Mike Primm
ded2fa815c
Add 'waterbiomeshaded' option to control water biome shading
2011-10-04 22:05:47 -05:00
Mike Primm
e0752eba5b
Fix orientation of from-NE compass rose
2011-10-04 21:43:35 -05:00
Mike Primm
c857a1d002
Fix problem with not replacing non-blank tiles with newly blank ones
2011-10-04 12:26:46 +08:00
Mike Primm
c5287b8427
Add 'fetchskins' and 'refreshskins' settings to control server face/skin loading and updating
2011-10-03 05:59:52 +08:00
FrozenCow
3e2d518ed5
Changed version to 0.24.
2011-10-02 20:02:26 +02:00
FrozenCow
37edf2296c
Added (forgotten) logourl to logo-component configuration.
2011-10-02 15:49:35 +02:00
FrozenCow
f05dfac0a4
Added inactive component, which checks for inactivity of the user.
2011-10-02 15:49:35 +02:00
Mike Primm
68cb59997e
Fix trap on biome fix on map render without biome data
2011-10-02 13:18:52 +08:00
Mike Primm
3f2ee0fc76
Add URL 'nopanel' option to remove sidebar, remove layer control if no layers
2011-10-02 10:33:33 +08:00
Mike Primm
b98ccb8c94
Add settings for offline player layer to configuration.txt
2011-10-02 08:57:29 +08:00
Mike Primm
99c38f0ee7
Add support for optional 'offline players' marker layer
2011-10-01 19:19:52 -05:00
Mike Primm
150f3ae6f4
Add 'includehiddenplayers' for client component (shows online status only)
2011-10-01 17:38:31 -05:00
Mike Primm
0cb9a2c2fe
Better performance for Biome data workaround, only use if needed
2011-10-01 12:58:53 +08:00
Mike Primm
0a093ad245
Improve plant models and texture mappings
2011-10-01 11:32:00 +08:00
Mike Primm
66f647db31
Add handling for water and lava levels
2011-10-01 10:41:24 +08:00
Mike Primm
573c03b896
Add 'fence-to-block-join' example to configuration.txt
2011-10-01 07:58:36 +08:00
Mike Primm
bd182ef9df
Add 'fence-to-block-join' flag to enable 1.9+ fence rendering behavior
2011-10-01 07:54:52 +08:00
Mike Primm
842d255c07
Adjust nethershadows lighting
2011-09-30 11:16:13 -05:00
Mike Primm
aa74abe4b6
Add 'nethershadows' lighting (accurate for more gradual light dropoff
...
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
6c2e7cecfe
Fix support for Towny outposts
2011-09-30 12:24:39 +08:00
Mike Primm
b26dfa8c2f
Make marker sign support allow multiple text lines (use markup label API)
2011-09-30 11:29:08 +08:00
Mike Primm
79856bd93e
Add support for HTML-markup-encoded marker labels, with associated API
2011-09-30 11:29:07 +08:00
Mike Primm
5f6f453dc8
Change chat 'scrollback' setting to be consistent with existing defaults.
2011-09-29 11:17:53 +08:00
Mark Riedesel
954a64c93d
changed the object config path, because I derped
2011-09-29 10:54:07 +08:00
Mark Riedesel
8cb615e291
Added scrollback option to webchat.
...
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.
Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
515b2f4afc
Add 'hideores' option to make ore blocks look like plain stone
2011-09-29 10:48:40 +08:00
Mike Primm
560fe3c539
Switch default center point for maps to spawn point
2011-09-29 10:48:40 +08:00
Mike Primm
dd4d448fc5
Update support for new Residence configuration file layout
2011-09-29 10:48:40 +08:00
Mike Primm
7d79301293
Fix translucent tiles being dropped (water edges), improve biome workaround
2011-09-27 01:27:51 -05:00
Mike Primm
6348fbe789
Remove API reference for too-new API - too soon to be using it
2011-09-26 23:50:30 -05:00
Mike Primm
0d97a93100
Fix encoding for saved tile flags
2011-09-26 23:32:23 -05:00
Mike Primm
e897b5dbef
Add save/resume support for fullrender/radiusrender jobs
2011-09-26 22:21:59 -05:00
Mike Primm
8fe802f114
Avoid trap when region data not loaded and processing visible/hidden
...
regions
2011-09-26 09:09:44 -05:00
Mike Primm
df81b096d7
Fix vines to use foliagecolor shading, fix global default handling for swampshaded
2011-09-25 23:23:17 -05:00
Mike Primm
658a4aba3f
Add 'swampshaded' optional setting
2011-09-25 22:47:52 -05:00
Mike Primm
9b0faa1325
Add 1.9 swamp biome shading, workaround chunk snapshot biome bug
2011-09-25 22:35:53 -05:00
mikeprimm
336d4e7535
Fix missing data= attribute for lily pad
2011-09-23 15:16:18 -05:00
FrozenCow
fa2e80a916
Fixed styles to make marker-hovering work in Chrome.
2011-09-23 19:43:08 +02:00
Mike Primm
085e06eb43
Add support for 1.9 blocks and textures
2011-09-22 22:55:48 -05:00
Mike Primm
ad6f6f4316
Merge remote branch 'upstream/master'
2011-09-22 22:00:20 -05:00
Mike Primm
0704413829
Add support for saving/restoring of pending tile updates on server stops/start
2011-09-22 12:20:53 +08:00
Mike Primm
1548ae72d6
Add support for saving/restoring of pending tile updates on server stops/start
2011-09-21 23:18:23 -05:00
Mike Primm
0627e2675f
Make redstone torches redder, fix jack-o-lantern orientation for 1.8
2011-09-22 02:07:41 +08:00
Mike Primm
9fae2440b8
Fix for chunk level tile invalidate (jagged map edge on HD chunk generate)
2011-09-20 13:30:07 +08:00
Mike Primm
da44b9b00b
Fix sign models and textures
2011-09-19 13:36:05 -05:00
Mike Primm
dd81d8f989
Fix farmland textures
2011-09-19 12:43:28 -05:00
Mike Primm
25bf6806be
Remove bogus warning message
2011-09-19 20:14:49 +08:00
Mike Primm
886248e115
Remove workaround for missing Bukkit biome data (fix integrated), add spawn point to fullrender seed list
2011-09-18 23:38:34 +08:00
Mike Primm
bc17045196
Workaround explosion in getSnapshot in Bukkit when biome data requested on nether in 1.8 Bukkit
2011-09-17 13:52:09 +08:00
Mike Primm
7cf9f2f1e4
Code temporary fix to workaround Bukkit 1.8 raw biome issue (pending accept of pull CraftBukkit 457)
2011-09-17 11:57:09 +08:00