mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-28 21:25:46 +01:00
Merge pull request #216 from mikeprimm/master
Support new Bukkit ChunkSnapshot API, maintain legacy chunksnapshot support
This commit is contained in:
commit
0b735eba40
@ -18,6 +18,9 @@ import org.bukkit.World;
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import org.bukkit.scheduler.BukkitScheduler;
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import org.bukkit.command.CommandSender;
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import org.dynmap.debug.Debug;
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import org.dynmap.utils.LegacyMapChunkCache;
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import org.dynmap.utils.MapChunkCache;
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import org.dynmap.utils.NewMapChunkCache;
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public class MapManager {
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public AsynchronousQueue<MapTile> tileQueue;
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@ -407,13 +410,24 @@ public class MapManager {
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return world.updates.getUpdatedObjects(since);
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}
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private static boolean use_legacy = false;
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/**
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* Render processor helper - used by code running on render threads to request chunk snapshot cache from server/sync thread
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*/
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public MapChunkCache createMapChunkCache(final World w, final DynmapChunk[] chunks) {
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Callable<MapChunkCache> job = new Callable<MapChunkCache>() {
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public MapChunkCache call() {
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return new MapChunkCache(w, chunks);
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MapChunkCache c = null;
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try {
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if(!use_legacy)
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c = new NewMapChunkCache();
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} catch (NoClassDefFoundError ncdfe) {
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use_legacy = true;
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}
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if(c == null)
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c = new LegacyMapChunkCache();
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c.loadChunks(w, chunks);
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return c;
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}
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};
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Future<MapChunkCache> rslt = scheduler.callSyncMethod(plug_in, job);
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@ -3,6 +3,7 @@ package org.dynmap;
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import java.io.File;
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import org.bukkit.Location;
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import org.dynmap.utils.MapChunkCache;
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import org.json.simple.JSONObject;
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public abstract class MapType {
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@ -23,8 +23,9 @@ import org.dynmap.MapType;
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import org.dynmap.debug.Debug;
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import org.dynmap.kzedmap.KzedMap;
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import org.dynmap.kzedmap.KzedMap.KzedBufferedImage;
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import org.dynmap.MapChunkCache;
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import org.dynmap.utils.FileLockManager;
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import org.dynmap.utils.MapChunkCache;
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import org.dynmap.utils.MapIterator;
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import org.json.simple.JSONObject;
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public class FlatMap extends MapType {
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@ -126,7 +127,7 @@ public class FlatMap extends MapType {
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argb_buf_day = im_day.argb_buf;
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pixel_day = new int[4];
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}
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MapChunkCache.MapIterator mapiter = cache.getIterator(t.x * t.size, 127, t.y * t.size);
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MapIterator mapiter = cache.getIterator(t.x * t.size, 127, t.y * t.size);
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for (int x = 0; x < t.size; x++) {
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mapiter.initialize(t.x * t.size + x, 127, t.y * t.size);
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for (int y = 0; y < t.size; y++, mapiter.incrementZ()) {
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@ -135,7 +136,7 @@ public class FlatMap extends MapType {
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if(isnether) {
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while((blockType = mapiter.getBlockTypeID()) != 0) {
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mapiter.decrementY();
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if(mapiter.y < 0) { /* Solid - use top */
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if(mapiter.getY() < 0) { /* Solid - use top */
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mapiter.setY(127);
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blockType = mapiter.getBlockTypeID();
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break;
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@ -144,7 +145,7 @@ public class FlatMap extends MapType {
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if(blockType == 0) { /* Hit air - now find non-air */
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while((blockType = mapiter.getBlockTypeID()) == 0) {
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mapiter.decrementY();
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if(mapiter.y < 0) {
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if(mapiter.getY() < 0) {
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mapiter.setY(0);
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break;
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}
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@ -187,7 +188,7 @@ public class FlatMap extends MapType {
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}
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/* If ambient light less than 15, do scaling */
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else if((shadowscale != null) && (ambientlight < 15)) {
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if(mapiter.y < 127)
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if(mapiter.getY() < 127)
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mapiter.incrementY();
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if(night_and_day) { /* Use unscaled color for day (no shadows from above) */
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pixel_day[0] = pixel[0];
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@ -202,10 +203,10 @@ public class FlatMap extends MapType {
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pixel[3] = 255;
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}
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else { /* Only do height keying if we're not messing with ambient light */
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boolean below = mapiter.y < 64;
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boolean below = mapiter.getY() < 64;
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// Make height range from 0 - 1 (1 - 0 for below and 0 - 1 above)
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float height = (below ? 64 - mapiter.y : mapiter.y - 64) / 64.0f;
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float height = (below ? 64 - mapiter.getY() : mapiter.getY() - 64) / 64.0f;
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// Defines the 'step' in coloring.
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float step = 10 / 128.0f;
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@ -306,7 +307,7 @@ public class FlatMap extends MapType {
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return rendered;
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}
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private void process_transparent(int[] pixel, int[] pixel_day, MapChunkCache.MapIterator mapiter) {
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private void process_transparent(int[] pixel, int[] pixel_day, MapIterator mapiter) {
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int r = pixel[0], g = pixel[1], b = pixel[2], a = pixel[3];
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int r_day = 0, g_day = 0, b_day = 0, a_day = 0;
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if(pixel_day != null) {
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@ -318,7 +319,7 @@ public class FlatMap extends MapType {
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/* Handle lighting on cube */
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if((shadowscale != null) && (ambientlight < 15)) {
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boolean did_inc = false;
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if(mapiter.y < 127) {
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if(mapiter.getY() < 127) {
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mapiter.incrementY();
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did_inc = true;
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}
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@ -337,7 +338,7 @@ public class FlatMap extends MapType {
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if(pixel_day != null)
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pixel_day[0] = pixel_day[1] = pixel_day[2] = pixel_day[3] = 0;
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mapiter.decrementY();
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if(mapiter.y >= 0) {
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if(mapiter.getY() >= 0) {
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int blockType = mapiter.getBlockTypeID();
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int data = 0;
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Color[] colors = colorScheme.colors[blockType];
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@ -1,9 +1,9 @@
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package org.dynmap.kzedmap;
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import org.bukkit.World;
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import org.dynmap.MapChunkCache;
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import org.dynmap.Color;
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import org.dynmap.ConfigurationNode;
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import org.dynmap.utils.MapIterator;
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public class CaveTileRenderer extends DefaultTileRenderer {
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@ -13,11 +13,11 @@ public class CaveTileRenderer extends DefaultTileRenderer {
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@Override
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protected void scan(World world, int seq, boolean isnether, final Color result, final Color result_day,
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MapChunkCache.MapIterator mapiter) {
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MapIterator mapiter) {
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boolean air = true;
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result.setTransparent();
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for (;;) {
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if (mapiter.y < 0)
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if (mapiter.getY() < 0)
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return;
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int id = mapiter.getBlockTypeID();
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@ -63,12 +63,12 @@ public class CaveTileRenderer extends DefaultTileRenderer {
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int cr, cg, cb;
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int mult = 256;
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if (mapiter.y < 64) {
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if (mapiter.getY() < 64) {
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cr = 0;
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cg = 64 + mapiter.y * 3;
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cb = 255 - mapiter.y * 4;
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cg = 64 + mapiter.getY() * 3;
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cb = 255 - mapiter.getY() * 4;
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} else {
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cr = (mapiter.y - 64) * 4;
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cr = (mapiter.getY() - 64) * 4;
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cg = 255;
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cb = 0;
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}
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@ -18,9 +18,10 @@ import org.dynmap.ConfigurationNode;
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import org.dynmap.MapManager;
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import org.dynmap.TileHashManager;
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import org.dynmap.debug.Debug;
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import org.dynmap.MapChunkCache;
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import org.dynmap.kzedmap.KzedMap.KzedBufferedImage;
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import org.dynmap.utils.FileLockManager;
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import org.dynmap.utils.MapChunkCache;
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import org.dynmap.utils.MapIterator;
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import org.json.simple.JSONObject;
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public class DefaultTileRenderer implements MapTileRenderer {
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@ -108,7 +109,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
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int x, y;
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MapChunkCache.MapIterator mapiter = cache.getIterator(ix, iy, iz);
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MapIterator mapiter = cache.getIterator(ix, iy, iz);
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Color c1 = new Color();
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Color c2 = new Color();
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@ -356,14 +357,14 @@ public class DefaultTileRenderer implements MapTileRenderer {
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}
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protected void scan(World world, int seq, boolean isnether, final Color result, final Color result_day,
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MapChunkCache.MapIterator mapiter) {
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MapIterator mapiter) {
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int lightlevel = 15;
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int lightlevel_day = 15;
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result.setTransparent();
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if(result_day != null)
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result_day.setTransparent();
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for (;;) {
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if (mapiter.y < 0) {
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if (mapiter.getY() < 0) {
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return;
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}
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int id = mapiter.getBlockTypeID();
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@ -383,7 +384,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
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if(colorScheme.datacolors[id] != null) { /* If data colored */
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data = mapiter.getBlockData();
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}
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if((shadowscale != null) && (mapiter.y < 127)) {
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if((shadowscale != null) && (mapiter.getY() < 127)) {
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/* Find light level of previous chunk */
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switch(seq) {
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case 0:
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@ -1,12 +1,12 @@
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package org.dynmap.kzedmap;
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import java.util.HashSet;
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import org.dynmap.MapChunkCache;
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import java.util.List;
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import org.bukkit.World;
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import org.dynmap.Color;
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import org.dynmap.ConfigurationNode;
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import org.dynmap.utils.MapIterator;
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public class HighlightTileRenderer extends DefaultTileRenderer {
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protected HashSet<Integer> highlightBlocks = new HashSet<Integer>();
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@ -21,10 +21,10 @@ public class HighlightTileRenderer extends DefaultTileRenderer {
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@Override
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protected void scan(World world,int seq, boolean isnether, final Color result, final Color result_day,
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MapChunkCache.MapIterator mapiter) {
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MapIterator mapiter) {
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result.setTransparent();
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for (;;) {
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if (mapiter.y < 0) {
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if (mapiter.getY() < 0) {
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break;
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}
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@ -17,7 +17,7 @@ import org.dynmap.Log;
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import org.dynmap.MapManager;
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import org.dynmap.MapTile;
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import org.dynmap.MapType;
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import org.dynmap.MapChunkCache;
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import org.dynmap.utils.MapChunkCache;
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import org.json.simple.JSONObject;
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import java.awt.image.DataBufferInt;
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import java.awt.image.DataBuffer;
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@ -1,7 +1,8 @@
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package org.dynmap.kzedmap;
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import java.io.File;
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import org.dynmap.MapChunkCache;
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import org.dynmap.utils.MapChunkCache;
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import org.json.simple.JSONObject;
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@ -1,10 +1,11 @@
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package org.dynmap;
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package org.dynmap.utils;
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/**
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* Represents a static, thread-safe snapshot of chunk of blocks
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* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
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*/
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public class CraftChunkSnapshot implements ChunkSnapshot {
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public class CraftChunkSnapshot implements LegacyChunkSnapshot {
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private final int x, z;
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private final byte[] buf; /* Flat buffer in uncompressed chunk file format */
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private final byte[] hmap; /* Highest Y map */
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@ -1,10 +1,10 @@
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package org.dynmap;
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package org.dynmap.utils;
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/**
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* Represents a static, thread-safe snapshot of chunk of blocks
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* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
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*/
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public interface ChunkSnapshot {
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public interface LegacyChunkSnapshot {
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/**
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* Get block type for block at corresponding coordinate in the chunk
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*
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@ -1,15 +1,19 @@
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package org.dynmap;
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package org.dynmap.utils;
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import java.lang.reflect.Method;
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import java.lang.reflect.Field;
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import java.util.LinkedList;
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import org.bukkit.World;
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import org.bukkit.Chunk;
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import org.bukkit.entity.Entity;
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import org.dynmap.DynmapChunk;
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import org.dynmap.Log;
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/**
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* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
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*/
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public class MapChunkCache {
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public class LegacyMapChunkCache implements MapChunkCache {
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private World w;
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private static Method getchunkdata = null;
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private static Method gethandle = null;
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private static Method poppreservedchunk = null;
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@ -19,16 +23,16 @@ public class MapChunkCache {
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private int x_min, x_max, z_min, z_max;
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private int x_dim;
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private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
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private LegacyChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
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/**
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* Iterator for traversing map chunk cache (base is for non-snapshot)
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*/
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public class MapIterator {
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public int x, y, z;
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private ChunkSnapshot snap;
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public class OurMapIterator implements MapIterator {
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private int x, y, z;
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private LegacyChunkSnapshot snap;
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MapIterator(int x0, int y0, int z0) {
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OurMapIterator(int x0, int y0, int z0) {
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initialize(x0, y0, z0);
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}
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public final void initialize(int x0, int y0, int z0) {
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@ -105,12 +109,15 @@ public class MapChunkCache {
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public final void setY(int y) {
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this.y = y;
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}
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public final int getY() {
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return y;
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}
|
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}
|
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|
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/**
|
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* Chunk cache for representing unloaded chunk
|
||||
*/
|
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private static class EmptyChunk implements ChunkSnapshot {
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private static class EmptyChunk implements LegacyChunkSnapshot {
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public final int getBlockTypeId(int x, int y, int z) {
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return 0;
|
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}
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@ -129,6 +136,12 @@ public class MapChunkCache {
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}
|
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|
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private static final EmptyChunk EMPTY = new EmptyChunk();
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|
||||
/**
|
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* Construct empty cache
|
||||
*/
|
||||
public LegacyMapChunkCache() {
|
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}
|
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/**
|
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* Create chunk cache container
|
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* @param w - world
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@ -138,7 +151,7 @@ public class MapChunkCache {
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* @param z_max - maximum chunk z coordinate
|
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*/
|
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@SuppressWarnings({ "unchecked" })
|
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public MapChunkCache(World w, DynmapChunk[] chunks) {
|
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public void loadChunks(World w, DynmapChunk[] chunks) {
|
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/* Compute range */
|
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if(chunks.length == 0) {
|
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this.x_min = 0;
|
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@ -162,10 +175,10 @@ public class MapChunkCache {
|
||||
}
|
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x_dim = x_max - x_min + 1;
|
||||
}
|
||||
this.w = w;
|
||||
|
||||
if(!initialized) {
|
||||
try {
|
||||
@SuppressWarnings("rawtypes")
|
||||
Class c = Class.forName("net.minecraft.server.Chunk");
|
||||
getchunkdata = c.getDeclaredMethod("a", new Class[] { byte[].class, int.class,
|
||||
int.class, int.class, int.class, int.class, int.class, int.class });
|
||||
@ -178,7 +191,6 @@ public class MapChunkCache {
|
||||
}
|
||||
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
|
||||
try {
|
||||
@SuppressWarnings("rawtypes")
|
||||
Class c = Class.forName("org.bukkit.craftbukkit.CraftWorld");
|
||||
poppreservedchunk = c.getDeclaredMethod("popPreservedChunk", new Class[] { int.class, int.class });
|
||||
} catch (ClassNotFoundException cnfx) {
|
||||
@ -192,7 +204,7 @@ public class MapChunkCache {
|
||||
return;
|
||||
}
|
||||
}
|
||||
snaparray = new ChunkSnapshot[x_dim * (z_max-z_min+1)];
|
||||
snaparray = new LegacyChunkSnapshot[x_dim * (z_max-z_min+1)];
|
||||
if(gethandle != null) {
|
||||
// Load the required chunks.
|
||||
for (DynmapChunk chunk : chunks) {
|
||||
@ -258,39 +270,39 @@ public class MapChunkCache {
|
||||
* Get block ID at coordinates
|
||||
*/
|
||||
public int getBlockTypeID(int x, int y, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/**
|
||||
* Get block data at coordiates
|
||||
*/
|
||||
public byte getBlockData(int x, int y, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/* Get highest block Y
|
||||
*
|
||||
*/
|
||||
public int getHighestBlockYAt(int x, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getHighestBlockYAt(x & 0xF, z & 0xF);
|
||||
}
|
||||
/* Get sky light level
|
||||
*/
|
||||
public int getBlockSkyLight(int x, int y, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/* Get emitted light level
|
||||
*/
|
||||
public int getBlockEmittedLight(int x, int y, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/**
|
||||
* Get cache iterator
|
||||
*/
|
||||
public MapIterator getIterator(int x, int y, int z) {
|
||||
return new MapIterator(x, y, z);
|
||||
return new OurMapIterator(x, y, z);
|
||||
}
|
||||
}
|
40
src/main/java/org/dynmap/utils/MapChunkCache.java
Normal file
40
src/main/java/org/dynmap/utils/MapChunkCache.java
Normal file
@ -0,0 +1,40 @@
|
||||
package org.dynmap.utils;
|
||||
import org.bukkit.World;
|
||||
import org.dynmap.DynmapChunk;
|
||||
|
||||
public interface MapChunkCache {
|
||||
/**
|
||||
* Load chunks into cache
|
||||
* @param w - world
|
||||
* @param chunks - chunks to be loaded
|
||||
*/
|
||||
void loadChunks(World w, DynmapChunk[] chunks);
|
||||
/**
|
||||
* Unload chunks
|
||||
*/
|
||||
void unloadChunks();
|
||||
/**
|
||||
* Get block ID at coordinates
|
||||
*/
|
||||
int getBlockTypeID(int x, int y, int z);
|
||||
/**
|
||||
* Get block data at coordiates
|
||||
*/
|
||||
byte getBlockData(int x, int y, int z);
|
||||
/**
|
||||
* Get highest block Y
|
||||
*/
|
||||
int getHighestBlockYAt(int x, int z);
|
||||
/**
|
||||
* Get sky light level
|
||||
*/
|
||||
int getBlockSkyLight(int x, int y, int z);
|
||||
/**
|
||||
* Get emitted light level
|
||||
*/
|
||||
int getBlockEmittedLight(int x, int y, int z);
|
||||
/**
|
||||
* Get cache iterator
|
||||
*/
|
||||
public MapIterator getIterator(int x, int y, int z);
|
||||
}
|
74
src/main/java/org/dynmap/utils/MapIterator.java
Normal file
74
src/main/java/org/dynmap/utils/MapIterator.java
Normal file
@ -0,0 +1,74 @@
|
||||
package org.dynmap.utils;
|
||||
|
||||
/**
|
||||
* Iterator for traversing map chunk cache (base is for non-snapshot)
|
||||
*/
|
||||
public interface MapIterator {
|
||||
/**
|
||||
* Initialize iterator at given coordinates
|
||||
*
|
||||
* @param x0
|
||||
* @param y0
|
||||
* @param z0
|
||||
*/
|
||||
void initialize(int x0, int y0, int z0);
|
||||
/**
|
||||
* Get block ID at current coordinates
|
||||
*
|
||||
* @return block id
|
||||
*/
|
||||
int getBlockTypeID();
|
||||
/**
|
||||
* Get block data at current coordinates
|
||||
* @return block data
|
||||
*/
|
||||
int getBlockData();
|
||||
/**
|
||||
* Get highest block Y coordinate at current X,Z
|
||||
* @return highest block coord
|
||||
*/
|
||||
int getHighestBlockYAt();
|
||||
/**
|
||||
* Get block sky light level at current coordinate
|
||||
* @return sky light level
|
||||
*/
|
||||
int getBlockSkyLight();
|
||||
/**
|
||||
* Get emitted light level at current coordinate
|
||||
* @return emitted light level
|
||||
*/
|
||||
int getBlockEmittedLight();
|
||||
/**
|
||||
* Increment X of current position
|
||||
*/
|
||||
void incrementX();
|
||||
/**
|
||||
* Decrement X of current position
|
||||
*/
|
||||
void decrementX();
|
||||
/**
|
||||
* Increment Y of current position
|
||||
*/
|
||||
void incrementY();
|
||||
/**
|
||||
* Decrement Y of current position
|
||||
*/
|
||||
void decrementY();
|
||||
/**
|
||||
* Increment Z of current position
|
||||
*/
|
||||
void incrementZ();
|
||||
/**
|
||||
* Decrement Y of current position
|
||||
*/
|
||||
void decrementZ();
|
||||
/**
|
||||
* Set Y coordinate of current position
|
||||
* @param y
|
||||
*/
|
||||
void setY(int y);
|
||||
/**
|
||||
* Get Y coordinate
|
||||
*/
|
||||
int getY();
|
||||
}
|
285
src/main/java/org/dynmap/utils/NewMapChunkCache.java
Normal file
285
src/main/java/org/dynmap/utils/NewMapChunkCache.java
Normal file
@ -0,0 +1,285 @@
|
||||
package org.dynmap.utils;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.LinkedList;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.ChunkSnapshot;
|
||||
import org.dynmap.DynmapChunk;
|
||||
import org.dynmap.Log;
|
||||
|
||||
/**
|
||||
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
|
||||
*/
|
||||
public class NewMapChunkCache implements MapChunkCache {
|
||||
private World w;
|
||||
|
||||
private static Method poppreservedchunk = null;
|
||||
|
||||
private int x_min, x_max, z_min, z_max;
|
||||
private int x_dim;
|
||||
|
||||
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
|
||||
|
||||
/**
|
||||
* Iterator for traversing map chunk cache (base is for non-snapshot)
|
||||
*/
|
||||
public class OurMapIterator implements MapIterator {
|
||||
private int x, y, z;
|
||||
private ChunkSnapshot snap;
|
||||
|
||||
OurMapIterator(int x0, int y0, int z0) {
|
||||
initialize(x0, y0, z0);
|
||||
}
|
||||
public final void initialize(int x0, int y0, int z0) {
|
||||
this.x = x0;
|
||||
this.y = y0;
|
||||
this.z = z0;
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
public final int getBlockTypeID() {
|
||||
return snap.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
public final int getBlockData() {
|
||||
return snap.getBlockData(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
public final int getHighestBlockYAt() {
|
||||
return snap.getHighestBlockYAt(x & 0xF, z & 0xF);
|
||||
}
|
||||
public final int getBlockSkyLight() {
|
||||
return snap.getBlockSkyLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
public final int getBlockEmittedLight() {
|
||||
return snap.getBlockEmittedLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
public final void incrementX() {
|
||||
x++;
|
||||
if((x & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
public final void decrementX() {
|
||||
x--;
|
||||
if((x & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
public final void incrementY() {
|
||||
y++;
|
||||
}
|
||||
public final void decrementY() {
|
||||
y--;
|
||||
}
|
||||
public final void incrementZ() {
|
||||
z++;
|
||||
if((z & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
public final void decrementZ() {
|
||||
z--;
|
||||
if((z & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
public final void setY(int y) {
|
||||
this.y = y;
|
||||
}
|
||||
public final int getY() {
|
||||
return y;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Chunk cache for representing unloaded chunk
|
||||
*/
|
||||
private static class EmptyChunk implements ChunkSnapshot {
|
||||
/* Need these for interface, but not used */
|
||||
public int getX() { return 0; }
|
||||
public int getZ() { return 0; }
|
||||
public String getWorldName() { return ""; }
|
||||
public Biome getBiome(int x, int z) { return null; }
|
||||
public double getRawBiomeTemperature(int x, int z) { return 0.0; }
|
||||
public double getRawBiomeRainfall(int x, int z) { return 0.0; }
|
||||
public long getCaptureFullTime() { return 0; }
|
||||
|
||||
public final int getBlockTypeId(int x, int y, int z) {
|
||||
return 0;
|
||||
}
|
||||
public final int getBlockData(int x, int y, int z) {
|
||||
return 0;
|
||||
}
|
||||
public final int getBlockSkyLight(int x, int y, int z) {
|
||||
return 15;
|
||||
}
|
||||
public final int getBlockEmittedLight(int x, int y, int z) {
|
||||
return 0;
|
||||
}
|
||||
public final int getHighestBlockYAt(int x, int z) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
private static final EmptyChunk EMPTY = new EmptyChunk();
|
||||
|
||||
/**
|
||||
* Construct empty cache
|
||||
*/
|
||||
public NewMapChunkCache() {
|
||||
}
|
||||
/**
|
||||
* Create chunk cache container
|
||||
* @param w - world
|
||||
* @param x_min - minimum chunk x coordinate
|
||||
* @param z_min - minimum chunk z coordinate
|
||||
* @param x_max - maximum chunk x coordinate
|
||||
* @param z_max - maximum chunk z coordinate
|
||||
*/
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
public void loadChunks(World w, DynmapChunk[] chunks) {
|
||||
if(poppreservedchunk == null) {
|
||||
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
|
||||
try {
|
||||
Class c = Class.forName("org.bukkit.craftbukkit.CraftWorld");
|
||||
poppreservedchunk = c.getDeclaredMethod("popPreservedChunk", new Class[] { int.class, int.class });
|
||||
} catch (ClassNotFoundException cnfx) {
|
||||
} catch (NoSuchMethodException nsmx) {
|
||||
}
|
||||
}
|
||||
/* Compute range */
|
||||
if(chunks.length == 0) {
|
||||
this.x_min = 0;
|
||||
this.x_max = 0;
|
||||
this.z_min = 0;
|
||||
this.z_max = 0;
|
||||
x_dim = 1;
|
||||
}
|
||||
else {
|
||||
x_min = x_max = chunks[0].x;
|
||||
z_min = z_max = chunks[0].z;
|
||||
for(int i = 1; i < chunks.length; i++) {
|
||||
if(chunks[i].x > x_max)
|
||||
x_max = chunks[i].x;
|
||||
if(chunks[i].x < x_min)
|
||||
x_min = chunks[i].x;
|
||||
if(chunks[i].z > z_max)
|
||||
z_max = chunks[i].z;
|
||||
if(chunks[i].z < z_min)
|
||||
z_min = chunks[i].z;
|
||||
}
|
||||
x_dim = x_max - x_min + 1;
|
||||
}
|
||||
this.w = w;
|
||||
|
||||
snaparray = new ChunkSnapshot[x_dim * (z_max-z_min+1)];
|
||||
// Load the required chunks.
|
||||
for (DynmapChunk chunk : chunks) {
|
||||
boolean wasLoaded = w.isChunkLoaded(chunk.x, chunk.z);
|
||||
boolean didload = w.loadChunk(chunk.x, chunk.z, false);
|
||||
/* If it did load, make cache of it */
|
||||
if(didload) {
|
||||
Chunk c = w.getChunkAt(chunk.x, chunk.z);
|
||||
snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = c.getChunkSnapshot();
|
||||
}
|
||||
if ((!wasLoaded) && didload) {
|
||||
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
|
||||
* when chunks are unloaded but not saved - removing them seems to do the trick */
|
||||
Chunk cc = w.getChunkAt(chunk.x, chunk.z);
|
||||
if(cc != null) {
|
||||
for(Entity e: cc.getEntities())
|
||||
e.remove();
|
||||
}
|
||||
/* Since we only remember ones we loaded, and we're synchronous, no player has
|
||||
* moved, so it must be safe (also prevent chunk leak, which appears to happen
|
||||
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
|
||||
* while the actual in-use chunk area for a player where the chunks are managed
|
||||
* by the MC base server is 21x21 (or about a 160 block radius) */
|
||||
w.unloadChunk(chunk.x, chunk.z, false, false);
|
||||
/* And pop preserved chunk - this is a bad leak in Bukkit for map traversals like us */
|
||||
try {
|
||||
if(poppreservedchunk != null)
|
||||
poppreservedchunk.invoke(w, chunk.x, chunk.z);
|
||||
} catch (Exception x) {
|
||||
Log.severe("Cannot pop preserved chunk - " + x.toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Fill missing chunks with empty dummy chunk */
|
||||
for(int i = 0; i < snaparray.length; i++) {
|
||||
if(snaparray[i] == null)
|
||||
snaparray[i] = EMPTY;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Unload chunks
|
||||
*/
|
||||
public void unloadChunks() {
|
||||
if(snaparray != null) {
|
||||
for(int i = 0; i < snaparray.length; i++) {
|
||||
snaparray[i] = null;
|
||||
}
|
||||
snaparray = null;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Get block ID at coordinates
|
||||
*/
|
||||
public int getBlockTypeID(int x, int y, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/**
|
||||
* Get block data at coordiates
|
||||
*/
|
||||
public byte getBlockData(int x, int y, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/* Get highest block Y
|
||||
*
|
||||
*/
|
||||
public int getHighestBlockYAt(int x, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getHighestBlockYAt(x & 0xF, z & 0xF);
|
||||
}
|
||||
/* Get sky light level
|
||||
*/
|
||||
public int getBlockSkyLight(int x, int y, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/* Get emitted light level
|
||||
*/
|
||||
public int getBlockEmittedLight(int x, int y, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/**
|
||||
* Get cache iterator
|
||||
*/
|
||||
public MapIterator getIterator(int x, int y, int z) {
|
||||
return new OurMapIterator(x, y, z);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user