Commit Graph

2649 Commits

Author SHA1 Message Date
FrozenCow
d1a8c40248 Added ability to set each url individually. 2011-05-26 13:54:08 +02:00
FrozenCow
f0cdd5614b Fix when leaving out the world: section. 2011-05-26 03:03:45 +02:00
FrozenCow
fd0c430695 Fixed nether configuration. 2011-05-26 02:43:18 +02:00
FrozenCow
cee491f610 Made configuration structure of worlds like templates (looks nicer :D). 2011-05-26 02:33:26 +02:00
Mike Primm
38dd39d75f Fix spacing on player markers to correct health/armor layout 2011-05-25 12:29:21 +08:00
FrozenCow
108e9d24c4 Changed the way templates and world-configuration are handled. 2011-05-24 02:13:43 +02:00
mikeprimm
de0ad58344 Fix missing spaces on sample name-title only world definition 2011-05-23 16:43:37 -07:00
mikeprimm
cf660f0c9a Merge pull request #162 from mikeprimm/master
FIx broken checkin
2011-05-23 08:17:45 -07:00
mikeprimm
015f898255 Screwed up merge 2011-05-23 08:16:35 -07:00
mikeprimm
d75a0ea325 Merge pull request #161 from mikeprimm/master
Add hiddenworlds list to suppress templates on listed worlds
2011-05-23 08:10:18 -07:00
mikeprimm
d0ab3b6fe5 Add sample hiddenworlds settings with harmless defaults 2011-05-23 08:08:06 -07:00
mikeprimm
7cf75873b8 Add hiddenworlds attribute to suppress templates on selected worlds 2011-05-23 08:06:08 -07:00
Mike Primm
b89af6cca3 Fix handling of existing maps tag under world definitions 2011-05-23 08:23:28 +08:00
Mike Primm
23f5ec5a27 Fix handling of existing maps tag under world definitions 2011-05-22 19:21:27 -05:00
mikeprimm
3b7e81a729 Merge pull request #160 from mikeprimm/master
Add support for world-type-specific templates in configuration.txt - automatically configure worlds
2011-05-22 15:41:32 -07:00
Mike Primm
19fca36bac Add support world-type-specific templates, to allow automatic
initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
FrozenCow
d44c3620cc Fixed errorous css with Opera (thanks Lycano!) 2011-05-22 22:04:43 +02:00
Mike Primm
fe25cb6a0f Fix player faces when aliases being used, and strip color from player
display names sent to web UI
2011-05-23 03:23:11 +08:00
FrozenCow
2866eaa905 Added ability to reload (also using 'dynmap reload'). 2011-05-22 19:42:47 +02:00
FrozenCow
ca9be50422 Another fix for chat. 2011-05-22 18:51:11 +02:00
FrozenCow
f00e05f25e Fixed web-to-mc chat for JsonFile? 2011-05-22 18:24:09 +02:00
FrozenCow
d6cce5ed48 Fixed client-updates for JsonFile. 2011-05-22 18:11:16 +02:00
FrozenCow
04d93d35fd Removed global chat related configuration-values from configuration.txt. 2011-05-22 17:49:26 +02:00
FrozenCow
15489833df Fixed allowwebchat for JsonFile. 2011-05-22 17:46:11 +02:00
FrozenCow
d5c19703f6 Added map-icon to configuration. 2011-05-22 17:45:30 +02:00
FrozenCow
fea84a45b2 Corrected JsonFile use of webpath. 2011-05-22 17:09:42 +02:00
FrozenCow
1622bb4408 Added center to configuration with default 0,64,0 like before. 2011-05-22 16:48:43 +02:00
zeeZ
3fd511a8d1 Added armor (merged from zeeZ). 2011-05-22 16:28:26 +02:00
FrozenCow
3b16a36b99 Made use of log.log instead of .info. 2011-05-22 16:28:19 +02:00
zeeZ
5ae837f911 Added log prefix to info logger. 2011-05-22 16:28:14 +02:00
FrozenCow
5f8c44ee6b Transfered chat/webchat functionality to their components. 2011-05-22 16:28:10 +02:00
FrozenCow
e2f0307eeb Cleaned up depricated configuration. 2011-05-22 16:28:06 +02:00
FrozenCow
d5b4f6c8c4 Transfered client-updates to two components (jsonfile and internal). 2011-05-22 16:28:01 +02:00
FrozenCow
9fa46597d1 Made use of org.json.simple for updates. 2011-05-22 16:27:57 +02:00
FrozenCow
987e6bcb54 Moved HeroChat code to HeroWebChatModule. 2011-05-22 16:27:53 +02:00
FrozenCow
b2cb15b75c Moved regions-code to regions-component. 2011-05-22 16:27:49 +02:00
FrozenCow
e57301b14e Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent. 2011-05-22 16:27:43 +02:00
FrozenCow
38c8254707 Added simple start for server-side components. 2011-05-22 16:27:37 +02:00
mikeprimm
5b5b217be2 Merge pull request #159 from mikeprimm/master
Fix player faces when nicknames used, partial fix for HeroChat
2011-05-22 00:05:09 -07:00
Mike Primm
de73cd4028 Better fix for HeroChat - still need herochatwebchannel's channel to
be set to join-messages: true to allow web messages before first
player message in channel.
2011-05-22 01:53:48 -05:00
Mike Primm
06785be5f3 Fixes for alias/nicknames in web UI (esp handling player icons),
HeroChat fixes
2011-05-21 23:58:48 -05:00
Mike Primm
b108cad2d3 Merge remote branch 'upstream/master' 2011-05-21 01:30:07 -05:00
mikeprimm
cb010802db Merge pull request #156 from mikeprimm/master
Implement chunk snapshotting approach to drop memory use and CPU use significantly, add shadows option (via shadowstrength) on defaulttilerender, add fix for nicknamed players' skins
2011-05-20 23:03:35 -07:00
Mike Primm
4fb1ddf49a Fix for skins on players with nicknames - send up account name as well
as display name.
2011-05-21 00:59:08 -05:00
Mike Primm
325f069b46 Add BufferedImage cache 2011-05-21 00:30:42 -05:00
Mike Primm
024e7dc96c Tune shadow render, add to accept wait queue on web server 2011-05-20 23:26:46 -05:00
Mike Primm
b56332eae8 Fix line feeds... 2011-05-20 20:59:39 -05:00
Mike Primm
992a905b0a Add shadowstrength attribute for surface renderer - enables shadows
based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
mikeprimm
920dea04ee Make sure boundary condition is respected - getHighestBlockY must return 1 or higher 2011-05-20 08:47:35 -07:00
mikeprimm
2ccf70d3fe Make sure boundary condition is right on getMaximumY - must be 1 or higher 2011-05-20 08:46:12 -07:00