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Updated Model Definition Files (markdown)
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@ -9,6 +9,7 @@ In general, the 'modname:', 'version:', 'cfgfile:', 'var:' and other module conf
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## Defining Models
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* To define a simple cuboid model - a rectangular prism where one or more of the dimensions is less than the size of a full block - see [[Defining Cuboid Models]].
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* To use existing special models - stairs, fences/walls, glass panes/iron fences - see [[Using Custom Block Models]].
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* To use existing custom model renderer - stairs, fences/walls, glass panes/iron fences - see [[Using Custom Block Renderers]].
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* To define a volumetric model - a shape represented as a 3D grid of smaller cubes - see [[Defining Volumetric Models]].
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* To define patch based models - a collection of arbitrary surfaces to have textures applied - see [[Defining Patch Models]].
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* To create new custom model renderer classes - see [[Coding Custom Block Renderers]].
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