Updated Configuring Maps and Worlds using dmap (markdown)

mikeprimm 2012-02-08 20:28:37 -08:00
parent 2e0f83c159
commit 3bb0ddc64d

@ -42,6 +42,12 @@ Once rendering is paused, the /dmap commands can be used to add, remove, reorder
* To change the image format used for a map to JPG: `/dmap mapset _worldname_:_mapname_ img-format:jpg` * To change the image format used for a map to JPG: `/dmap mapset _worldname_:_mapname_ img-format:jpg`
* To list the available perspectives: `/dmap perspectivelist`
* To list the availale shaders: `/dmap shaderlist`
* To list the available lightings: `/dmap lighinglist`
Note: any attributes settable using 'mapset' can also be set on a new map using 'mapadd'. Note: any attributes settable using 'mapset' can also be set on a new map using 'mapadd'.
As with other map edits, many of these changes will require the modified map to be re-rendered to fully implement the changes. As with other map edits, many of these changes will require the modified map to be re-rendered to fully implement the changes.