mirror of https://github.com/webbukkit/dynmap.git
1115 lines
40 KiB
Java
1115 lines
40 KiB
Java
package org.dynmap.bukkit.helper;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.Arrays;
|
|
import java.util.List;
|
|
import java.util.ListIterator;
|
|
import java.util.Map;
|
|
|
|
import org.bukkit.World;
|
|
import org.bukkit.Chunk;
|
|
import org.bukkit.block.Biome;
|
|
import org.bukkit.ChunkSnapshot;
|
|
import org.dynmap.DynmapChunk;
|
|
import org.dynmap.DynmapCore;
|
|
import org.dynmap.DynmapWorld;
|
|
import org.dynmap.Log;
|
|
import org.dynmap.bukkit.helper.SnapshotCache.SnapshotRec;
|
|
import org.dynmap.common.BiomeMap;
|
|
import org.dynmap.hdmap.HDBlockModels;
|
|
import org.dynmap.renderer.DynmapBlockState;
|
|
import org.dynmap.renderer.RenderPatchFactory;
|
|
import org.dynmap.utils.DynIntHashMap;
|
|
import org.dynmap.utils.MapChunkCache;
|
|
import org.dynmap.utils.MapIterator;
|
|
import org.dynmap.utils.BlockStep;
|
|
import org.dynmap.utils.VisibilityLimit;
|
|
|
|
/**
|
|
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
|
|
*/
|
|
public abstract class AbstractMapChunkCache extends MapChunkCache {
|
|
// Reduced interface for snapshots
|
|
public interface Snapshot {
|
|
public DynmapBlockState getBlockType(int x, int y, int z);
|
|
public int getBlockSkyLight(int x, int y, int z);
|
|
public int getBlockEmittedLight(int x, int y, int z);
|
|
public int getHighestBlockYAt(int x, int z);
|
|
public Biome getBiome(int x, int z);
|
|
public boolean isSectionEmpty(int sy);
|
|
public Object[] getBiomeBaseFromSnapshot();
|
|
}
|
|
|
|
private static boolean init = false;
|
|
|
|
protected World w;
|
|
protected DynmapWorld dw;
|
|
private int nsect;
|
|
private int sectoff;
|
|
protected List<DynmapChunk> chunks;
|
|
protected ListIterator<DynmapChunk> iterator;
|
|
protected int x_min;
|
|
|
|
private int x_max;
|
|
|
|
protected int z_min;
|
|
|
|
private int z_max;
|
|
protected int x_dim;
|
|
protected boolean biome;
|
|
|
|
protected boolean biomeraw;
|
|
|
|
protected boolean highesty;
|
|
|
|
protected boolean blockdata;
|
|
protected HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
|
|
protected List<VisibilityLimit> visible_limits = null;
|
|
protected List<VisibilityLimit> hidden_limits = null;
|
|
protected boolean isempty = true;
|
|
private int snapcnt;
|
|
protected Snapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
|
|
protected DynIntHashMap[] snaptile;
|
|
private byte[][] sameneighborbiomecnt;
|
|
private BiomeMap[][] biomemap;
|
|
private boolean[][] isSectionNotEmpty; /* Indexed by snapshot index, then by section index */
|
|
protected long[] inhabitedTicks; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
|
|
private static final BiomeMap[] nullBiomeMap = { BiomeMap.NULL };
|
|
|
|
private static final BlockStep unstep[] = { BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
|
|
BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS };
|
|
|
|
private static BiomeMap[] biome_to_bmap;
|
|
private static Biome[] biome_by_id;
|
|
|
|
protected static final int getIndexInChunk(int cx, int cy, int cz) {
|
|
return (cy << 8) | (cz << 4) | cx;
|
|
}
|
|
|
|
/**
|
|
* Iterator for traversing map chunk cache (base is for non-snapshot)
|
|
*/
|
|
public class BasetMapIterator implements MapIterator {
|
|
@SuppressWarnings("unused")
|
|
private int x, y, z, chunkindex, bx, bz, off;
|
|
private Snapshot snap;
|
|
private BlockStep laststep;
|
|
private DynmapBlockState type = null;
|
|
private final int worldheight;
|
|
private final int ymin;
|
|
private final int sealevel;
|
|
private final int x_base;
|
|
private final int z_base;
|
|
|
|
BasetMapIterator(int x0, int y0, int z0) {
|
|
x_base = x_min << 4;
|
|
z_base = z_min << 4;
|
|
if(biome)
|
|
biomePrep();
|
|
initialize(x0, y0, z0);
|
|
worldheight = w.getMaxHeight();
|
|
ymin = dw.minY;
|
|
sealevel = dw.sealevel;
|
|
}
|
|
|
|
@Override
|
|
public final void initialize(int x0, int y0, int z0) {
|
|
this.x = x0;
|
|
this.y = y0;
|
|
this.z = z0;
|
|
this.chunkindex = ((x >> 4) - x_min) + (((z >> 4) - z_min) * x_dim);
|
|
this.bx = x & 0xF;
|
|
this.bz = z & 0xF;
|
|
this.off = bx + (bz << 4);
|
|
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
|
|
snap = EMPTY;
|
|
}
|
|
else {
|
|
snap = snaparray[chunkindex];
|
|
}
|
|
laststep = BlockStep.Y_MINUS;
|
|
if((y >= ymin) && (y < worldheight))
|
|
type = null;
|
|
else
|
|
type = DynmapBlockState.AIR;
|
|
}
|
|
|
|
@Override
|
|
public final DynmapBlockState getBlockType() {
|
|
if (type == null) {
|
|
type = snap.getBlockType(bx, y, bz);
|
|
}
|
|
return type;
|
|
}
|
|
@Override
|
|
public int getBlockSkyLight() {
|
|
try {
|
|
return snap.getBlockSkyLight(bx, y, bz);
|
|
} catch (ArrayIndexOutOfBoundsException | IllegalArgumentException x) {
|
|
}
|
|
return 15;
|
|
}
|
|
@Override
|
|
public final int getBlockEmittedLight() {
|
|
try {
|
|
return snap.getBlockEmittedLight(bx, y, bz);
|
|
} catch (ArrayIndexOutOfBoundsException | IllegalArgumentException x) {
|
|
}
|
|
return 0;
|
|
}
|
|
@Override
|
|
/**
|
|
* Get block sky and emitted light, relative to current coordinate
|
|
* @return (emitted light * 256) + sky light
|
|
*/
|
|
public final int getBlockLight(BlockStep step) {
|
|
int emit = 0, sky = 15;
|
|
if (step.yoff != 0) { // Y coord - snap is valid already
|
|
int ny = y + step.yoff;
|
|
emit = snap.getBlockEmittedLight(bx, ny, bz);
|
|
sky = snap.getBlockSkyLight(bx, ny, bz);
|
|
}
|
|
else {
|
|
int nx = x + step.xoff;
|
|
int nz = z + step.zoff;
|
|
int nchunkindex = ((nx >> 4) - x_min) + (((nz >> 4) - z_min) * x_dim);
|
|
if ((nchunkindex < snapcnt) && (nchunkindex >= 0)) {
|
|
emit = snaparray[nchunkindex].getBlockEmittedLight(nx & 0xF, y, nz & 0xF);
|
|
sky = snaparray[nchunkindex].getBlockSkyLight(nx & 0xF, y, nz & 0xF);
|
|
}
|
|
}
|
|
return (emit << 8) + sky;
|
|
}
|
|
@Override
|
|
/**
|
|
* Get block sky and emitted light, relative to current coordinate
|
|
* @return (emitted light * 256) + sky light
|
|
*/
|
|
public final int getBlockLight(int xoff, int yoff, int zoff) {
|
|
int emit = 0, sky = 15;
|
|
int nx = x + xoff;
|
|
int ny = y + yoff;
|
|
int nz = z + zoff;
|
|
int nchunkindex = ((nx >> 4) - x_min) + (((nz >> 4) - z_min) * x_dim);
|
|
if ((nchunkindex < snapcnt) && (nchunkindex >= 0)) {
|
|
emit = snaparray[nchunkindex].getBlockEmittedLight(nx & 0xF, ny, nz & 0xF);
|
|
sky = snaparray[nchunkindex].getBlockSkyLight(nx & 0xF, ny, nz & 0xF);
|
|
}
|
|
return (emit << 8) + sky;
|
|
}
|
|
|
|
private void biomePrep() {
|
|
if(sameneighborbiomecnt != null)
|
|
return;
|
|
int x_size = x_dim << 4;
|
|
int z_size = (z_max - z_min + 1) << 4;
|
|
sameneighborbiomecnt = new byte[x_size][];
|
|
biomemap = new BiomeMap[x_size][];
|
|
for(int i = 0; i < x_size; i++) {
|
|
sameneighborbiomecnt[i] = new byte[z_size];
|
|
biomemap[i] = new BiomeMap[z_size];
|
|
}
|
|
Snapshot last_css = null;
|
|
Object[] biomebase = null;
|
|
for(int i = 0; i < x_size; i++) {
|
|
for(int j = 0; j < z_size; j++) {
|
|
BiomeMap bm;
|
|
if (j == 0) {
|
|
initialize(i + x_base, 64, z_base);
|
|
}
|
|
else {
|
|
stepPosition(BlockStep.Z_PLUS);
|
|
}
|
|
if (last_css != snap) {
|
|
if ((snap instanceof EmptyChunk) || (snap instanceof PlainChunk)) {
|
|
biomebase = nullBiomeMap;
|
|
}
|
|
else {
|
|
biomebase = snap.getBiomeBaseFromSnapshot();
|
|
}
|
|
last_css = snap;
|
|
}
|
|
if (biomebase == nullBiomeMap) {
|
|
bm = BiomeMap.NULL;
|
|
}
|
|
else if(biomebase != null) {
|
|
bm = BiomeMap.byBiomeID(BukkitVersionHelper.helper.getBiomeBaseID(biomebase[bz << 4 | bx]));
|
|
}
|
|
else {
|
|
Biome bb = snap.getBiome(bx, bz);
|
|
if(bb == null)
|
|
bm = BiomeMap.NULL;
|
|
else
|
|
bm = biome_to_bmap[bb.ordinal()];
|
|
}
|
|
biomemap[i][j] = bm;
|
|
int cnt = 0;
|
|
if(i > 0) {
|
|
if(bm == biomemap[i-1][j]) { /* Same as one to left */
|
|
cnt++;
|
|
sameneighborbiomecnt[i-1][j]++;
|
|
}
|
|
if((j > 0) && (bm == biomemap[i-1][j-1])) {
|
|
cnt++;
|
|
sameneighborbiomecnt[i-1][j-1]++;
|
|
}
|
|
if((j < (z_size-1)) && (bm == biomemap[i-1][j+1])) {
|
|
cnt++;
|
|
sameneighborbiomecnt[i-1][j+1]++;
|
|
}
|
|
}
|
|
if((j > 0) && (biomemap[i][j] == biomemap[i][j-1])) { /* Same as one to above */
|
|
cnt++;
|
|
sameneighborbiomecnt[i][j-1]++;
|
|
}
|
|
sameneighborbiomecnt[i][j] = (byte)cnt;
|
|
}
|
|
}
|
|
}
|
|
@Override
|
|
public final BiomeMap getBiome() {
|
|
try {
|
|
return biomemap[x - x_base][z - z_base];
|
|
} catch (Exception ex) {
|
|
return BiomeMap.NULL;
|
|
}
|
|
}
|
|
@Override
|
|
public final int getSmoothGrassColorMultiplier(int[] colormap) {
|
|
int mult = 0xFFFFFF;
|
|
try {
|
|
int rx = x - x_base;
|
|
int rz = z - z_base;
|
|
BiomeMap bm = biomemap[rx][rz];
|
|
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
|
|
mult = bm.getModifiedGrassMultiplier(colormap[bm.biomeLookup()]);
|
|
}
|
|
else {
|
|
int raccum = 0;
|
|
int gaccum = 0;
|
|
int baccum = 0;
|
|
for(int xoff = -1; xoff < 2; xoff++) {
|
|
for(int zoff = -1; zoff < 2; zoff++) {
|
|
bm = biomemap[rx+xoff][rz+zoff];
|
|
int rmult = bm.getModifiedGrassMultiplier(colormap[bm.biomeLookup()]);
|
|
raccum += (rmult >> 16) & 0xFF;
|
|
gaccum += (rmult >> 8) & 0xFF;
|
|
baccum += rmult & 0xFF;
|
|
}
|
|
}
|
|
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
|
|
}
|
|
} catch (Exception x) {
|
|
mult = 0xFFFFFF;
|
|
}
|
|
return mult;
|
|
}
|
|
@Override
|
|
public final int getSmoothFoliageColorMultiplier(int[] colormap) {
|
|
int mult = 0xFFFFFF;
|
|
try {
|
|
int rx = x - x_base;
|
|
int rz = z - z_base;
|
|
BiomeMap bm = biomemap[rx][rz];
|
|
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
|
|
mult = bm.getModifiedFoliageMultiplier(colormap[bm.biomeLookup()]);
|
|
}
|
|
else {
|
|
int raccum = 0;
|
|
int gaccum = 0;
|
|
int baccum = 0;
|
|
for(int xoff = -1; xoff < 2; xoff++) {
|
|
for(int zoff = -1; zoff < 2; zoff++) {
|
|
bm = biomemap[rx+xoff][rz+zoff];
|
|
int rmult = bm.getModifiedFoliageMultiplier(colormap[bm.biomeLookup()]);
|
|
raccum += (rmult >> 16) & 0xFF;
|
|
gaccum += (rmult >> 8) & 0xFF;
|
|
baccum += rmult & 0xFF;
|
|
}
|
|
}
|
|
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
|
|
}
|
|
} catch (Exception x) {
|
|
mult = 0xFFFFFF;
|
|
}
|
|
return mult;
|
|
}
|
|
@Override
|
|
public final int getSmoothColorMultiplier(int[] colormap, int[] swampmap) {
|
|
int mult = 0xFFFFFF;
|
|
try {
|
|
int rx = x - x_base;
|
|
int rz = z - z_base;
|
|
BiomeMap bm = biomemap[rx][rz];
|
|
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
|
|
if(bm == BiomeMap.SWAMPLAND) {
|
|
mult = swampmap[bm.biomeLookup()];
|
|
}
|
|
else {
|
|
mult = colormap[bm.biomeLookup()];
|
|
}
|
|
}
|
|
else {
|
|
int raccum = 0;
|
|
int gaccum = 0;
|
|
int baccum = 0;
|
|
for(int xoff = -1; xoff < 2; xoff++) {
|
|
for(int zoff = -1; zoff < 2; zoff++) {
|
|
bm = biomemap[rx+xoff][rz+zoff];
|
|
int rmult;
|
|
if(bm == BiomeMap.SWAMPLAND) {
|
|
rmult = swampmap[bm.biomeLookup()];
|
|
}
|
|
else {
|
|
rmult = colormap[bm.biomeLookup()];
|
|
}
|
|
raccum += (rmult >> 16) & 0xFF;
|
|
gaccum += (rmult >> 8) & 0xFF;
|
|
baccum += rmult & 0xFF;
|
|
}
|
|
}
|
|
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
|
|
}
|
|
} catch (Exception x) {
|
|
mult = 0xFFFFFF;
|
|
}
|
|
return mult;
|
|
}
|
|
@Override
|
|
public final int getSmoothWaterColorMultiplier() {
|
|
try {
|
|
int rx = x - x_base;
|
|
int rz = z - z_base;
|
|
BiomeMap bm = biomemap[rx][rz];
|
|
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
|
|
return bm.getWaterColorMult();
|
|
}
|
|
int raccum = 0;
|
|
int gaccum = 0;
|
|
int baccum = 0;
|
|
for(int xoff = -1; xoff < 2; xoff++) {
|
|
for(int zoff = -1; zoff < 2; zoff++) {
|
|
bm = biomemap[rx+xoff][rz+zoff];
|
|
int mult = bm.getWaterColorMult();
|
|
raccum += (mult >> 16) & 0xFF;
|
|
gaccum += (mult >> 8) & 0xFF;
|
|
baccum += mult & 0xFF;
|
|
}
|
|
}
|
|
return ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
|
|
} catch (Exception x) {
|
|
return 0xFFFFFF;
|
|
}
|
|
}
|
|
@Override
|
|
public final int getSmoothWaterColorMultiplier(int[] colormap) {
|
|
int mult = 0xFFFFFF;
|
|
try {
|
|
int rx = x - x_base;
|
|
int rz = z - z_base;
|
|
BiomeMap bm = biomemap[rx][rz];
|
|
if(sameneighborbiomecnt[rx][rz] >= (byte)8) { /* All neighbors same? */
|
|
mult = colormap[bm.biomeLookup()];
|
|
}
|
|
else {
|
|
int raccum = 0;
|
|
int gaccum = 0;
|
|
int baccum = 0;
|
|
for(int xoff = -1; xoff < 2; xoff++) {
|
|
for(int zoff = -1; zoff < 2; zoff++) {
|
|
bm = biomemap[rx+xoff][rz+zoff];
|
|
int rmult = colormap[bm.biomeLookup()];
|
|
raccum += (rmult >> 16) & 0xFF;
|
|
gaccum += (rmult >> 8) & 0xFF;
|
|
baccum += rmult & 0xFF;
|
|
}
|
|
}
|
|
mult = ((raccum / 9) << 16) | ((gaccum / 9) << 8) | (baccum / 9);
|
|
}
|
|
} catch (Exception x) {
|
|
Log.warning("Water colormult exception", x);
|
|
mult = 0xFFFFFF;
|
|
}
|
|
return mult;
|
|
}
|
|
/**
|
|
* Step current position in given direction
|
|
*/
|
|
@Override
|
|
public final void stepPosition(BlockStep step) {
|
|
type = null;
|
|
switch(step.ordinal()) {
|
|
case 0:
|
|
x++;
|
|
bx++;
|
|
off++;
|
|
if(bx == 16) { /* Next chunk? */
|
|
bx = 0;
|
|
off -= 16;
|
|
chunkindex++;
|
|
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
|
|
snap = EMPTY;
|
|
}
|
|
else {
|
|
snap = snaparray[chunkindex];
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
y++;
|
|
if(y >= worldheight) {
|
|
type = DynmapBlockState.AIR;
|
|
}
|
|
break;
|
|
case 2:
|
|
z++;
|
|
bz++;
|
|
off+=16;
|
|
if(bz == 16) { /* Next chunk? */
|
|
bz = 0;
|
|
off -= 256;
|
|
chunkindex += x_dim;
|
|
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
|
|
snap = EMPTY;
|
|
}
|
|
else {
|
|
snap = snaparray[chunkindex];
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
x--;
|
|
bx--;
|
|
off--;
|
|
if(bx == -1) { /* Next chunk? */
|
|
bx = 15;
|
|
off += 16;
|
|
chunkindex--;
|
|
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
|
|
snap = EMPTY;
|
|
}
|
|
else {
|
|
snap = snaparray[chunkindex];
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
y--;
|
|
if(y < ymin) {
|
|
type = DynmapBlockState.AIR;
|
|
}
|
|
break;
|
|
case 5:
|
|
z--;
|
|
bz--;
|
|
off-=16;
|
|
if(bz == -1) { /* Next chunk? */
|
|
bz = 15;
|
|
off += 256;
|
|
chunkindex -= x_dim;
|
|
if ((chunkindex >= snapcnt) || (chunkindex < 0)) {
|
|
snap = EMPTY;
|
|
}
|
|
else {
|
|
snap = snaparray[chunkindex];
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
laststep = step;
|
|
}
|
|
/**
|
|
* Unstep current position to previous position
|
|
*/
|
|
@Override
|
|
public BlockStep unstepPosition() {
|
|
BlockStep ls = laststep;
|
|
stepPosition(unstep[ls.ordinal()]);
|
|
return ls;
|
|
}
|
|
/**
|
|
* Unstep current position in oppisite director of given step
|
|
*/
|
|
@Override
|
|
public void unstepPosition(BlockStep s) {
|
|
stepPosition(unstep[s.ordinal()]);
|
|
}
|
|
@Override
|
|
public final void setY(int y) {
|
|
if(y > this.y)
|
|
laststep = BlockStep.Y_PLUS;
|
|
else
|
|
laststep = BlockStep.Y_MINUS;
|
|
this.y = y;
|
|
if((y < ymin) || (y >= worldheight)) {
|
|
type = DynmapBlockState.AIR;
|
|
}
|
|
else {
|
|
type = null;
|
|
}
|
|
}
|
|
@Override
|
|
public final int getX() {
|
|
return x;
|
|
}
|
|
@Override
|
|
public final int getY() {
|
|
return y;
|
|
}
|
|
@Override
|
|
public final int getZ() {
|
|
return z;
|
|
}
|
|
@Override
|
|
public final DynmapBlockState getBlockTypeAt(BlockStep s) {
|
|
if(s == BlockStep.Y_MINUS) {
|
|
if(y > ymin)
|
|
return snap.getBlockType(bx, y-1, bz);
|
|
}
|
|
else if(s == BlockStep.Y_PLUS) {
|
|
if(y < (worldheight-1))
|
|
return snap.getBlockType(bx, y+1, bz);
|
|
}
|
|
else {
|
|
BlockStep ls = laststep;
|
|
stepPosition(s);
|
|
DynmapBlockState tid = snap.getBlockType(bx, y, bz);
|
|
unstepPosition();
|
|
laststep = ls;
|
|
return tid;
|
|
}
|
|
return DynmapBlockState.AIR;
|
|
}
|
|
@Override
|
|
public BlockStep getLastStep() {
|
|
return laststep;
|
|
}
|
|
@Override
|
|
public int getWorldHeight() {
|
|
return worldheight;
|
|
}
|
|
@Override
|
|
public int getWorldYMin() {
|
|
return ymin;
|
|
}
|
|
@Override
|
|
public int getWorldSeaLevel() {
|
|
return sealevel;
|
|
}
|
|
@Override
|
|
public long getBlockKey() {
|
|
return (((chunkindex * (worldheight - ymin)) + (y - ymin)) << 8) | (bx << 4) | bz;
|
|
}
|
|
@Override
|
|
public RenderPatchFactory getPatchFactory() {
|
|
return HDBlockModels.getPatchDefinitionFactory();
|
|
}
|
|
@Override
|
|
public Object getBlockTileEntityField(String fieldId) {
|
|
try {
|
|
int idx = getIndexInChunk(bx,y,bz);
|
|
Object[] vals = (Object[])snaptile[chunkindex].get(idx);
|
|
for (int i = 0; i < vals.length; i += 2) {
|
|
if (vals[i].equals(fieldId)) {
|
|
return vals[i+1];
|
|
}
|
|
}
|
|
} catch (Exception x) {
|
|
}
|
|
return null;
|
|
}
|
|
@Override
|
|
public DynmapBlockState getBlockTypeAt(int xoff, int yoff, int zoff) {
|
|
int xx = this.x + xoff;
|
|
int yy = this.y + yoff;
|
|
int zz = this.z + zoff;
|
|
int idx = ((xx >> 4) - x_min) + (((zz >> 4) - z_min) * x_dim);
|
|
try {
|
|
return snaparray[idx].getBlockType(xx & 0xF, yy, zz & 0xF);
|
|
} catch (Exception x) {
|
|
return DynmapBlockState.AIR;
|
|
}
|
|
}
|
|
@Override
|
|
public Object getBlockTileEntityFieldAt(String fieldId, int xoff,
|
|
int yoff, int zoff) {
|
|
return null;
|
|
}
|
|
@Override
|
|
public long getInhabitedTicks() {
|
|
try {
|
|
return inhabitedTicks[chunkindex];
|
|
} catch (Exception x) {
|
|
return 0;
|
|
}
|
|
}
|
|
@Override
|
|
public int getDataVersion() {
|
|
return 0;
|
|
}
|
|
@Override
|
|
public String getChunkStatus() {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
// Special iterator for END : forces skylight to 15
|
|
private class OurEndMapIterator extends BasetMapIterator {
|
|
|
|
OurEndMapIterator(int x0, int y0, int z0) {
|
|
super(x0, y0, z0);
|
|
}
|
|
@Override
|
|
public final int getBlockSkyLight() {
|
|
return 15;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Chunk cache for representing unloaded chunk (or air)
|
|
*/
|
|
private static class EmptyChunk implements Snapshot {
|
|
public final DynmapBlockState getBlockType(int x, int y, int z) {
|
|
return DynmapBlockState.AIR;
|
|
}
|
|
@Override
|
|
public final int getBlockSkyLight(int x, int y, int z) {
|
|
return 15;
|
|
}
|
|
@Override
|
|
public final int getBlockEmittedLight(int x, int y, int z) {
|
|
return 0;
|
|
}
|
|
@Override
|
|
public final int getHighestBlockYAt(int x, int z) {
|
|
return 0;
|
|
}
|
|
@Override
|
|
public Biome getBiome(int x, int z) {
|
|
return null;
|
|
}
|
|
@Override
|
|
public boolean isSectionEmpty(int sy) {
|
|
return true;
|
|
}
|
|
@Override
|
|
public Object[] getBiomeBaseFromSnapshot() {
|
|
return new Object[256];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Chunk cache for representing generic stone chunk
|
|
*/
|
|
private static class PlainChunk implements Snapshot {
|
|
private DynmapBlockState fill;
|
|
PlainChunk(String blockname) { this.fill = DynmapBlockState.getBaseStateByName(blockname); }
|
|
|
|
@Override
|
|
public final DynmapBlockState getBlockType(int x, int y, int z) {
|
|
return (y < 64) ? fill : DynmapBlockState.AIR;
|
|
}
|
|
@Override
|
|
public Biome getBiome(int x, int z) { return null; }
|
|
@Override
|
|
public final int getBlockSkyLight(int x, int y, int z) {
|
|
if(y < 64)
|
|
return 0;
|
|
return 15;
|
|
}
|
|
@Override
|
|
public final int getBlockEmittedLight(int x, int y, int z) {
|
|
return 0;
|
|
}
|
|
@Override
|
|
public final int getHighestBlockYAt(int x, int z) {
|
|
return 64;
|
|
}
|
|
@Override
|
|
public boolean isSectionEmpty(int sy) {
|
|
return (sy >= 4);
|
|
}
|
|
@Override
|
|
public Object[] getBiomeBaseFromSnapshot() {
|
|
return new Object[256];
|
|
}
|
|
}
|
|
|
|
// Well known choices for hidden/empty chunks
|
|
protected static final EmptyChunk EMPTY = new EmptyChunk();
|
|
protected static final PlainChunk STONE = new PlainChunk(DynmapBlockState.STONE_BLOCK);
|
|
protected static final PlainChunk OCEAN = new PlainChunk(DynmapBlockState.WATER_BLOCK);
|
|
|
|
/**
|
|
* Construct empty cache
|
|
*/
|
|
public AbstractMapChunkCache() {
|
|
if(!init) {
|
|
init = true;
|
|
}
|
|
}
|
|
|
|
public void setChunks(BukkitWorld dw, List<DynmapChunk> chunks) {
|
|
this.dw = dw;
|
|
this.w = dw.getWorld();
|
|
if(this.w == null) {
|
|
this.chunks = new ArrayList<DynmapChunk>();
|
|
}
|
|
nsect = (dw.worldheight - dw.minY) >> 4;
|
|
sectoff = (-dw.minY) >> 4;
|
|
this.chunks = chunks;
|
|
/* Compute range */
|
|
if(chunks.size() == 0) {
|
|
this.x_min = 0;
|
|
this.x_max = 0;
|
|
this.z_min = 0;
|
|
this.z_max = 0;
|
|
x_dim = 1;
|
|
}
|
|
else {
|
|
x_min = x_max = chunks.get(0).x;
|
|
z_min = z_max = chunks.get(0).z;
|
|
for(DynmapChunk c : chunks) {
|
|
if(c.x > x_max)
|
|
x_max = c.x;
|
|
if(c.x < x_min)
|
|
x_min = c.x;
|
|
if(c.z > z_max)
|
|
z_max = c.z;
|
|
if(c.z < z_min)
|
|
z_min = c.z;
|
|
}
|
|
x_dim = x_max - x_min + 1;
|
|
}
|
|
|
|
snapcnt = x_dim * (z_max-z_min+1);
|
|
snaparray = new Snapshot[snapcnt];
|
|
inhabitedTicks = new long[snapcnt];
|
|
snaptile = new DynIntHashMap[snapcnt];
|
|
isSectionNotEmpty = new boolean[snapcnt][];
|
|
}
|
|
|
|
public abstract Snapshot wrapChunkSnapshot(ChunkSnapshot css);
|
|
|
|
// Load chunk snapshots
|
|
public int loadChunks(int max_to_load) {
|
|
if(dw.isLoaded() == false)
|
|
return 0;
|
|
Object queue = BukkitVersionHelper.helper.getUnloadQueue(w);
|
|
|
|
int cnt = 0;
|
|
if(iterator == null)
|
|
iterator = chunks.listIterator();
|
|
|
|
DynmapCore.setIgnoreChunkLoads(true);
|
|
//boolean isnormral = w.getEnvironment() == Environment.NORMAL;
|
|
// Load the required chunks.
|
|
while((cnt < max_to_load) && iterator.hasNext()) {
|
|
long startTime = System.nanoTime();
|
|
DynmapChunk chunk = iterator.next();
|
|
boolean vis = true;
|
|
if(visible_limits != null) {
|
|
vis = false;
|
|
for(VisibilityLimit limit : visible_limits) {
|
|
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
|
|
vis = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(vis && (hidden_limits != null)) {
|
|
for(VisibilityLimit limit : hidden_limits) {
|
|
if (limit.doIntersectChunk(chunk.x, chunk.z)) {
|
|
vis = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/* Check if cached chunk snapshot found */
|
|
Snapshot ss = null;
|
|
long inhabited_ticks = 0;
|
|
DynIntHashMap tileData = null;
|
|
SnapshotRec ssr = SnapshotCache.sscache.getSnapshot(dw.getName(), chunk.x, chunk.z, blockdata, biome, biomeraw, highesty);
|
|
if(ssr != null) {
|
|
inhabited_ticks = ssr.inhabitedTicks;
|
|
if(!vis) {
|
|
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
|
|
ss = STONE;
|
|
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
|
|
ss = OCEAN;
|
|
else
|
|
ss = EMPTY;
|
|
}
|
|
else {
|
|
ss = ssr.ss;
|
|
}
|
|
int idx = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
|
|
snaparray[idx] = ss;
|
|
snaptile[idx] = ssr.tileData;
|
|
inhabitedTicks[idx] = inhabited_ticks;
|
|
|
|
endChunkLoad(startTime, ChunkStats.CACHED_SNAPSHOT_HIT);
|
|
continue;
|
|
}
|
|
boolean wasLoaded = w.isChunkLoaded(chunk.x, chunk.z);
|
|
boolean didload = false;
|
|
boolean isunloadpending = false;
|
|
if (queue != null) {
|
|
isunloadpending = BukkitVersionHelper.helper.isInUnloadQueue(queue, chunk.x, chunk.z);
|
|
}
|
|
if (isunloadpending) { /* Workaround: can't be pending if not loaded */
|
|
wasLoaded = true;
|
|
}
|
|
try {
|
|
didload = loadChunkNoGenerate(w, chunk.x, chunk.z);
|
|
} catch (Throwable t) { /* Catch chunk error from Bukkit */
|
|
Log.warning("Bukkit error loading chunk " + chunk.x + "," + chunk.z + " on " + w.getName());
|
|
if(!wasLoaded) { /* If wasn't loaded, we loaded it if it now is */
|
|
didload = w.isChunkLoaded(chunk.x, chunk.z);
|
|
}
|
|
}
|
|
/* If it did load, make cache of it */
|
|
if(didload) {
|
|
tileData = new DynIntHashMap();
|
|
|
|
Chunk c = w.getChunkAt(chunk.x, chunk.z); /* Get the chunk */
|
|
/* Get inhabited ticks count */
|
|
inhabited_ticks = BukkitVersionHelper.helper.getInhabitedTicks(c);
|
|
if(!vis) {
|
|
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
|
|
ss = STONE;
|
|
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
|
|
ss = OCEAN;
|
|
else
|
|
ss = EMPTY;
|
|
}
|
|
else {
|
|
ChunkSnapshot css;
|
|
if(blockdata || highesty) {
|
|
css = c.getChunkSnapshot(highesty, biome, biomeraw);
|
|
ss = wrapChunkSnapshot(css);
|
|
/* Get tile entity data */
|
|
List<Object> vals = new ArrayList<Object>();
|
|
Map<?,?> tileents = BukkitVersionHelper.helper.getTileEntitiesForChunk(c);
|
|
for(Object t : tileents.values()) {
|
|
int te_x = BukkitVersionHelper.helper.getTileEntityX(t);
|
|
int te_y = BukkitVersionHelper.helper.getTileEntityY(t);
|
|
int te_z = BukkitVersionHelper.helper.getTileEntityZ(t);
|
|
int cx = te_x & 0xF;
|
|
int cz = te_z & 0xF;
|
|
String[] te_fields = HDBlockModels.getTileEntityFieldsNeeded(ss.getBlockType(cx, te_y, cz));
|
|
if(te_fields != null) {
|
|
Object nbtcompound = BukkitVersionHelper.helper.readTileEntityNBT(t);
|
|
|
|
vals.clear();
|
|
for(String id: te_fields) {
|
|
Object val = BukkitVersionHelper.helper.getFieldValue(nbtcompound, id);
|
|
if(val != null) {
|
|
vals.add(id);
|
|
vals.add(val);
|
|
}
|
|
}
|
|
if(vals.size() > 0) {
|
|
Object[] vlist = vals.toArray(new Object[vals.size()]);
|
|
tileData.put(getIndexInChunk(cx,te_y,cz), vlist);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
css = w.getEmptyChunkSnapshot(chunk.x, chunk.z, biome, biomeraw);
|
|
ss = wrapChunkSnapshot(css);
|
|
}
|
|
if(ss != null) {
|
|
ssr = new SnapshotRec();
|
|
ssr.ss = ss;
|
|
ssr.inhabitedTicks = inhabited_ticks;
|
|
ssr.tileData = tileData;
|
|
SnapshotCache.sscache.putSnapshot(dw.getName(), chunk.x, chunk.z, ssr, blockdata, biome, biomeraw, highesty);
|
|
}
|
|
}
|
|
int chunkIndex = (chunk.x-x_min) + (chunk.z - z_min)*x_dim;
|
|
snaparray[chunkIndex] = ss;
|
|
snaptile[chunkIndex] = tileData;
|
|
inhabitedTicks[chunkIndex] = inhabited_ticks;
|
|
|
|
/* If wasn't loaded before, we need to do unload */
|
|
if (!wasLoaded) {
|
|
/* Since we only remember ones we loaded, and we're synchronous, no player has
|
|
* moved, so it must be safe (also prevent chunk leak, which appears to happen
|
|
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
|
|
* while the actual in-use chunk area for a player where the chunks are managed
|
|
* by the MC base server is 21x21 (or about a 160 block radius).
|
|
* Also, if we did generate it, need to save it */
|
|
if (w.isChunkInUse(chunk.x, chunk.z) == false) {
|
|
if (BukkitVersionHelper.helper.isUnloadChunkBroken()) {
|
|
// Give up on broken unloadChunk API - lets see if this works
|
|
w.unloadChunkRequest(chunk.x, chunk.z);
|
|
}
|
|
else {
|
|
BukkitVersionHelper.helper.unloadChunkNoSave(w, c, chunk.x, chunk.z);
|
|
}
|
|
}
|
|
endChunkLoad(startTime, ChunkStats.UNLOADED_CHUNKS);
|
|
}
|
|
else if (isunloadpending) { /* Else, if loaded and unload is pending */
|
|
if (w.isChunkInUse(chunk.x, chunk.z) == false) {
|
|
w.unloadChunkRequest(chunk.x, chunk.z); /* Request new unload */
|
|
}
|
|
endChunkLoad(startTime, ChunkStats.LOADED_CHUNKS);
|
|
}
|
|
else {
|
|
endChunkLoad(startTime, ChunkStats.LOADED_CHUNKS);
|
|
}
|
|
}
|
|
else {
|
|
endChunkLoad(startTime, ChunkStats.UNGENERATED_CHUNKS);
|
|
}
|
|
cnt++;
|
|
}
|
|
DynmapCore.setIgnoreChunkLoads(false);
|
|
|
|
if(iterator.hasNext() == false) { /* If we're done */
|
|
isempty = true;
|
|
/* Fill missing chunks with empty dummy chunk */
|
|
for(int i = 0; i < snaparray.length; i++) {
|
|
if(snaparray[i] == null)
|
|
snaparray[i] = EMPTY;
|
|
else if(snaparray[i] != EMPTY)
|
|
isempty = false;
|
|
}
|
|
}
|
|
|
|
return cnt;
|
|
}
|
|
/**
|
|
* Test if done loading
|
|
*/
|
|
public boolean isDoneLoading() {
|
|
if(dw.isLoaded() == false) {
|
|
isempty = true;
|
|
unloadChunks();
|
|
return true;
|
|
}
|
|
if(iterator != null)
|
|
return !iterator.hasNext();
|
|
return false;
|
|
}
|
|
/**
|
|
* Test if all empty blocks
|
|
*/
|
|
public boolean isEmpty() {
|
|
return isempty;
|
|
}
|
|
/**
|
|
* Unload chunks
|
|
*/
|
|
public void unloadChunks() {
|
|
if(snaparray != null) {
|
|
for(int i = 0; i < snaparray.length; i++) {
|
|
snaparray[i] = null;
|
|
}
|
|
snaparray = null;
|
|
inhabitedTicks = null;
|
|
}
|
|
}
|
|
private void initSectionData(int idx) {
|
|
isSectionNotEmpty[idx] = new boolean[nsect + 1];
|
|
if(snaparray[idx] != EMPTY) {
|
|
for(int i = 0; i < nsect; i++) {
|
|
if(snaparray[idx].isSectionEmpty(i - sectoff) == false) {
|
|
isSectionNotEmpty[idx][i] = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
public boolean isEmptySection(int sx, int sy, int sz) {
|
|
int idx = (sx - x_min) + (sz - z_min) * x_dim;
|
|
boolean[] flags = isSectionNotEmpty[idx];
|
|
if(flags == null) {
|
|
initSectionData(idx);
|
|
flags = isSectionNotEmpty[idx];
|
|
}
|
|
return !flags[sy + sectoff];
|
|
}
|
|
|
|
/**
|
|
* Get cache iterator
|
|
*/
|
|
public MapIterator getIterator(int x, int y, int z) {
|
|
if(w.getEnvironment().toString().equals("THE_END"))
|
|
return new OurEndMapIterator(x, y, z);
|
|
return new BasetMapIterator(x, y, z);
|
|
}
|
|
/**
|
|
* Set hidden chunk style (default is FILL_AIR)
|
|
*/
|
|
public void setHiddenFillStyle(HiddenChunkStyle style) {
|
|
this.hidestyle = style;
|
|
}
|
|
/**
|
|
* Add visible area limit - can be called more than once
|
|
* Needs to be set before chunks are loaded
|
|
* Coordinates are block coordinates
|
|
*/
|
|
public void setVisibleRange(VisibilityLimit lim) {
|
|
if(visible_limits == null)
|
|
visible_limits = new ArrayList<VisibilityLimit>();
|
|
visible_limits.add(lim);
|
|
}
|
|
/**
|
|
* Add hidden area limit - can be called more than once
|
|
* Needs to be set before chunks are loaded
|
|
* Coordinates are block coordinates
|
|
*/
|
|
public void setHiddenRange(VisibilityLimit lim) {
|
|
if(hidden_limits == null)
|
|
hidden_limits = new ArrayList<VisibilityLimit>();
|
|
hidden_limits.add(lim);
|
|
}
|
|
@Override
|
|
public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome) {
|
|
this.biome = biome;
|
|
this.biomeraw = rawbiome;
|
|
this.highesty = highestblocky;
|
|
this.blockdata = blockdata;
|
|
return true;
|
|
}
|
|
@Override
|
|
public DynmapWorld getWorld() {
|
|
return dw;
|
|
}
|
|
|
|
public boolean loadChunkNoGenerate(World w, int x, int z) {
|
|
return w.loadChunk(x, z, false);
|
|
}
|
|
|
|
public static Biome getBiomeByID(int id) {
|
|
if ((id >= 0) && (id < biome_by_id.length)) {
|
|
return biome_by_id[id];
|
|
}
|
|
return Biome.PLAINS;
|
|
}
|
|
|
|
static {
|
|
Biome[] b = Biome.values();
|
|
BiomeMap[] bm = BiomeMap.values();
|
|
biome_to_bmap = new BiomeMap[1024];
|
|
biome_by_id = new Biome[1024];
|
|
Arrays.fill(biome_by_id, Biome.PLAINS);
|
|
for(int i = 0; i < biome_to_bmap.length; i++) {
|
|
biome_to_bmap[i] = BiomeMap.NULL;
|
|
}
|
|
for(int i = 0; i < b.length; i++) {
|
|
String bs = b[i].toString();
|
|
for(int j = 0; j < bm.length; j++) {
|
|
if(bm[j].toString().equals(bs)) {
|
|
biome_to_bmap[b[i].ordinal()] = bm[j];
|
|
biome_by_id[j] = b[i];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|