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Updated Defining custom shaders (markdown)
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@ -44,6 +44,7 @@ An example of a typical texture pack shader configuration is shown below:
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biomeshaded: true
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swampshaded: true
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waterbiomeshaded: true
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better-grass: false
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The settings for the TexturePackHDShader include:
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@ -57,6 +58,8 @@ The settings for the TexturePackHDShader include:
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- _waterbiomeshaded_ : This setting controls whether water is toned based on biome temperature and rainfall data. The default is based on the _waterbiomeshaded_ attribute in **configuration.txt** (which defaults to true for 1.9.0 and later, false for 1.8.x).
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- _better-grass_ : This setting controls the option to render the sides of grass and snow blocks as done by the BetterGrass client mod. If not defined, the value for _better-grass_ set in **configuration.txt** applies (which defaults to false).
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An example of a typical topological shader configuration is shown below:
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shaders:
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