21:41:30 +01:00
Florian CUNY
f8c1dba503 Added localized message for "Creating your island" 2018-01-03 21:19:48 +01:00
Florian CUNY
c28853e301 Load ResetnameCommand before SethomeCommand
just because it looks nicer in the /is help 😛
2018-01-03 21:16:25 +01:00
Florian CUNY
351dfac3cd Fixed /is create creating an island even when the player already had one 2018-01-03 21:15:30 +01:00
Florian CUNY
7acc8d5401 Minor changes in CompositeCommand
Notably improved the #isPlayer(user) condition
2018-01-03 21:15:01 +01:00
Florian CUNY
b8dcc98a0c Removed useless accessibility keywords in BSBCommand interface 2018-01-03 21:14:11 +01:00
Florian CUNY
34f291b17f Minor changes in User and IslandBuilder
Mainly spacing but also optimized the User#hasPermission() condition
2018-01-03 21:06:28 +01:00
Florian CUNY
c6ea8ff4c4 Made LocalesManager final (so it cannot be extended)
also added authors :)
2018-01-03 20:51:20 +01:00
Tastybento
6ef6416c5a Fixed test class to not assert on /test. 2018-01-03 08:24:50 -08:00
Tastybento
7e9a287143 Added help text top and bottom
Fixed top-level-command weirdness. / is required in getUsage().
2018-01-03 08:21:49 -08:00
Tastybento
d86c763716 Fixed island multihome to match new syntax.
Renamed island multihome to start with "Custom" to make it clearer. This
class is as much an example as anything of how to override the default
help.

Renamed my author tag to be tastybento. :-)
2018-01-03 07:56:10 -08:00
Florian CUNY
a0cbb451fa Fixed IslandCommand description not being a valid reference 2018-01-03 16:12:08 +01:00
Florian CUNY
44742d8946 Made use of "commands.help.syntax" for help
This is a more flexible and natural way to provide the display for the help, especially for the colors.

I had to remove the "/" from the usage though. If you think it should be there, re-add it but remove it from the locale then.
2018-01-03 16:11:45 +01:00
Florian CUNY
6536ff58cc Fixed user#getTranslation() not replacing variables 2018-01-03 16:09:54 +01:00
Tastybento
5aa3594f42 The color update!
Added colors to help text.
2018-01-02 19:36:53 -08:00
Tastybento
30fb087777 Implemented locales that include addons.
This is a first working version and can probably be improved.

Firstly, the plugin will save any BSkyBlock language files to the locale
folder from the BSkyBlock jar if and only if the locale folder does not
exist. It will then do the same for any addons as they are loaded. Addon
language files are prefixed with their addon name to keep them separate
and recongnizable.

Then the plugin loads the language files and merges common languages
together into a YAMLConfiguration that is held in memory. The combined
config is never saved out to the file system.

If a request is made for a particular reference to a language that does
not exist or if the reference does not exist, then the default language
is tried.
2018-01-01 18:32:59 -08:00
Tastybento
32794a5d3f Added comments for clarity. 2018-01-01 14:17:47 -08:00
Tastybento
037bf04836 Added methods to allow shared classes across multiple addons.
The original code did not allow addons to talk to each other in any way.
After trying loads of things with class path I studied the bukkit code
and saw that they override the findClass method in URLClassLoader. This
enables addons to find classes in other addons. All that was then needed
was a map in the AddonsManager of classes that this manager knows about
and a getter and setter method for them. After all that (3 hours) it
works.
2018-01-01 11:40:25 -08:00
Florian CUNY
df5434930c Renamed SettingChangeEvent to FlagChangeEvent and removed references to SettingsFlag 2018-01-01 01:53:03 +01:00
Florian CUNY
22ad8285a5 Replaced SettingsFlag references in config-related classes 2018-01-01 01:52:32 +01:00
Florian CUNY
ae0dc7c538 Implemented basic Flags API
Removed Island's SettingsFlags
Fixed Island#toggleFlag()
2018-01-01 01:41:19 +01:00
Florian CUNY
1d3c82d1c7 Minor change in PanelListenerManager to use Optional#ifPresent() 2018-01-01 01:18:43 +01:00
Tastybento
bfcbd44478 Minor changes around Optional. 2017-12-31 16:12:53 -08:00
Florian CUNY
131a8affca PanelsAPI - Fixed ambiguous logic with the cancellation of the clickevent 2018-01-01 00:55:53 +01:00
Florian CUNY
5ea46aea29 Removed useless accessibility keywords in Interfaces 2018-01-01 00:43:32 +01:00
Tastybento
b03d4552fd Added addons manager to BSKyBlock.class 2017-12-31 15:31:08 -08:00
Tastybento
002c54ef21 Fixed issues while implementing the warps addon. 2017-12-31 14:08:15 -08:00
Tastybento
5b6e3cec7e Fixed database bugs.
Made the code more robust by using isAssignableBy() to check super
classes.
2017-12-31 12:51:57 -08:00
Tastybento
109c0edca3 Panel additions or changes.
By working on the Warp addon I made changes to the Panel API.
2017-12-30 21:14:58 -08:00
Tastybento
06dec42029 Moved a method to use User instead of Player. 2017-12-30 17:28:25 -08:00
Tastybento
1f92c2b60e Added more around the Panel API. 2017-12-30 17:13:20 -08:00
Tastybento
1f57e1eb0b Fixed return type of getBSkyBlock() 2017-12-29 11:02:38 -08:00
Tastybento
4289a24c56 Improved the panel API.
I'm working on addons and realized it would be a better approach to be
able to register the listener for a panel explicitly for each panel.
This is optional. Also, added the ability to open the panel immediately
for a player.
2017-12-29 09:11:14 -08:00
Tastybento
a6f112a93f Cleaning up POM. 2017-12-28 20:37:31 -08:00
Tastybento
452311fb69 Boom! NMS is gone! (Again) Will it come back?
Used reflection to get the command map from the server instead of using
the NMS call.

Also, more importantly, this commit enables CompositeCommands to
auto-register their top-level command in the constructor. No need to
separately obtain the command manager object. Yes, easy API. :-)
2017-12-28 20:36:04 -08:00
Tastybento
9b0992c30d Removed perm checks for console. 2017-12-28 17:20:33 -08:00
Tastybento
4d7b5374e5 Bolstered error reporting for malformed addon.yml files. 2017-12-28 17:11:49 -08:00