2011-07-23 04:18:02 +02:00
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#
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# Default template for "Normal" environment worlds (deftemplatesuffix="lhires")
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# Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge)
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#
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# To customize without losing updates during upgrade, rename file to 'custom-normal-lowres.txt'
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#
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templates:
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# Template for normal world (HDMap hires)
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normal-hires:
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enabled: true
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# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
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extrazoomout: 2
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center:
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x: 0
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y: 64
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z: 0
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maps:
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- class: org.dynmap.hdmap.HDMap
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name: flat
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title: "Flat"
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prefix: flat
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2011-07-23 04:28:39 +02:00
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perspective: iso_S_90_lowres
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2011-07-23 04:18:02 +02:00
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shader: stdtexture
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lighting: default
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2011-07-23 04:28:39 +02:00
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mapzoomin: 3
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2011-07-23 04:18:02 +02:00
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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prefix: t
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perspective: iso_SE_60_hires
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shader: stdtexture
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lighting: shadows
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2011-07-23 04:28:39 +02:00
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mapzoomin: 1
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2011-07-23 04:18:02 +02:00
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- class: org.dynmap.hdmap.HDMap
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name: cave
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title: "Cave"
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prefix: ct
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perspective: iso_SE_60_lowres
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shader: cave
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lighting: default
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2011-07-23 04:28:39 +02:00
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mapzoomin: 3
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