Updated Component Configuration (markdown)

mikeprimm 2012-01-07 17:14:53 -08:00
parent 9708ebbc9d
commit b924d72fa1
1 changed files with 4 additions and 0 deletions

@ -25,6 +25,7 @@ This component defines the primary interface for the web client via Dynmap's int
trustclientname: false
use-player-login-ip: true
require-player-login-ip: false
block-banned-player-chat: true
includehiddenplayers: false
hideifshadow: 15
hideifundercover: 15
@ -48,6 +49,8 @@ The settings are defined as follows:
* _require-player-login-ip_ : if _use-player-login-ip_ is true, and this setting is true, web chat messages not matching a current or previous player connection address will be ignored. Default is false (0.29 or later).
* _block-banned-player-chat_ : if _use-player-login-ip_ is true, and this setting is true, web chat messages that match a previous player address of a currently banned player will be ignored. Default is true (0.29 or later). Note: does not work with plugins that implement their own ban independent of Bukkit/Minecraft's ban (currently, this is true of CommandBook).
* _includehiddenplayers_ : if set to true, players that are hidden (via the /dynmap hide command) will be reported to the UI as online, but with their position, health, and messages still hidden. They will appear in the player list.
* _hideifshadow_ : if set to a value below 15, each player's position and health are hidden if the light level of the current location of the player is at or below the given value (0=total darkness, 4=under sky at night, 15=full daylight).
@ -70,6 +73,7 @@ The alternative to using the internal web server is for all communications betwe
trustclientname: false
use-player-login-ip: true
require-player-login-ip: false
block-banned-player-chat: true
includehiddenplayers: false
hideifshadow: 15
hideifundercover: 15