Commit Graph

55 Commits

Author SHA1 Message Date
Jason Booth
6ab82174a5 Added timestamp support to Update Tiles and Chat.
New web config to handle for jsonfile method
Modified webclient to handle timestamps to prevent duplication.
Removed duplicate code in JsonTimerTask.java
2011-02-19 18:55:01 -06:00
FrozenCow
060d1092f9 Made clock configurable and split clocks from map. 2011-02-15 13:50:04 +01:00
FrozenCow
5fb098259a focuschatballoons now defaults to false. 2011-02-15 13:08:33 +01:00
Daniel Chesters
24c9dfed41 if focuschatballoons is at false, disableAutoPan should be at true 2011-02-14 21:53:07 +01:00
FrozenCow
49d45c653d Made clock and timeofday interchangable. 2011-02-14 00:01:20 +01:00
FrozenCow
3980ebefa1 Revert "Removed Clock"
This reverts commit 9ca8f8dc64.
2011-02-13 23:27:37 +01:00
lishid
6e8160e576 Removed Clock 2011-02-13 23:27:37 +01:00
lishid
51e7420bdb Dynamic Time of the day Added 2011-02-13 23:27:37 +01:00
lishid
60ea503053 Added/Modified images 2011-02-13 23:27:37 +01:00
lishid
7241b2be81 Added compass and TimeOfDay 2011-02-13 23:27:37 +01:00
FrozenCow
db9ced3394 Fixed tiles not updating. 2011-02-13 22:42:08 +01:00
FrozenCow
100f3e0590 Added multiworld update support along with client-side support. 2011-02-13 01:19:47 +01:00
FrozenCow
d2b7169884 Workaround for IE's retardness (not yet tested). 2011-02-06 15:09:15 +01:00
FrozenCow
3e398e9124 Made updates in JSON format. Combined chat and tile queues into one UpdateQueue. Fixed UpdateQueue. 2011-02-06 03:00:51 +01:00
FrozenCow
711341ec47 Oops, forgot comma. 2011-02-05 19:51:06 +01:00
FrozenCow
902cc87458 Added 'focuschatballoons' to config influenced by Incendia's suggestion. 2011-02-05 02:59:03 +01:00
FrozenCow
455b5d3b3e Added showchatballoons, showplayerfacesonmap and showplayerfacesinmenu to configuration. 2011-02-01 15:16:54 +01:00
FrozenCow
1beb4fa466 Added server-to-client configuration and maptype-configuration: enables serverside configuration of maps and updaterate. 2011-02-01 14:17:08 +01:00
FrozenCow
e47b4dc49f Small fixes to chat-balloons. 2011-01-26 01:05:00 +01:00
Nathan Wolf
18b36f96fe Finish the client-side chat bubble interface:
- Bubbles disappear automatically after some time
 - Each bubble shows the last 5 messages for each player
 - Some formatting to the bubble done, could be better (add high-res
player pic?)
2011-01-25 15:10:42 -08:00
Nathan Wolf
f14e097c54 Adding chat message pop-ups! 2011-01-25 14:03:27 -08:00
FrozenCow
676f6c5a3e Made it possible to change background color in style.css 2011-01-23 12:00:15 +01:00
FrozenCow
b22a48d5cb Fixed small browser incompatibilities 2011-01-15 02:11:31 +01:00
FrozenCow
d594df93ee Fixed little bug. 2011-01-15 00:01:44 +01:00
FrozenCow
dfe33efdc3 Made dynmap's javascript self-contained, which allows for multiple maps on a single page. 2011-01-14 20:08:23 +01:00
FrozenCow
c4cce7182a More cleanup. 2011-01-12 02:03:31 +01:00
FrozenCow
d634aede92 Minor cleaups. 2011-01-12 01:45:56 +01:00
FrozenCow
27fb8a20f1 Abstracted clock and tile-updating a bit. 2011-01-12 01:28:45 +01:00
FrozenCow
8263918b8d Abstracted from cave+normal to kzedmaps. Can now have any configurable type of map. 2011-01-10 23:58:39 +01:00
FrozenCow
4b5e6e6f80 Cleaned up client-side tile logic. 2011-01-10 01:28:50 +01:00
FrozenCow
c8a08b5af7 Commented debug-tile-grid. 2011-01-10 00:43:23 +01:00
FrozenCow
ce7bfdb46e Small cleanup. 2011-01-10 00:38:18 +01:00
FrozenCow
a08edc3fa9 Fixed zoomed tile/player not fitting unzoomed. 2011-01-10 00:31:44 +01:00
FrozenCow
2b2891bd0a Readded zoom-tiles. Still needs some work. 2011-01-09 01:12:35 +01:00
FrozenCow
8860eb8c04 Splitted up MapManager. 2011-01-08 03:20:51 +01:00
FrozenCow
3c7f164823 Better browser compatiblity 2011-01-01 19:36:28 +01:00
FrozenCow
6b6979ac3a Fixed browser compatiblity for Firefox with several cleanups, added jQuery and readded follow-boxes. 2010-12-31 13:33:51 +01:00
FrozenCow
e761cff2b8 Added client-side portrait generation.
Replaced MarkerWithLabel with CustomMarker.
Reworked map.js for easier portrait generation and use of CustomMarker.
2010-12-28 14:41:44 +01:00
FrozenCow
588e107dc8 Merged clock from svn trunk. 2010-12-27 12:24:03 +01:00
FrozenCow
cbed5c3a01 Separated configuration to config.js. 2010-12-27 11:58:57 +01:00
fescen9
4f151f1841 Merged revisions 37-48 from trunk. 2010-12-17 02:19:56 +00:00
fescen9
7307d1ec27 Added showPlayerNameOnMap to setup to toggle player names. 2010-12-12 23:10:29 +00:00
fescen9
cef6b3bb54 Make player portraits optional on map and in player list. 2010-12-12 23:01:13 +00:00
fescen9
084c1a4925 - Map listens for player login and downloads, crops and resizes the players skin (face only)
- If the map fails to download a skin for the user, it downloads, crops and resizes the default skin (http://www.minecraft.net/img/char.png)
 - Images are saved to the tile directory so users aren't forced to map another directory, setup permissions, etc...
 - Added one more zoom level (thanks godsyn)
 - Added a map link so you can link people/friends to specific parts of the map (thanks godsyn)
2010-12-12 20:55:16 +00:00
fescen9
9c585d31b5 Don't add spans to p[0] unless there are 5 items in the array.
Otherwise it breaks the lastSeen/imgSubstr functionality.
2010-12-11 23:24:29 +00:00
fescen9
7a2b1598eb - Markers are now known as "Signs"
- map-markerpath is now map-signspath (YOU MUST SET THIS TO YOUR CURRENT FILE IF YOU HAVE ONE)
 - Commands have been renamed to: /addsign, /removesign, /listsigns, /tpsign (Update groups.txt if required)
 - New map-showmarkers server.property (comma separated list of options spawn,homes,warps,signs,players or you can set it to all or none; yes, can even hide players but still show warps, spawns, etc...)
 - map-showmarkers directly affects what output via the "up" directory so what you include in your options is included in the data, and ultimately the map
 - Internally, signs are now Warp based so no longer owner based
 - index.html updated to add divs around checkboxes
 - map.js updated to consolidate both players and markers into a single if statement
 - checkboxes dynamically show/hide from the map based on the number of items on the map (will hide if there are none, especially based on map-showmarkers)
 - Player list shows/hides based on number of players (or map-showmarkers setting)
2010-12-11 04:56:06 +00:00
fescen9
dfbd69f64e - Renamed markers.csv to markers.txt
- Changed format of markers.txt to colon delimited instead of comma (no need to change anything, plugin will read both types and save in the new format)
- Added support for warps/homes/spawn from data source (either flatfile or mysql)
- Renamed images to be more specific to what they represent (marker = marker.png) for you customizers.
- Added fix to mapUpdate to keep marker/player names from conflicting
2010-12-10 06:48:09 +00:00
fescen9
cf2f585364 Fixed broken consolidated show/hide code. 2010-12-08 07:32:51 +00:00
fescen9
d6819372e6 Oops, wrong file name for markers/warps. 2010-12-08 07:28:40 +00:00
fescen9
60448dda09 Merge of trunk version 9-19 2010-12-08 07:18:12 +00:00