Mike Primm
5ad8a3cd91
Fix missing candle texture mapping
2021-10-04 15:53:40 -05:00
Mike Primm
df2443a114
Bump to 3.2.1 SNAPSHOT to test hotfix
2021-10-04 14:58:39 -05:00
mikeprimm
faccb8d604
Merge pull request #3508 from JLyne/leaflet-fix
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Fix DynmapTileLayer sharing object instances
2021-10-04 14:51:58 -05:00
James Lyne
0630b2f15d
Fix DynmapTileLayer sharing object instances
2021-10-04 20:40:07 +01:00
Mike Primm
3a7a4a81e5
Prep for release (again)
2021-10-03 13:39:08 -05:00
Mike Primm
093464022b
Back to SNAPSHOT for now
2021-10-03 01:36:56 -05:00
Mike Primm
77525fda47
Fix rails for both pre 1.17 and 1.17
2021-10-03 01:29:47 -05:00
Mike Primm
6be523106d
Fix rail rendering
2021-10-03 00:32:07 -05:00
Mike Primm
e8f560e0b6
Add missing 1.17 blocks
2021-10-02 23:23:01 -05:00
Mike Primm
7f719bcead
Maintain order on mod support API
2021-10-02 19:31:46 -05:00
Mike Primm
cbfbfb4d58
Add newer ores to hideores support
2021-10-02 17:41:19 -05:00
Mike Primm
a3484d307d
Prep for 3.2 GA
2021-10-02 15:16:52 -05:00
mikeprimm
296186fba3
Merge pull request #3499 from SNDST00M/hotfix-selectworld-string
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Fix selectWorld typo when world is a string
2021-10-02 13:39:02 -05:00
mikeprimm
e8f9139db9
Merge pull request #3500 from inductor/fix_githubactions
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Fix GitHub Actions error
2021-10-02 13:38:25 -05:00
mikeprimm
b1be8e4626
Merge pull request #3501 from JLyne/fetchskins-fix
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Always run LoadPlayerImages task in the thread pool
2021-10-02 13:37:29 -05:00
James Lyne
404bc34e5f
Always run LoadPlayerImages task in the thread pool.
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Prevents the main thread being blocked if the mysql connection is lost etc, when fetchskins is disabled.
2021-10-01 13:44:29 +01:00
inductor
cab67511d4
modify gibberish.txt
2021-10-01 11:42:05 +09:00
inductor
8676a2794a
fix indent
2021-10-01 11:37:41 +09:00
inductor
8d156d1f9e
fix config
2021-10-01 11:35:06 +09:00
inductor
acb444af72
update spellcheck
2021-10-01 11:24:46 +09:00
SNDST00M: M.U.N.I.N
bb3d5e240c
Fix selectWorld typo when world is a string
2021-09-30 19:21:28 +01:00
mikeprimm
d24857ca64
Merge pull request #3490 from gmfamily/fix(radius)---gmfamily---process-radius-as-int-everywhere-( #3478 )
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fix(radius) - gmfamily - process radius as int everywhere (#3478 )
2021-09-20 13:01:19 -05:00
gmfamily
937b4e2a34
fix(radius) - gmfamily - process radius as int everywhere ( #3478 )
2021-09-18 19:47:46 +02:00
mikeprimm
56a683b4b3
Merge pull request #3477 from stormboomer/StormBoomer-Test1
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Add requested Feature to check for MySQL Connector
2021-09-07 22:08:06 -05:00
mikeprimm
991361c15e
Merge pull request #3480 from terinjokes/patches/set-sign-lines
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fix: explicitly set sign lines
2021-09-07 22:05:12 -05:00
mikeprimm
2eee8d4e2d
Merge pull request #3464 from Boothin/v3.0
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Add Essentials RGB hex parsing
2021-09-07 22:02:51 -05:00
mikeprimm
982b587a37
Merge pull request #3467 from JLyne/leaflet
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Update leaflet version (0.5.1 -> 1.7.1)
2021-09-07 22:01:52 -05:00
mikeprimm
74b92961d6
Merge pull request #3478 from FedUpWith-Tech/v3.0
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Change radius value of round area markers to int
2021-09-07 21:57:27 -05:00
Terin Stock
2e382ae160
fix: explicitly set sign lines
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Minecraft allows for plugins to retrieve the text of a newly created or
modified sign through the `SignChangeEvent.getLines()` method. In
vanilla, the lines returned can be mutated, however a
`SignChangeEvent.setLine(idx, text)` method exists.
PaperMC has internally switched most user-facing text to using the
Adventure Text components, to better support text styling and optimize
serializations. For backwards compatibility with most plugins, PaperMC
retains deprecated `getLines` and `setLine` methods by providing a
legacy serialization view of the Aventure components, however mutations
of the returned list are ignored.
This changeset calls `setLine` after all event listeners ran, allowing
PaperMC to preserve the sign mutations.
2021-08-29 21:53:54 -07:00
FedUpWith-Tech
0c001eea7c
Change radius value of round area markers to int
2021-08-29 10:42:29 -04:00
stormboomer
70c282ccd0
adding a function to check if a class exists, allows for better addition if other connector classes need to be checked in the future
2021-08-28 22:01:43 +02:00
stormboomer
0872a5bb35
Adds requested feature for #3432
2021-08-28 21:52:38 +02:00
Mike Primm
fa0e87d3c0
Add 'dynmap dumpmemory' command to dump RP image count, mem use
2021-08-27 18:40:53 -05:00
James Lyne
31938d530a
Fix player marker updating when players layer is hidden
2021-08-23 15:48:02 +01:00
James Lyne
ca9009e33f
Fix tile updating
2021-08-23 15:48:01 +01:00
James Lyne
94ecd3f495
Fix layer control
2021-08-23 15:48:00 +01:00
James Lyne
82119dc32d
Extend CustomMarker from L.Marker, add CustomIcon for icon handling
2021-08-23 15:47:58 +01:00
James Lyne
239f13326b
Projection fixes
2021-08-23 15:47:57 +01:00
James Lyne
d312f43e5c
Initial work, enough to get the map to display
2021-08-23 15:47:55 +01:00
James Lyne
37c6ca04d9
Update leaflet
2021-08-23 15:47:50 +01:00
Mike Primm
fc3fc5e18c
Back to SNAPSHOT
2021-08-23 00:52:18 -05:00
Mike Primm
f8d3428fa1
Bump to beta-3 for RC build
2021-08-22 19:53:23 -05:00
Jeff P
507dfcefc5
Add essentials RGB hex parsing
2021-08-22 00:11:39 -04:00
Mike Primm
809e45631c
Add support for experimental Caves and Caverns data pack
2021-08-21 18:03:07 -05:00
Mike Primm
feb29208a6
Drop code from PR #3443 - doesn't compile, so not tested
2021-08-21 13:02:26 -05:00
Mike Primm
41f2b2ef3d
Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0
2021-08-21 12:28:03 -05:00
Mike Primm
c5906166a1
Add handling for Y=negative
2021-08-21 12:27:01 -05:00
mikeprimm
fddba6a15f
Merge pull request #3443 from Boothin/v3.0
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Parse Essentials RGB Hexcode nickname colors
2021-08-21 10:59:59 -05:00
mikeprimm
9716a1ec61
Merge pull request #3450 from rlcurrall/php-code-format
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chore: run formatter tools against PHP code
2021-08-21 10:58:23 -05:00
mikeprimm
f29b431fbd
Merge pull request #3460 from webbukkit/No-Reload
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Remove Broken Dynmap reload command
2021-08-21 10:49:26 -05:00