mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-25 03:35:18 +01:00
Updated Base Plugin Settings (markdown)
parent
e500694d83
commit
c518d3fbbc
@ -46,6 +46,11 @@ The core settings defined include the following:
|
||||
|
||||
+ _explosion_ : this trigger causes tiles to be updated when blocks are destroyed by an explosion (recommended)
|
||||
|
||||
+ _blockfromto_ : this trigger causes tiles to be updated when blocks are flowing into new blocks (lova, water) (recommended)
|
||||
|
||||
+ _blockphysics_ : this trigger causes tiles to be updated when blocks move due to physics events (falling gravel, water, lava, sand) (recommended)
|
||||
|
||||
|
||||
* _webpage-title_ : this setting, a string, is used to specify the title for the Dynmap maps web page. If not specified, it will attempt to use the 'server-name' property from _server.properties_. If that is undefined or set to 'Unknown Server', the title will default to 'Minecraft Dynamic Map'.
|
||||
|
||||
* _tilespath_ : this setting, a string, specifies the path (either relative to the Dynmap plugin directory, or absolute) of where map tiles are to be generated (and where they are found by the internal web server).
|
||||
|
Loading…
Reference in New Issue
Block a user