mirror of
https://github.com/webbukkit/dynmap.git
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7a2b1598eb
- map-markerpath is now map-signspath (YOU MUST SET THIS TO YOUR CURRENT FILE IF YOU HAVE ONE) - Commands have been renamed to: /addsign, /removesign, /listsigns, /tpsign (Update groups.txt if required) - New map-showmarkers server.property (comma separated list of options spawn,homes,warps,signs,players or you can set it to all or none; yes, can even hide players but still show warps, spawns, etc...) - map-showmarkers directly affects what output via the "up" directory so what you include in your options is included in the data, and ultimately the map - Internally, signs are now Warp based so no longer owner based - index.html updated to add divs around checkboxes - map.js updated to consolidate both players and markers into a single if statement - checkboxes dynamically show/hide from the map based on the number of items on the map (will hide if there are none, especially based on map-showmarkers) - Player list shows/hides based on number of players (or map-showmarkers setting) |
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.. | ||
tiles | ||
up | ||
follow_off.png | ||
follow_on.png | ||
home.png | ||
index.html | ||
list_off.png | ||
list_on.png | ||
map.js | ||
player.png | ||
readme.txt | ||
sign.png | ||
spawn.png | ||
style.css | ||
warp.png |
Update map.js and set tileUrl and updateUrl