dynmap/templates/normal-hires.txt

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#
# Default template for "Normal" environment worlds (deftemplatesuffix="lhires")
# Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge)
#
# To customize without losing updates during upgrade, rename file to 'custom-normal-lowres.txt'
#
templates:
# Template for normal world (HDMap hires)
normal-hires:
enabled: true
# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
extrazoomout: 2
center:
x: 0
y: 64
z: 0
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: default
mapzoomin: 3
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
prefix: t
perspective: iso_SE_60_hires
shader: stdtexture
lighting: shadows
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: cave
title: "Cave"
prefix: ct
perspective: iso_SE_60_lowres
shader: cave
lighting: default
mapzoomin: 3