Fix lever models

This commit is contained in:
Mike Primm 2022-01-30 13:29:11 -06:00
parent 3823767c77
commit 7fe8feb08d
2 changed files with 49 additions and 28 deletions

View File

@ -537,34 +537,55 @@ rotate:id=white_bed,data=0,rot=270
# Iron Door
customblock:id=oak_door,id=iron_door,class=org.dynmap.hdmap.renderer.DoorStateRenderer
# Wall lever, facing south
patchblock:id=lever,data=1,patch0=WLeverBase1@270,patch1=WLeverBase2@270,patch2=WLeverBase3@270,patch3=WLeverBase4@270,patch4=WLeverBase5@270,patch5=WLeverSide1@270,patch6=WLeverSide2@270,patch7=WLeverSide3@270,patch8=WLeverSide4@270
patchblock:id=lever,data=9,patch0=WLeverBase1@270,patch1=WLeverBase2@270,patch2=WLeverBase3@270,patch3=WLeverBase4@270,patch4=WLeverBase5@270,patch5=WLeverSide1@0/90/180,patch6=WLeverSide2@0/90/180,patch7=WLeverSide3@0/90/180,patch8=WLeverSide4@0/90/180
# Wall lever, facing north
patchblock:id=lever,data=2,patch0=WLeverBase1@90,patch1=WLeverBase2@90,patch2=WLeverBase3@90,patch3=WLeverBase4@90,patch4=WLeverBase5@90,patch5=WLeverSide1@90,patch6=WLeverSide2@90,patch7=WLeverSide3@90,patch8=WLeverSide4@90
patchblock:id=lever,data=10,patch0=WLeverBase1@90,patch1=WLeverBase2@90,patch2=WLeverBase3@90,patch3=WLeverBase4@90,patch4=WLeverBase5@90,patch5=WLeverSide1@0/270/180,patch6=WLeverSide2@0/270/180,patch7=WLeverSide3@0/270/180,patch8=WLeverSide4@0/270/180
# Wall lever, facing west
patchblock:id=lever,data=3,patch0=WLeverBase1,patch1=WLeverBase2,patch2=WLeverBase3,patch3=WLeverBase4,patch4=WLeverBase5,patch5=WLeverSide1,patch6=WLeverSide2,patch7=WLeverSide3,patch8=WLeverSide4
patchblock:id=lever,data=11,patch0=WLeverBase1,patch1=WLeverBase2,patch2=WLeverBase3,patch3=WLeverBase4,patch4=WLeverBase5,patch5=WLeverSide1@0/0/180,patch6=WLeverSide2@0/0/180,patch7=WLeverSide3@0/0/180,patch8=WLeverSide4@0/0/180
# Wall lever, facing east
patchblock:id=lever,data=4,patch0=WLeverBase1@180,patch1=WLeverBase2@180,patch2=WLeverBase3@180,patch3=WLeverBase4@180,patch4=WLeverBase5@180,patch5=WLeverSide1@180,patch6=WLeverSide2@180,patch7=WLeverSide3@180,patch8=WLeverSide4@180
patchblock:id=lever,data=12,patch0=WLeverBase1@180,patch1=WLeverBase2@180,patch2=WLeverBase3@180,patch3=WLeverBase4@180,patch4=WLeverBase5@180,patch5=WLeverSide1@0/180/180,patch6=WLeverSide2@0/180/180,patch7=WLeverSide3@0/180/180,patch8=WLeverSide4@0/180/180
# Ground lever, off tp south
patchblock:id=lever,data=6,patch0=LeverBase1@270,patch1=LeverBase1@90,patch2=LeverBase2@270,patch3=LeverBase2@90,patch4=LeverBase3@270,patch5=LeverSide1@270,patch6=LeverSide2@270,patch7=LeverSide3@270,patch8=LeverSide4@270
patchblock:id=lever,data=14,patch0=LeverBase1@270,patch1=LeverBase1@90,patch2=LeverBase2@270,patch3=LeverBase2@90,patch4=LeverBase3@270,patch5=LeverSide1@90,patch6=LeverSide2@90,patch7=LeverSide3@90,patch8=LeverSide4@90
# Ground lever, off tp west
patchblock:id=lever,data=5,patch0=LeverBase1,patch1=LeverBase1@180,patch2=LeverBase2,patch3=LeverBase2@180,patch4=LeverBase3,patch5=LeverSide1,patch6=LeverSide2,patch7=LeverSide3,patch8=LeverSide4
patchblock:id=lever,data=13,patch0=LeverBase1,patch1=LeverBase1@180,patch2=LeverBase2,patch3=LeverBase2@180,patch4=LeverBase3,patch5=LeverSide1@180,patch6=LeverSide2@180,patch7=LeverSide3@180,patch8=LeverSide4@180
# Ceiling lever, off tp west
patchblock:id=lever,data=7
patchrotate:id=lever,data=5,rotz=180
patchblock:id=lever,data=15
patchrotate:id=lever,data=13,rotz=180
# Ceiling lever, off tp south
patchblock:id=lever,data=0
patchrotate:id=lever,data=6,rotx=180
# Lever (on) (base, lever)
modellist:id=lever,data=0,box=5/0/4:11/3/12:d/0/5/4/11/12:u/0/5/4/11/12:n/0/5/0/11/3:s/0/5/0/11/3:w/0/4/0/12/3:e/0/4/0/12/3,box=7/1/7:9/11/9/45/0/0/8/1/8:u/1/7/6/9/8:n/1/7/6/9/16:s/1/7/6/9/16:w/1/7/6/9/16:e/1/7/6/9/16
patchblock:id=lever,data=2
patchrotate:id=lever,data=0,roty=180
patchblock:id=lever,data=4
patchrotate:id=lever,data=0,roty=270
patchblock:id=lever,data=6
patchrotate:id=lever,data=0,roty=90
patchblock:id=lever,data=8
patchrotate:id=lever,data=14,rotx=180
patchrotate:id=lever,data=0,rotx=90
patchblock:id=lever,data=10
patchrotate:id=lever,data=0,rotx=90,roty=180
patchblock:id=lever,data=12
patchrotate:id=lever,data=0,rotx=90,roty=270
patchblock:id=lever,data=14
patchrotate:id=lever,data=0,rotx=90,roty=90
patchblock:id=lever,data=16
patchrotate:id=lever,data=0,rotx=180
patchblock:id=lever,data=18
patchrotate:id=lever,data=0,rotx=180,roty=180
patchblock:id=lever,data=20
patchrotate:id=lever,data=0,rotx=180,roty=270
patchblock:id=lever,data=24
patchrotate:id=lever,data=0,rotx=180,roty=90
# Lever (off) (base, lever)
modellist:id=lever,data=1,box=5/0/4:11/3/12:d/0/5/4/11/12:u/0/5/4/11/12:n/0/5/0/11/3:s/0/5/0/11/3:w/0/4/0/12/3:e/0/4/0/12/3,box=7/1/7:9/11/9/-45/0/0/8/1/8:u/1/7/6/9/8:n/1/7/6/9/16:s/1/7/6/9/16:w/1/7/6/9/16:e/1/7/6/9/16
patchblock:id=lever,data=3
patchrotate:id=lever,data=1,roty=180
patchblock:id=lever,data=5
patchrotate:id=lever,data=1,roty=270
patchblock:id=lever,data=7
patchrotate:id=lever,data=1,roty=90
patchblock:id=lever,data=9
patchrotate:id=lever,data=1,rotx=90
patchblock:id=lever,data=11
patchrotate:id=lever,data=1,rotx=90,roty=180
patchblock:id=lever,data=13
patchrotate:id=lever,data=1,rotx=90,roty=270
patchblock:id=lever,data=15
patchrotate:id=lever,data=1,rotx=90,roty=90
patchblock:id=lever,data=17
patchrotate:id=lever,data=1,rotx=180
patchblock:id=lever,data=19
patchrotate:id=lever,data=1,rotx=180,roty=180
patchblock:id=lever,data=21
patchrotate:id=lever,data=1,rotx=180,roty=270
patchblock:id=lever,data=23
patchrotate:id=lever,data=1,rotx=180,roty=90
# Cactus
patchblock:id=cactus,patch0=VertX00625,patch1=VertX00625@90,patch2=VertX00625@180,patch3=VertX00625@270,patch4=HorizY100ZTop,patch5=HorizY100ZTop@180/0/0
# Redstone repeater (smooth_stone, repeater, redstone_torch_off, redstone_torch, bedrock, repeater_on)

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@ -961,7 +961,7 @@ block:id=ladder,patch0=0:ladder,transparency=TRANSPARENT
# Cobblestone Stairs
block:id=cobblestone_stairs,patch0-2=0:cobblestone,transparency=SEMITRANSPARENT
# Lever
block:id=lever,patch0-4=0:cobblestone,patch5-8=0:lever,transparency=TRANSPARENT
block:id=lever,patch0=0:cobblestone,patch1=0:lever,transparency=TRANSPARENT
# Stone pressure plate
block:id=stone_pressure_plate,allfaces=0:stone,stdrot=true,transparency=TRANSPARENT
# Iron Door