Commit Graph

16 Commits

Author SHA1 Message Date
mastermc05 0f8174796c Cache biome object, further reduce diff 2022-11-18 13:12:40 +02:00
mastermc05 1f1a342777 1.19 support 2022-10-14 12:57:23 +03:00
Kosma Moczek e32b8d0f77 BiomeMap: use hardcoded grass color in Dark Forest 2022-08-19 00:24:17 +02:00
Alexander Degenhart ec8d44ea7c
Fix loading of biome colorschemes 2022-02-17 21:33:37 +01:00
Mike Primm 9d89e56586 General warning cleanup in DynmapCore 2022-02-05 15:16:08 -06:00
Mike Primm 94c91b12b9 Add stack dump for render exceptions (debug) 2021-12-22 21:51:59 -06:00
Mike Primm 06885c0353 Fix BiomeMap NPE, switch Fabric to GenericMapChunkCache 2021-12-05 12:53:42 -06:00
Mike Primm f56f4378c5 Fix handling of new, additional buiomes 2021-12-05 05:01:59 -06:00
Mike Primm 37fd064434 Put 3D biome code in spigot 1.18 - still working on grass shading... 2021-12-05 01:57:59 -06:00
Mike Primm 983a2a4390 Tie in standard biomes by resource location 2021-12-04 23:01:13 -06:00
Mike Primm 76557bf312 Biome shading fixes for 1.18 (Spigot, Fabric, Forge) 2021-12-02 22:18:03 -06:00
Mike Primm d52f02d88e Some more Spigot 1.18 work - still NOT functional 2021-12-01 00:47:19 -06:00
KovuTheHusky 400ce55e70
Add 1.16 biomes 2020-12-24 10:52:44 -05:00
Mike Primm 7f8dcf0eb3 Fix 1.14 biome mapping 2019-06-08 21:47:43 -05:00
KovuTheHusky 96eb4decf5 Add 1.13 biome mappings and colors 2019-01-30 17:32:57 -05:00
Mike Primm 1de0f66230 Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00