dynmap/bukkit-helper/src/main/java/org/dynmap/bukkit/helper/AbstractMapChunkCache.java

1115 lines
40 KiB
Java

package org.dynmap.bukkit.helper;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.ListIterator;
import java.util.Map;
import org.bukkit.World;
import org.bukkit.Chunk;
import org.bukkit.block.Biome;
import org.bukkit.ChunkSnapshot;
import org.dynmap.DynmapChunk;
import org.dynmap.DynmapCore;
import org.dynmap.DynmapWorld;
import org.dynmap.Log;
import org.dynmap.bukkit.helper.SnapshotCache.SnapshotRec;
import org.dynmap.common.BiomeMap;
import org.dynmap.hdmap.HDBlockModels;
import org.dynmap.renderer.DynmapBlockState;
import org.dynmap.renderer.RenderPatchFactory;
import org.dynmap.utils.DynIntHashMap;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.MapIterator;
import org.dynmap.utils.BlockStep;
import org.dynmap.utils.VisibilityLimit;
/**
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
*/
public abstract class AbstractMapChunkCache extends MapChunkCache {
// Reduced interface for snapshots
public interface Snapshot {
public DynmapBlockState getBlockType(int x, int y, int z);
public int getBlockSkyLight(int x, int y, int z);
public int getBlockEmittedLight(int x, int y, int z);
public int getHighestBlockYAt(int x, int z);
public Biome getBiome(int x, int z);
public boolean isSectionEmpty(int sy);
public Object[] getBiomeBaseFromSnapshot();
}
private static boolean init = false;
protected World w;
protected DynmapWorld dw;
private int nsect;
private int sectoff;
protected List<DynmapChunk> chunks;
protected ListIterator<DynmapChunk> iterator;
protected int x_min;
private int x_max;
protected int z_min;
private int z_max;
protected int x_dim;
protected boolean biome;
protected boolean biomeraw;
protected boolean highesty;
protected boolean blockdata;
protected HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
protected List<VisibilityLimit> visible_limits = null;
protected List<VisibilityLimit> hidden_limits = null;
protected boolean isempty = true;
private int snapcnt;
protected Snapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
protected DynIntHashMap[] snaptile;
private byte[][] sameneighborbiomecnt;
private BiomeMap[][] biomemap;
private boolean[][] isSectionNotEmpty; /* Indexed by snapshot index, then by section index */
protected long[] inhabitedTicks; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
private static final BiomeMap[] nullBiomeMap = { BiomeMap.NULL };
private static final BlockStep unstep[] = { BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS };
private static BiomeMap[] biome_to_bmap;
private static Biome[] biome_by_id;
protected static final int getIndexInChunk(int cx, int cy, int cz) {
return (cy << 8) | (cz << 4) | cx;
}
/**
* Iterator for traversing map chunk cache (base is for non-snapshot)
*/
public class BasetMapIterator implements MapIterator {
@SuppressWarnings("unused")
private int x, y, z, chunkindex, bx, bz, off;
private Snapshot snap;
private BlockStep laststep;
private DynmapBlockState type = null;
private final int worldheight;
private final int ymin;
private final int sealevel;
private final int x_base;
private final int z_base;
BasetMapIterator(int x0, int y0, int z0) {
x_base = x_min << 4;
z_base = z_min << 4;
if(biome)
biomePrep();
initialize(x0, y0, z0);
worldheight = w.getMaxHeight();
ymin = dw.minY;
sealevel = dw.sealevel;
}
@Override
public final void initialize(int x0, int y0, int z0) {
this.x = x0;
this.y = y0;
this.z = z0;
this.chunkindex = ((x >> 4) - x_min) + (((z >> 4) - z_min) * x_dim);
this.bx = x & 0xF;
this.bz = z & 0xF;
this.off = bx + (bz << 4);
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
laststep = BlockStep.Y_MINUS;
if((y >= ymin) && (y < worldheight))
type = null;
else
type = DynmapBlockState.AIR;
}
@Override
public final DynmapBlockState getBlockType() {
if (type == null) {
type = snap.getBlockType(bx, y, bz);
}
return type;
}
@Override
public int getBlockSkyLight() {
try {
return snap.getBlockSkyLight(bx, y, bz);
} catch (ArrayIndexOutOfBoundsException | IllegalArgumentException x) {
}
return 15;
}
@Override
public final int getBlockEmittedLight() {
try {
return snap.getBlockEmittedLight(bx, y, bz);
} catch (ArrayIndexOutOfBoundsException | IllegalArgumentException x) {
}
return 0;
}
@Override
/**
* Get block sky and emitted light, relative to current coordinate
* @return (emitted light * 256) + sky light
*/
public final int getBlockLight(BlockStep step) {
int emit = 0, sky = 15;
if (step.yoff != 0) { // Y coord - snap is valid already
int ny = y + step.yoff;
emit = snap.getBlockEmittedLight(bx, ny, bz);
sky = snap.getBlockSkyLight(bx, ny, bz);
}
else {
int nx = x + step.xoff;
int nz = z + step.zoff;
int nchunkindex = ((nx >> 4) - x_min) + (((nz >> 4) - z_min) * x_dim);
if ((nchunkindex < snapcnt) && (nchunkindex >= 0)) {
emit = snaparray[nchunkindex].getBlockEmittedLight(nx & 0xF, y, nz & 0xF);
sky = snaparray[nchunkindex].getBlockSkyLight(nx & 0xF, y, nz & 0xF);
}
}
return (emit << 8) + sky;
}
@Override
/**
* Get block sky and emitted light, relative to current coordinate
* @return (emitted light * 256) + sky light
*/
public final int getBlockLight(int xoff, int yoff, int zoff) {
int emit = 0, sky = 15;
int nx = x + xoff;
int ny = y + yoff;
int nz = z + zoff;
int nchunkindex = ((nx >> 4) - x_min) + (((nz >> 4) - z_min) * x_dim);
if ((nchunkindex < snapcnt) && (nchunkindex >= 0)) {
emit = snaparray[nchunkindex].getBlockEmittedLight(nx & 0xF, ny, nz & 0xF);
sky = snaparray[nchunkindex].getBlockSkyLight(nx & 0xF, ny, nz & 0xF);
}
return (emit << 8) + sky;
}
private void biomePrep() {
if(sameneighborbiomecnt != null)
return;
int x_size = x_dim << 4;
int z_size = (z_max - z_min + 1) << 4;
sameneighborbiomecnt = new byte[x_size][];
biomemap = new BiomeMap[x_size][];
for(int i = 0; i < x_size; i++) {
sameneighborbiomecnt[i] = new byte[z_size];
biomemap[i] = new BiomeMap[z_size];
}
Snapshot last_css = null;
Object[] biomebase = null;
for(int i = 0; i < x_size; i++) {
for(int j = 0; j < z_size; j++) {
BiomeMap bm;
if (j == 0) {
initialize(i + x_base, 64, z_base);
}
else {
stepPosition(BlockStep.Z_PLUS);
}
if (last_css != snap) {
if ((snap instanceof EmptyChunk) || (snap instanceof PlainChunk)) {
biomebase = nullBiomeMap;
}
else {
biomebase = snap.getBiomeBaseFromSnapshot();
}
last_css = snap;
}
if (biomebase == nullBiomeMap) {
bm = BiomeMap.NULL;
}
else if(biomebase != null) {
bm = BiomeMap.byBiomeID(BukkitVersionHelper.helper.getBiomeBaseID(biomebase[bz << 4 | bx]));
}
else {
Biome bb = snap.getBiome(bx, bz);
if(bb == null)
bm = BiomeMap.NULL;
else
bm = biome_to_bmap[bb.ordinal()];
}
biomemap[i][j] = bm;
int cnt = 0;
if(i > 0) {
if(bm == biomemap[i-1][j]) { /* Same as one to left */
cnt++;
sameneighborbiomecnt[i-1][j]++;
}
if((j > 0) && (bm == biomemap[i-1][j-1])) {
cnt++;
sameneighborbiomecnt[i-1][j-1]++;
}
if((j < (z_size-1)) && (bm == biomemap[i-1][j+1])) {
cnt++;
sameneighborbiomecnt[i-1][j+1]++;
}
}
if((j > 0) && (biomemap[i][j] == biomemap[i][j-1])) { /* Same as one to above */
cnt++;
sameneighborbiomecnt[i][j-1]++;
}
sameneighborbiomecnt[i][j] = (byte)cnt;
}
}
}
@Override
public final BiomeMap getBiome() {
try {
return biomemap[x - x_base][z - z_base];
} catch (Exception ex) {
return BiomeMap.NULL;
}
}
@Override
public final int getSmoothGrassColorMultiplier(int[] colormap) {
int mult = 0xFFFFFF;
try {
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
mult = bm.getModifiedGrassMultiplier(colormap[bm.biomeLookup()]);
}
else {
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for(int xoff = -1; xoff < 2; xoff++) {
for(int zoff = -1; zoff < 2; zoff++) {
bm = biomemap[rx+xoff][rz+zoff];
int rmult = bm.getModifiedGrassMultiplier(colormap[bm.biomeLookup()]);
raccum += (rmult >> 16) & 0xFF;
gaccum += (rmult >> 8) & 0xFF;
baccum += rmult & 0xFF;
}
}
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
} catch (Exception x) {
mult = 0xFFFFFF;
}
return mult;
}
@Override
public final int getSmoothFoliageColorMultiplier(int[] colormap) {
int mult = 0xFFFFFF;
try {
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
mult = bm.getModifiedFoliageMultiplier(colormap[bm.biomeLookup()]);
}
else {
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for(int xoff = -1; xoff < 2; xoff++) {
for(int zoff = -1; zoff < 2; zoff++) {
bm = biomemap[rx+xoff][rz+zoff];
int rmult = bm.getModifiedFoliageMultiplier(colormap[bm.biomeLookup()]);
raccum += (rmult >> 16) & 0xFF;
gaccum += (rmult >> 8) & 0xFF;
baccum += rmult & 0xFF;
}
}
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
} catch (Exception x) {
mult = 0xFFFFFF;
}
return mult;
}
@Override
public final int getSmoothColorMultiplier(int[] colormap, int[] swampmap) {
int mult = 0xFFFFFF;
try {
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
if(bm == BiomeMap.SWAMPLAND) {
mult = swampmap[bm.biomeLookup()];
}
else {
mult = colormap[bm.biomeLookup()];
}
}
else {
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for(int xoff = -1; xoff < 2; xoff++) {
for(int zoff = -1; zoff < 2; zoff++) {
bm = biomemap[rx+xoff][rz+zoff];
int rmult;
if(bm == BiomeMap.SWAMPLAND) {
rmult = swampmap[bm.biomeLookup()];
}
else {
rmult = colormap[bm.biomeLookup()];
}
raccum += (rmult >> 16) & 0xFF;
gaccum += (rmult >> 8) & 0xFF;
baccum += rmult & 0xFF;
}
}
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
} catch (Exception x) {
mult = 0xFFFFFF;
}
return mult;
}
@Override
public final int getSmoothWaterColorMultiplier() {
try {
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
return bm.getWaterColorMult();
}
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for(int xoff = -1; xoff < 2; xoff++) {
for(int zoff = -1; zoff < 2; zoff++) {
bm = biomemap[rx+xoff][rz+zoff];
int mult = bm.getWaterColorMult();
raccum += (mult >> 16) & 0xFF;
gaccum += (mult >> 8) & 0xFF;
baccum += mult & 0xFF;
}
}
return ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
} catch (Exception x) {
return 0xFFFFFF;
}
}
@Override
public final int getSmoothWaterColorMultiplier(int[] colormap) {
int mult = 0xFFFFFF;
try {
int rx = x - x_base;
int rz = z - z_base;
BiomeMap bm = biomemap[rx][rz];
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
mult = colormap[bm.biomeLookup()];
}
else {
int raccum = 0;
int gaccum = 0;
int baccum = 0;
for(int xoff = -1; xoff < 2; xoff++) {
for(int zoff = -1; zoff < 2; zoff++) {
bm = biomemap[rx+xoff][rz+zoff];
int rmult = colormap[bm.biomeLookup()];
raccum += (rmult >> 16) & 0xFF;
gaccum += (rmult >> 8) & 0xFF;
baccum += rmult & 0xFF;
}
}
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
}
} catch (Exception x) {
Log.warning("Water colormult exception", x);
mult = 0xFFFFFF;
}
return mult;
}
/**
* Step current position in given direction
*/
@Override
public final void stepPosition(BlockStep step) {
type = null;
switch(step.ordinal()) {
case 0:
x++;
bx++;
off++;
if(bx == 16) { /* Next chunk? */
bx = 0;
off -= 16;
chunkindex++;
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
}
break;
case 1:
y++;
if(y >= worldheight) {
type = DynmapBlockState.AIR;
}
break;
case 2:
z++;
bz++;
off+=16;
if(bz == 16) { /* Next chunk? */
bz = 0;
off -= 256;
chunkindex += x_dim;
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
}
break;
case 3:
x--;
bx--;
off--;
if(bx == -1) { /* Next chunk? */
bx = 15;
off += 16;
chunkindex--;
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
}
break;
case 4:
y--;
if(y < ymin) {
type = DynmapBlockState.AIR;
}
break;
case 5:
z--;
bz--;
off-=16;
if(bz == -1) { /* Next chunk? */
bz = 15;
off += 256;
chunkindex -= x_dim;
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
snap = EMPTY;
}
else {
snap = snaparray[chunkindex];
}
}
break;
}
laststep = step;
}
/**
* Unstep current position to previous position
*/
@Override
public BlockStep unstepPosition() {
BlockStep ls = laststep;
stepPosition(unstep[ls.ordinal()]);
return ls;
}
/**
* Unstep current position in oppisite director of given step
*/
@Override
public void unstepPosition(BlockStep s) {
stepPosition(unstep[s.ordinal()]);
}
@Override
public final void setY(int y) {
if(y > this.y)
laststep = BlockStep.Y_PLUS;
else
laststep = BlockStep.Y_MINUS;
this.y = y;
if((y < ymin) || (y >= worldheight)) {
type = DynmapBlockState.AIR;
}
else {
type = null;
}
}
@Override
public final int getX() {
return x;
}
@Override
public final int getY() {
return y;
}
@Override
public final int getZ() {
return z;
}
@Override
public final DynmapBlockState getBlockTypeAt(BlockStep s) {
if(s == BlockStep.Y_MINUS) {
if(y > ymin)
return snap.getBlockType(bx, y-1, bz);
}
else if(s == BlockStep.Y_PLUS) {
if(y < (worldheight-1))
return snap.getBlockType(bx, y+1, bz);
}
else {
BlockStep ls = laststep;
stepPosition(s);
DynmapBlockState tid = snap.getBlockType(bx, y, bz);
unstepPosition();
laststep = ls;
return tid;
}
return DynmapBlockState.AIR;
}
@Override
public BlockStep getLastStep() {
return laststep;
}
@Override
public int getWorldHeight() {
return worldheight;
}
@Override
public int getWorldYMin() {
return ymin;
}
@Override
public int getWorldSeaLevel() {
return sealevel;
}
@Override
public long getBlockKey() {
return (((chunkindex * (worldheight - ymin)) + (y - ymin)) << 8) | (bx << 4) | bz;
}
@Override
public RenderPatchFactory getPatchFactory() {
return HDBlockModels.getPatchDefinitionFactory();
}
@Override
public Object getBlockTileEntityField(String fieldId) {
try {
int idx = getIndexInChunk(bx,y,bz);
Object[] vals = (Object[])snaptile[chunkindex].get(idx);
for (int i = 0; i < vals.length; i += 2) {
if (vals[i].equals(fieldId)) {
return vals[i+1];
}
}
} catch (Exception x) {
}
return null;
}
@Override
public DynmapBlockState getBlockTypeAt(int xoff, int yoff, int zoff) {
int xx = this.x + xoff;
int yy = this.y + yoff;
int zz = this.z + zoff;
int idx = ((xx >> 4) - x_min) + (((zz >> 4) - z_min) * x_dim);
try {
return snaparray[idx].getBlockType(xx & 0xF, yy, zz & 0xF);
} catch (Exception x) {
return DynmapBlockState.AIR;
}
}
@Override
public Object getBlockTileEntityFieldAt(String fieldId, int xoff,
int yoff, int zoff) {
return null;
}
@Override
public long getInhabitedTicks() {
try {
return inhabitedTicks[chunkindex];
} catch (Exception x) {
return 0;
}
}
@Override
public int getDataVersion() {
return 0;
}
@Override
public String getChunkStatus() {
return null;
}
}
// Special iterator for END : forces skylight to 15
private class OurEndMapIterator extends BasetMapIterator {
OurEndMapIterator(int x0, int y0, int z0) {
super(x0, y0, z0);
}
@Override
public final int getBlockSkyLight() {
return 15;
}
}
/**
* Chunk cache for representing unloaded chunk (or air)
*/
private static class EmptyChunk implements Snapshot {
public final DynmapBlockState getBlockType(int x, int y, int z) {
return DynmapBlockState.AIR;
}
@Override
public final int getBlockSkyLight(int x, int y, int z) {
return 15;
}
@Override
public final int getBlockEmittedLight(int x, int y, int z) {
return 0;
}
@Override
public final int getHighestBlockYAt(int x, int z) {
return 0;
}
@Override
public Biome getBiome(int x, int z) {
return null;
}
@Override
public boolean isSectionEmpty(int sy) {
return true;
}
@Override
public Object[] getBiomeBaseFromSnapshot() {
return new Object[256];
}
}
/**
* Chunk cache for representing generic stone chunk
*/
private static class PlainChunk implements Snapshot {
private DynmapBlockState fill;
PlainChunk(String blockname) { this.fill = DynmapBlockState.getBaseStateByName(blockname); }
@Override
public final DynmapBlockState getBlockType(int x, int y, int z) {
return (y < 64) ? fill : DynmapBlockState.AIR;
}
@Override
public Biome getBiome(int x, int z) { return null; }
@Override
public final int getBlockSkyLight(int x, int y, int z) {
if(y < 64)
return 0;
return 15;
}
@Override
public final int getBlockEmittedLight(int x, int y, int z) {
return 0;
}
@Override
public final int getHighestBlockYAt(int x, int z) {
return 64;
}
@Override
public boolean isSectionEmpty(int sy) {
return (sy >= 4);
}
@Override
public Object[] getBiomeBaseFromSnapshot() {
return new Object[256];
}
}
// Well known choices for hidden/empty chunks
protected static final EmptyChunk EMPTY = new EmptyChunk();
protected static final PlainChunk STONE = new PlainChunk(DynmapBlockState.STONE_BLOCK);
protected static final PlainChunk OCEAN = new PlainChunk(DynmapBlockState.WATER_BLOCK);
/**
* Construct empty cache
*/
public AbstractMapChunkCache() {
if(!init) {
init = true;
}
}
public void setChunks(BukkitWorld dw, List<DynmapChunk> chunks) {
this.dw = dw;
this.w = dw.getWorld();
if(this.w == null) {
this.chunks = new ArrayList<DynmapChunk>();
}
nsect = (dw.worldheight - dw.minY) >> 4;
sectoff = (-dw.minY) >> 4;
this.chunks = chunks;
/* Compute range */
if(chunks.size() == 0) {
this.x_min = 0;
this.x_max = 0;
this.z_min = 0;
this.z_max = 0;
x_dim = 1;
}
else {
x_min = x_max = chunks.get(0).x;
z_min = z_max = chunks.get(0).z;
for(DynmapChunk c : chunks) {
if(c.x > x_max)
x_max = c.x;
if(c.x < x_min)
x_min = c.x;
if(c.z > z_max)
z_max = c.z;
if(c.z < z_min)
z_min = c.z;
}
x_dim = x_max - x_min + 1;
}
snapcnt = x_dim * (z_max-z_min+1);
snaparray = new Snapshot[snapcnt];
inhabitedTicks = new long[snapcnt];
snaptile = new DynIntHashMap[snapcnt];
isSectionNotEmpty = new boolean[snapcnt][];
}
public abstract Snapshot wrapChunkSnapshot(ChunkSnapshot css);
// Load chunk snapshots
public int loadChunks(int max_to_load) {
if(dw.isLoaded() == false)
return 0;
Object queue = BukkitVersionHelper.helper.getUnloadQueue(w);
int cnt = 0;
if(iterator == null)
iterator = chunks.listIterator();
DynmapCore.setIgnoreChunkLoads(true);
//boolean isnormral = w.getEnvironment() == Environment.NORMAL;
// Load the required chunks.
while((cnt < max_to_load) && iterator.hasNext()) {
long startTime = System.nanoTime();
DynmapChunk chunk = iterator.next();
boolean vis = true;
if(visible_limits != null) {
vis = false;
for(VisibilityLimit limit : visible_limits) {
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
vis = true;
break;
}
}
}
if(vis && (hidden_limits != null)) {
for(VisibilityLimit limit : hidden_limits) {
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
vis = false;
break;
}
}
}
/* Check if cached chunk snapshot found */
Snapshot ss = null;
long inhabited_ticks = 0;
DynIntHashMap tileData = null;
SnapshotRec ssr = SnapshotCache.sscache.getSnapshot(dw.getName(), chunk.x, chunk.z, blockdata, biome, biomeraw, highesty);
if(ssr != null) {
inhabited_ticks = ssr.inhabitedTicks;
if(!vis) {
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
ss = STONE;
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
ss = OCEAN;
else
ss = EMPTY;
}
else {
ss = ssr.ss;
}
int idx = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
snaparray[idx] = ss;
snaptile[idx] = ssr.tileData;
inhabitedTicks[idx] = inhabited_ticks;
endChunkLoad(startTime, ChunkStats.CACHED_SNAPSHOT_HIT);
continue;
}
boolean wasLoaded = w.isChunkLoaded(chunk.x, chunk.z);
boolean didload = false;
boolean isunloadpending = false;
if (queue != null) {
isunloadpending = BukkitVersionHelper.helper.isInUnloadQueue(queue, chunk.x, chunk.z);
}
if (isunloadpending) { /* Workaround: can't be pending if not loaded */
wasLoaded = true;
}
try {
didload = loadChunkNoGenerate(w, chunk.x, chunk.z);
} catch (Throwable t) { /* Catch chunk error from Bukkit */
Log.warning("Bukkit error loading chunk " + chunk.x + "," + chunk.z + " on " + w.getName());
if(!wasLoaded) { /* If wasn't loaded, we loaded it if it now is */
didload = w.isChunkLoaded(chunk.x, chunk.z);
}
}
/* If it did load, make cache of it */
if(didload) {
tileData = new DynIntHashMap();
Chunk c = w.getChunkAt(chunk.x, chunk.z); /* Get the chunk */
/* Get inhabited ticks count */
inhabited_ticks = BukkitVersionHelper.helper.getInhabitedTicks(c);
if(!vis) {
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
ss = STONE;
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
ss = OCEAN;
else
ss = EMPTY;
}
else {
ChunkSnapshot css;
if(blockdata || highesty) {
css = c.getChunkSnapshot(highesty, biome, biomeraw);
ss = wrapChunkSnapshot(css);
/* Get tile entity data */
List<Object> vals = new ArrayList<Object>();
Map<?,?> tileents = BukkitVersionHelper.helper.getTileEntitiesForChunk(c);
for(Object t : tileents.values()) {
int te_x = BukkitVersionHelper.helper.getTileEntityX(t);
int te_y = BukkitVersionHelper.helper.getTileEntityY(t);
int te_z = BukkitVersionHelper.helper.getTileEntityZ(t);
int cx = te_x & 0xF;
int cz = te_z & 0xF;
String[] te_fields = HDBlockModels.getTileEntityFieldsNeeded(ss.getBlockType(cx, te_y, cz));
if(te_fields != null) {
Object nbtcompound = BukkitVersionHelper.helper.readTileEntityNBT(t);
vals.clear();
for(String id: te_fields) {
Object val = BukkitVersionHelper.helper.getFieldValue(nbtcompound, id);
if(val != null) {
vals.add(id);
vals.add(val);
}
}
if(vals.size() > 0) {
Object[] vlist = vals.toArray(new Object[vals.size()]);
tileData.put(getIndexInChunk(cx,te_y,cz), vlist);
}
}
}
}
else {
css = w.getEmptyChunkSnapshot(chunk.x, chunk.z, biome, biomeraw);
ss = wrapChunkSnapshot(css);
}
if(ss != null) {
ssr = new SnapshotRec();
ssr.ss = ss;
ssr.inhabitedTicks = inhabited_ticks;
ssr.tileData = tileData;
SnapshotCache.sscache.putSnapshot(dw.getName(), chunk.x, chunk.z, ssr, blockdata, biome, biomeraw, highesty);
}
}
int chunkIndex = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
snaparray[chunkIndex] = ss;
snaptile[chunkIndex] = tileData;
inhabitedTicks[chunkIndex] = inhabited_ticks;
/* If wasn't loaded before, we need to do unload */
if (!wasLoaded) {
/* Since we only remember ones we loaded, and we're synchronous, no player has
* moved, so it must be safe (also prevent chunk leak, which appears to happen
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
* while the actual in-use chunk area for a player where the chunks are managed
* by the MC base server is 21x21 (or about a 160 block radius).
* Also, if we did generate it, need to save it */
if (w.isChunkInUse(chunk.x, chunk.z) == false) {
if (BukkitVersionHelper.helper.isUnloadChunkBroken()) {
// Give up on broken unloadChunk API - lets see if this works
w.unloadChunkRequest(chunk.x, chunk.z);
}
else {
BukkitVersionHelper.helper.unloadChunkNoSave(w, c, chunk.x, chunk.z);
}
}
endChunkLoad(startTime, ChunkStats.UNLOADED_CHUNKS);
}
else if (isunloadpending) { /* Else, if loaded and unload is pending */
if (w.isChunkInUse(chunk.x, chunk.z) == false) {
w.unloadChunkRequest(chunk.x, chunk.z); /* Request new unload */
}
endChunkLoad(startTime, ChunkStats.LOADED_CHUNKS);
}
else {
endChunkLoad(startTime, ChunkStats.LOADED_CHUNKS);
}
}
else {
endChunkLoad(startTime, ChunkStats.UNGENERATED_CHUNKS);
}
cnt++;
}
DynmapCore.setIgnoreChunkLoads(false);
if(iterator.hasNext() == false) { /* If we're done */
isempty = true;
/* Fill missing chunks with empty dummy chunk */
for(int i = 0; i < snaparray.length; i++) {
if(snaparray[i] == null)
snaparray[i] = EMPTY;
else if(snaparray[i] != EMPTY)
isempty = false;
}
}
return cnt;
}
/**
* Test if done loading
*/
public boolean isDoneLoading() {
if(dw.isLoaded() == false) {
isempty = true;
unloadChunks();
return true;
}
if(iterator != null)
return !iterator.hasNext();
return false;
}
/**
* Test if all empty blocks
*/
public boolean isEmpty() {
return isempty;
}
/**
* Unload chunks
*/
public void unloadChunks() {
if(snaparray != null) {
for(int i = 0; i < snaparray.length; i++) {
snaparray[i] = null;
}
snaparray = null;
inhabitedTicks = null;
}
}
private void initSectionData(int idx) {
isSectionNotEmpty[idx] = new boolean[nsect + 1];
if(snaparray[idx] != EMPTY) {
for(int i = 0; i < nsect; i++) {
if(snaparray[idx].isSectionEmpty(i - sectoff) == false) {
isSectionNotEmpty[idx][i] = true;
}
}
}
}
public boolean isEmptySection(int sx, int sy, int sz) {
int idx = (sx - x_min) + (sz - z_min) * x_dim;
boolean[] flags = isSectionNotEmpty[idx];
if(flags == null) {
initSectionData(idx);
flags = isSectionNotEmpty[idx];
}
return !flags[sy + sectoff];
}
/**
* Get cache iterator
*/
public MapIterator getIterator(int x, int y, int z) {
if(w.getEnvironment().toString().equals("THE_END"))
return new OurEndMapIterator(x, y, z);
return new BasetMapIterator(x, y, z);
}
/**
* Set hidden chunk style (default is FILL_AIR)
*/
public void setHiddenFillStyle(HiddenChunkStyle style) {
this.hidestyle = style;
}
/**
* Add visible area limit - can be called more than once
* Needs to be set before chunks are loaded
* Coordinates are block coordinates
*/
public void setVisibleRange(VisibilityLimit lim) {
if(visible_limits == null)
visible_limits = new ArrayList<VisibilityLimit>();
visible_limits.add(lim);
}
/**
* Add hidden area limit - can be called more than once
* Needs to be set before chunks are loaded
* Coordinates are block coordinates
*/
public void setHiddenRange(VisibilityLimit lim) {
if(hidden_limits == null)
hidden_limits = new ArrayList<VisibilityLimit>();
hidden_limits.add(lim);
}
@Override
public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome) {
this.biome = biome;
this.biomeraw = rawbiome;
this.highesty = highestblocky;
this.blockdata = blockdata;
return true;
}
@Override
public DynmapWorld getWorld() {
return dw;
}
public boolean loadChunkNoGenerate(World w, int x, int z) {
return w.loadChunk(x, z, false);
}
public static Biome getBiomeByID(int id) {
if ((id >= 0) && (id < biome_by_id.length)) {
return biome_by_id[id];
}
return Biome.PLAINS;
}
static {
Biome[] b = Biome.values();
BiomeMap[] bm = BiomeMap.values();
biome_to_bmap = new BiomeMap[1024];
biome_by_id = new Biome[1024];
Arrays.fill(biome_by_id, Biome.PLAINS);
for(int i = 0; i < biome_to_bmap.length; i++) {
biome_to_bmap[i] = BiomeMap.NULL;
}
for(int i = 0; i < b.length; i++) {
String bs = b[i].toString();
for(int j = 0; j < bm.length; j++) {
if(bm[j].toString().equals(bs)) {
biome_to_bmap[b[i].ordinal()] = bm[j];
biome_by_id[j] = b[i];
break;
}
}
}
}
}