A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
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mikeprimm 20028096c7 Merge pull request #266 from mikeprimm/hdrender
Add configuration.txt.sample-hd as sample of HD render with existing defa
2011-07-10 12:44:26 -07:00
colorschemes Add sticky piston block, too 2011-07-03 11:28:09 -05:00
src/main Add configuration.txt.sample-hd as sample of HD render with existing default map structure 2011-07-10 14:42:36 -05:00
tools Added formatting profile which is used for Dynmap. This should look a lot like the profile used in Bukkit. 2011-05-13 10:48:37 +02:00
web Fix marker/player world-to-map coordinate transform in hdmap.js 2011-07-09 18:04:42 -05:00
.gitignore Added ignores. 2011-01-25 22:56:35 +01:00
build_parameters.xml Added seperate file for ant build parameters. 2011-01-05 21:17:27 +01:00
build.xml Removed web from jar. 2011-01-18 20:54:32 +01:00
configuration.txt Add better URI path normalization, option to allow symlinks in web 2011-06-29 13:40:02 -05:00
configuration.txt.sample-hd Add configuration.txt.sample-hd as sample of HD render with existing default map structure 2011-07-10 14:42:36 -05:00
lightings.txt Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
permissions.txt Less config checks in loop, added newline at EOF 2011-04-11 23:57:10 +02:00
perspectives.txt Refactor HDMap configuration - add shaders, perspectives 2011-07-08 22:40:40 -05:00
pom.xml Changed version to 0.20. 2011-07-05 09:59:17 +02:00
shaders.txt Add HD cave shader 2011-07-09 02:19:56 -05:00