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A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
7a2b1598eb
- map-markerpath is now map-signspath (YOU MUST SET THIS TO YOUR CURRENT FILE IF YOU HAVE ONE) - Commands have been renamed to: /addsign, /removesign, /listsigns, /tpsign (Update groups.txt if required) - New map-showmarkers server.property (comma separated list of options spawn,homes,warps,signs,players or you can set it to all or none; yes, can even hide players but still show warps, spawns, etc...) - map-showmarkers directly affects what output via the "up" directory so what you include in your options is included in the data, and ultimately the map - Internally, signs are now Warp based so no longer owner based - index.html updated to add divs around checkboxes - map.js updated to consolidate both players and markers into a single if statement - checkboxes dynamically show/hide from the map based on the number of items on the map (will hide if there are none, especially based on map-showmarkers) - Player list shows/hides based on number of players (or map-showmarkers setting) |
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dist | ||
doc | ||
misc | ||
web | ||
build.bat | ||
build.sh | ||
Cache.java | ||
clean.bat | ||
clean.sh | ||
colors.txt | ||
DMFlatFileSource.java | ||
DMMySQLSource.java | ||
map.java | ||
MapListener.java | ||
MapManager.java | ||
MapTile.java | ||
readme.txt | ||
TileUpdate.java | ||
WebServer.java | ||
WebServerRequest.java |
Commands -------------------------------------------------- /map_wait [wait] - set wait between tile renders (ms) /map_stat - query number of tiles in render queue /map_regen - regenerate entire map (currently buggy) /map_debug - send map debugging messages /map_nodebug - disable map debugging messages /map_regenzoom - regenerates zoom-out tiles /addsign [name] - adds a named sign to the map /removesign [name] - removes a named sign to the map /listsigns - list all named signs /tpsign [name] - teleport to a named sign server.properties -------------------------------------------------- map-colorsetpath - point to colors.txt map-tilepath - point to web/tiles folder map-signspath - point to signs.txt file (do not need to create the file, one will be created when you create a sign) map-serverport - the port the web server runs on (default is 8123) map-showmarkers - a list of which markers to show on the map, comma separated if multiple (spawn, homes, warps, signs, players, all, none)