mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-06-28 23:55:04 +02:00
Updated Custom Block Definitions (markdown)
parent
d8d4949ce5
commit
d449b1c650
|
@ -7,6 +7,6 @@ The rendering of block in Dynmap is accomplished via a number of distinctive mec
|
|||
Support files for custom blocks defined by add-on mods are provided through the definition of two files for each mod: one defining the texture mapping (following the naming convention '*-texture.txt', and placed in the 'renderdata' directory (or in a subdirectory under that directory)), and a second defining the models for blocks that are not simple cubes (following the naming convention '*-models.txt', and also placed in the 'renderdata' directory, or a subdirectory). For mods that have nothing but simple cubes, no *-models.txt file is required (as the model for any block without a model defined is assumed to be a simple cube).
|
||||
|
||||
## Creating Texture and Model Definition Files
|
||||
For features common to both texture and model definitions files, see [[Common Features for Texture and Model Definition Files]]
|
||||
For details on the format of texture definition files, see [[Texture Definition Files]]
|
||||
For details on the format of model definition files, see [[Model Definition Files]]
|
||||
* For features common to both texture and model definitions files, see [[Common Features for Texture and Model Definition Files]]
|
||||
* For details on the format of texture definition files, see [[Texture Definition Files]]
|
||||
* For details on the format of model definition files, see [[Model Definition Files]]
|
||||
|
|
Loading…
Reference in New Issue
Block a user