Commit Graph

1396 Commits

Author SHA1 Message Date
Mike Primm
ded2fa815c Add 'waterbiomeshaded' option to control water biome shading 2011-10-04 22:05:47 -05:00
Mike Primm
e0752eba5b Fix orientation of from-NE compass rose 2011-10-04 21:43:35 -05:00
Mike Primm
c857a1d002 Fix problem with not replacing non-blank tiles with newly blank ones 2011-10-04 12:26:46 +08:00
Mike Primm
c5287b8427 Add 'fetchskins' and 'refreshskins' settings to control server face/skin loading and updating 2011-10-03 05:59:52 +08:00
FrozenCow
3e2d518ed5 Changed version to 0.24. 2011-10-02 20:02:26 +02:00
FrozenCow
37edf2296c Added (forgotten) logourl to logo-component configuration. 2011-10-02 15:49:35 +02:00
FrozenCow
f05dfac0a4 Added inactive component, which checks for inactivity of the user. 2011-10-02 15:49:35 +02:00
Mike Primm
68cb59997e Fix trap on biome fix on map render without biome data 2011-10-02 13:18:52 +08:00
Mike Primm
3f2ee0fc76 Add URL 'nopanel' option to remove sidebar, remove layer control if no layers 2011-10-02 10:33:33 +08:00
Mike Primm
b98ccb8c94 Add settings for offline player layer to configuration.txt 2011-10-02 08:57:29 +08:00
Mike Primm
99c38f0ee7 Add support for optional 'offline players' marker layer 2011-10-01 19:19:52 -05:00
Mike Primm
150f3ae6f4 Add 'includehiddenplayers' for client component (shows online status only) 2011-10-01 17:38:31 -05:00
Mike Primm
0cb9a2c2fe Better performance for Biome data workaround, only use if needed 2011-10-01 12:58:53 +08:00
Mike Primm
0a093ad245 Improve plant models and texture mappings 2011-10-01 11:32:00 +08:00
Mike Primm
66f647db31 Add handling for water and lava levels 2011-10-01 10:41:24 +08:00
Mike Primm
573c03b896 Add 'fence-to-block-join' example to configuration.txt 2011-10-01 07:58:36 +08:00
Mike Primm
bd182ef9df Add 'fence-to-block-join' flag to enable 1.9+ fence rendering behavior 2011-10-01 07:54:52 +08:00
Mike Primm
842d255c07 Adjust nethershadows lighting 2011-09-30 11:16:13 -05:00
Mike Primm
aa74abe4b6 Add 'nethershadows' lighting (accurate for more gradual light dropoff
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
6c2e7cecfe Fix support for Towny outposts 2011-09-30 12:24:39 +08:00
Mike Primm
b26dfa8c2f Make marker sign support allow multiple text lines (use markup label API) 2011-09-30 11:29:08 +08:00
Mike Primm
79856bd93e Add support for HTML-markup-encoded marker labels, with associated API 2011-09-30 11:29:07 +08:00
Mike Primm
5f6f453dc8 Change chat 'scrollback' setting to be consistent with existing defaults. 2011-09-29 11:17:53 +08:00
Mark Riedesel
954a64c93d changed the object config path, because I derped 2011-09-29 10:54:07 +08:00
Mark Riedesel
8cb615e291 Added scrollback option to webchat.
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.

Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
515b2f4afc Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
Mike Primm
560fe3c539 Switch default center point for maps to spawn point 2011-09-29 10:48:40 +08:00
Mike Primm
dd4d448fc5 Update support for new Residence configuration file layout 2011-09-29 10:48:40 +08:00
Mike Primm
7d79301293 Fix translucent tiles being dropped (water edges), improve biome workaround 2011-09-27 01:27:51 -05:00
Mike Primm
6348fbe789 Remove API reference for too-new API - too soon to be using it 2011-09-26 23:50:30 -05:00
Mike Primm
0d97a93100 Fix encoding for saved tile flags 2011-09-26 23:32:23 -05:00
Mike Primm
e897b5dbef Add save/resume support for fullrender/radiusrender jobs 2011-09-26 22:21:59 -05:00
Mike Primm
8fe802f114 Avoid trap when region data not loaded and processing visible/hidden
regions
2011-09-26 09:09:44 -05:00
Mike Primm
df81b096d7 Fix vines to use foliagecolor shading, fix global default handling for swampshaded 2011-09-25 23:23:17 -05:00
Mike Primm
658a4aba3f Add 'swampshaded' optional setting 2011-09-25 22:47:52 -05:00
Mike Primm
9b0faa1325 Add 1.9 swamp biome shading, workaround chunk snapshot biome bug 2011-09-25 22:35:53 -05:00
mikeprimm
336d4e7535 Fix missing data= attribute for lily pad 2011-09-23 15:16:18 -05:00
FrozenCow
fa2e80a916 Fixed styles to make marker-hovering work in Chrome. 2011-09-23 19:43:08 +02:00
Mike Primm
085e06eb43 Add support for 1.9 blocks and textures 2011-09-22 22:55:48 -05:00
Mike Primm
ad6f6f4316 Merge remote branch 'upstream/master' 2011-09-22 22:00:20 -05:00
Mike Primm
0704413829 Add support for saving/restoring of pending tile updates on server stops/start 2011-09-22 12:20:53 +08:00
Mike Primm
1548ae72d6 Add support for saving/restoring of pending tile updates on server stops/start 2011-09-21 23:18:23 -05:00
Mike Primm
0627e2675f Make redstone torches redder, fix jack-o-lantern orientation for 1.8 2011-09-22 02:07:41 +08:00
Mike Primm
9fae2440b8 Fix for chunk level tile invalidate (jagged map edge on HD chunk generate) 2011-09-20 13:30:07 +08:00
Mike Primm
da44b9b00b Fix sign models and textures 2011-09-19 13:36:05 -05:00
Mike Primm
dd81d8f989 Fix farmland textures 2011-09-19 12:43:28 -05:00
Mike Primm
25bf6806be Remove bogus warning message 2011-09-19 20:14:49 +08:00
Mike Primm
886248e115 Remove workaround for missing Bukkit biome data (fix integrated), add spawn point to fullrender seed list 2011-09-18 23:38:34 +08:00
Mike Primm
bc17045196 Workaround explosion in getSnapshot in Bukkit when biome data requested on nether in 1.8 Bukkit 2011-09-17 13:52:09 +08:00
Mike Primm
7cf9f2f1e4 Code temporary fix to workaround Bukkit 1.8 raw biome issue (pending accept of pull CraftBukkit 457) 2011-09-17 11:57:09 +08:00