2011-07-21 06:55:05 +02:00
|
|
|
#
|
|
|
|
# This file contains default standard shader definitions. The contents of this file are replaced and updated
|
|
|
|
# during upgrades, so new or updated shader definitions should be done in the custom-shaders.txt file
|
|
|
|
#
|
2011-07-08 08:34:22 +02:00
|
|
|
shaders:
|
2011-07-09 08:26:47 +02:00
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
|
|
name: default
|
|
|
|
colorscheme: default
|
2011-07-08 08:34:22 +02:00
|
|
|
|
2011-07-09 08:26:47 +02:00
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
|
|
name: ovocean
|
|
|
|
colorscheme: ovocean
|
2011-07-08 08:34:22 +02:00
|
|
|
|
2011-07-09 08:26:47 +02:00
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
|
|
name: flames
|
|
|
|
colorscheme: flames
|
|
|
|
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
|
|
name: sk89q
|
|
|
|
colorscheme: sk89q
|
|
|
|
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
|
|
name: biome
|
|
|
|
biomecolored: biome
|
|
|
|
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
|
|
name: temperature
|
|
|
|
biomecolored: temperature
|
|
|
|
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
|
|
name: rainfall
|
|
|
|
biomecolored: rainfall
|
|
|
|
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
|
|
name: no_transparency
|
|
|
|
colorscheme: default
|
|
|
|
transparency: false
|
2011-07-09 09:19:56 +02:00
|
|
|
|
|
|
|
- class: org.dynmap.hdmap.CaveHDShader
|
|
|
|
name: cave
|
2011-07-16 23:51:46 +02:00
|
|
|
|
|
|
|
- class: org.dynmap.hdmap.TexturePackHDShader
|
|
|
|
name: stdtexture
|
|
|
|
texturepack: standard
|
|
|
|
|