Commit Graph

1603 Commits

Author SHA1 Message Date
Mike Primm
734fbe4cbf Add IC2 Power Converters Rendering Support 2012-01-25 14:40:47 +08:00
Mike Primm
9fd177eba5 Add IC2 Charging Bench Rendering Support 2012-01-25 14:02:22 +08:00
Mike Primm
4a184b9988 Add NetherOres block rendering support 2012-01-25 12:59:06 +08:00
Mike Primm
ef2c657ecc Add option to show player whole body icon (showplayerbody: true) 2012-01-24 14:37:25 +08:00
Mike Primm
6a08c516f6 Add support for SpoutMaterials (custom Spout blocks) 2012-01-24 13:12:20 +08:00
Mike Primm
f6d9b62101 Add smooth-biome-shading option (1.1-style swamp biome shading) 2012-01-23 10:42:56 +08:00
Mike Primm
176b40e373 Add spout repo 2012-01-23 07:04:18 +08:00
Mike Primm
8e4eaf77aa Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/main/java/org/dynmap/bukkit/DynmapPlugin.java
2012-01-22 16:31:37 -06:00
Mike Primm
49338111a7 Start handling Spout custom IDs (16 bit block IDs) 2012-01-22 16:24:02 -06:00
Mike Primm
5dfc8f7837 Maintain playerList reference in DynmapPlugin - prevents some breakage 2012-01-23 00:49:34 +08:00
Mike Primm
4fa90c85c9 Switch from ${version} to ${project.version} 2012-01-18 01:05:02 -06:00
Mike Primm
fc319a2d32 Finish split of dynmap and DynmapCore 2012-01-17 23:58:11 -06:00
Mike Primm
aa5d73ea09 Fix support for new biomes to not break running on 1.0.1 2012-01-17 01:07:31 -06:00
Mike Primm
1e3813926c Force to 1.1-R1-SNAPSHOT 2012-01-17 00:45:40 -06:00
Mike Primm
525adf1d73 Multiplier cache doesn't work - drop it 2012-01-16 23:20:11 -06:00
Mike Primm
497071aac9 Clean up warnings, extra imports. Fix post_1_8 logic. Color multiplier cache 2012-01-16 23:06:31 -06:00
Mike Primm
5e9ba1e6e3 Add support for new 1.1 biomes (beach, forest hills, desert hills, taiga hills, small mountains) 2012-01-16 20:43:29 -06:00
Mike Primm
ecf3a64b74 Fix id-by-ip settings - not migrated to servlet code initialization 2012-01-16 19:40:58 -06:00
Mike Primm
8d1def2ea0 Some more cleanup 2012-01-15 23:56:32 -06:00
Mike Primm
eb35dbe1a6 More cleanup and refactoring - get ready to split out core 2012-01-15 23:19:01 -06:00
Mike Primm
1f6eb62cc1 Merge in FrozenCow's latest Jetty updates 2012-01-15 17:45:44 -06:00
Mike Primm
2d42b59a12 Give core its own version file 2012-01-15 17:24:01 -06:00
Mike Primm
b64094795e Checkpoint on split between bukkit-specific and common code core 2012-01-15 16:58:19 -06:00
FrozenCow
22850982a9 Fixed tiles not being loaded from tilespath. 2012-01-14 03:51:36 +01:00
FrozenCow
502fbd5829 Made filtering work properly again. 2012-01-13 22:20:01 +01:00
FrozenCow
58f8a34b49 Made use of Jetty's file handling. Reworked some classes. 2012-01-13 22:20:01 +01:00
Mike Primm
9c49054c89 Merge remote branch 'upstream/jetty' 2012-01-11 20:45:31 -06:00
Mike Primm
4a042e9fd1 Update to 0.30 again... 2012-01-11 00:59:23 -06:00
Mike Primm
a34ba56716 0.29.2 - Fix config caching 2012-01-11 14:09:11 +08:00
Mike Primm
d7a7ee9c5d Centralize World class dependencies in DynmapWorld 2012-01-11 14:09:11 +08:00
Mike Primm
aa2270ae76 Fix issue with render settings on /dynmap reload 2012-01-11 14:09:11 +08:00
FrozenCow
d3cd322d5f Reformatted pom.xml. 2012-01-10 20:39:57 +01:00
FrozenCow
3c4a88a874 Replaced webserver with Jetty. 2012-01-10 20:38:46 +01:00
Mike Primm
db3ab5a437 Switch touch queue to concurrent map - remove synchronize 2012-01-10 14:49:18 +08:00
Mike Primm
530eb0ae9e Shift most of touch processing off server main thread 2012-01-10 12:39:26 +08:00
Mike Primm
02091acd45 Fix problem in UI when layer control disabled (showlayercontrol=false) 2012-01-10 08:54:45 +08:00
Mike Primm
9c32d7168e Bump back to 0.30 2012-01-08 22:38:30 -06:00
Mike Primm
478542418c v0.29.1 - Made render improvements default on only for fresh installs: add 'correct-water-lighting', 'correct-biome-shading', 'use-generated-textures' settings to allow enable on existing installs 2012-01-09 12:28:40 +08:00
Mike Primm
a172074efc Bump to 0.30 2012-01-08 17:58:48 -06:00
Mike Primm
3484816325 Add 'hidechat=true' URL parameter to hide all chat input/output 2012-01-09 01:54:10 +08:00
Mike Primm
ed7cccb2d2 Move link component to lower-left, shift chat slightly right 2012-01-09 01:41:53 +08:00
Mike Primm
3db079f90f More porting prep, tune up invalidates and touches 2012-01-09 01:02:53 +08:00
Mike Primm
42418edf1f Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
Mike Primm
6cfeee152c Add block-banned-player-chat to block chat from banned players matching IPs known to go with player 2012-01-08 09:10:00 +08:00
Mike Primm
4a80b71a12 Update examples in worlds.txt to HDMap based maps 2012-01-07 15:20:02 +08:00
Mike Primm
55972a4d16 Add better-grass setting, to allow option to render using BetterGrass style rendering of grass and snow block sides 2012-01-07 15:13:53 +08:00
FrozenCow
25edd46e36 Made the sidebar use clicking instead of hovering for mobile devices. 2012-01-07 01:06:13 +01:00
Mike Primm
7d98afc44d Merge remote branch 'upstream/master' 2012-01-06 03:12:13 -06:00
Mike Primm
9cc9d63c26 Add customization/translation for "Players" and "Map Types" UI labels 2012-01-06 17:11:00 +08:00
Mike Primm
b66008c262 Add support for 'link' component - button to get hard link to current view 2012-01-06 03:09:53 -06:00