Adding addons and additional info to plugins page

generrosity 2021-12-21 14:22:38 +13:00
parent 68e19ae90e
commit ef58a7cd94
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@ -27,20 +27,57 @@ This page is divided in to two parts: Active and Depreciated Addons. Active addo
* Where to get Support: https://github.com/SNDST00M/material-dynmap/issues
* Where to support the Author: https://www.patreon.com/dynmap/
## Renderer
### ChunkyMap
(ChunkyMap)[https://github.com/leMaik/ChunkyMap] is a map renderer that 'combines photorealistic rendering with the convenience and automatic updates of Dynmap.'
ChunkyMap is implemented as a drop-in replacement for the <code>HDMap</code> that comes with Dynmap.
## Plugin Bridges
### [Dynmap-Towny](https://github.com/TownyAdvanced/Dynmap-Towny)
>
* Developer: https://github.com/TownyAdvanced/
* Source: https://github.com/TownyAdvanced/Dynmap-Towny
* Wiki: https://github.com/hankjordan/Dynmap-Towny/wiki
* Where to get Support: https://discord.gg/gnpVs5m
* Where to support the Author: https://github.com/sponsors/LlmDl
Notes:
- [SiegeWar's config includes "map_hiding"](https://github.com/TownyAdvanced/SiegeWar/wiki/Siege-War-FAQ) which will override Dynmap configs for hiding users in wilderness / underground / besieged-towns. This can feel like users 'randomly' not appearing on the map.
## Other
### EarthMC
[EarthMC](https://earth.motfe.net/) is a **map project** sometimes bundled with plugins.
As at Dec-2021, this message is displayed in Discord when EarthMC is mentioned;
>The EarthMC map has many known issues with Dynmap such as, incomplete render, only rendering where players have visited, or not rendering leaves and other foliage.
>This is a result of how the map was made and is not an issue with Dynmap, luckily there is a fix.
>
>1. Download the WorldBorder plugin: https://www.spigotmc.org/resources/worldborder.60905/
>2. Pause Dynmap: <code>/dynmap pause all</code>
>3. Run worldborder with the force flag: <code>/wb [worldname] fill [freq] [pad] [force]</code>
> - <code>[worldname]</code> is the name of your world folder
> - <code>[freq]</code> is how many chunks a second are generated, 20 is the default. WARNING: setting this too high will cause server lag
> - <code>[pad]</code> how many chunks beyond the border to generate, this makes sure that if a player visits the border, all chunks are already generated. The default is 208, I recommend setting this to 0 for EarthMC
> - <code>[force]</code> This must be set to true
>4. Wait for worldborder to finish
>5. Unpause Dynmap <code>/dynmap pause none</code>, you may have to restart the fullrender using <code>/dynmap fullrender [worldname]</code>
***
# Depreciated Addons
* Abandoned: The original <s>Webbukkit Dynmap-Towny addon</s> has not been updated since 2016. Please use the more recent 'TownyAdvanced' fork above.
* Abandoned: <s> [Dynmap Addon for Clans](https://www.spigotmc.org/resources/abandoned-clans-dynmap-addon-for-clans-free.87028) </s>
* Unknown: <s> [dynmap-PyLandmarks](https://dev.bukkit.org/projects/dynmap-pylandmarks) </s>
* ... And many others that are **not maintained** by Dynmap developers.