mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-25 03:35:18 +01:00
45 lines
1.1 KiB
Plaintext
45 lines
1.1 KiB
Plaintext
#
|
|
# This file contains default standard shader definitions. The contents of this file are replaced and updated
|
|
# during upgrades, so new or updated shader definitions should be done in the custom-shaders.txt file
|
|
#
|
|
shaders:
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
name: default
|
|
colorscheme: default
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
name: ovocean
|
|
colorscheme: ovocean
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
name: flames
|
|
colorscheme: flames
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
name: sk89q
|
|
colorscheme: sk89q
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
name: biome
|
|
biomecolored: biome
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
name: temperature
|
|
biomecolored: temperature
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
name: rainfall
|
|
biomecolored: rainfall
|
|
|
|
- class: org.dynmap.hdmap.DefaultHDShader
|
|
name: no_transparency
|
|
colorscheme: default
|
|
transparency: false
|
|
|
|
- class: org.dynmap.hdmap.CaveHDShader
|
|
name: cave
|
|
|
|
- class: org.dynmap.hdmap.TexturePackHDShader
|
|
name: stdtexture
|
|
texturepack: standard
|
|
|