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Handle snow lighting special case
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3ef3f6cb61
commit
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@ -102,21 +102,28 @@ public class IsoHDPerspective implements HDPerspective {
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*/
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public final int getSkyLightLevel() {
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int ll;
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BlockStep ls = mapiter.unstepPosition();
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BlockStep ls;
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/* Some blocks are light blocking, but not fully blocking - this sucks */
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switch(mapiter.getBlockTypeID()) {
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case 53: /* Wood stairs */
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case 44: /* Slabs */
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case 67: /* Cobblestone stairs */
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ls = mapiter.unstepPosition();
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mapiter.stepPosition(BlockStep.Y_PLUS); /* Look above */
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ll = mapiter.getBlockSkyLight();
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mapiter.stepPosition(BlockStep.Y_MINUS);
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mapiter.stepPosition(ls);
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break;
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case 78: /* Snow */
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ll = mapiter.getBlockSkyLight();
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break;
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default:
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ls = mapiter.unstepPosition();
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ll = mapiter.getBlockSkyLight();
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mapiter.stepPosition(ls);
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break;
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}
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mapiter.stepPosition(ls);
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return ll;
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}
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/**
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@ -124,21 +131,27 @@ public class IsoHDPerspective implements HDPerspective {
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*/
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public final int getEmittedLightLevel() {
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int ll;
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BlockStep ls = mapiter.unstepPosition();
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BlockStep ls;
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/* Some blocks are light blocking, but not fully blocking - this sucks */
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switch(mapiter.getBlockTypeID()) {
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case 53: /* Wood stairs */
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case 44: /* Slabs */
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case 67: /* Cobblestone stairs */
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ls = mapiter.unstepPosition();
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mapiter.stepPosition(BlockStep.Y_PLUS); /* Look above */
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ll = mapiter.getBlockEmittedLight();
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mapiter.stepPosition(BlockStep.Y_MINUS);
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mapiter.stepPosition(ls);
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break;
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case 78: /* Snow */
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ll = mapiter.getBlockEmittedLight();
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break;
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default:
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ls = mapiter.unstepPosition();
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ll = mapiter.getBlockEmittedLight();
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mapiter.stepPosition(ls);
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break;
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}
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mapiter.stepPosition(ls);
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return ll;
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}
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/**
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