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Merge branch 'dev' into add-graphical-layout-system
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4c1f4bbf78
@ -35,6 +35,41 @@ void HOT Display::line(int x1, int y1, int x2, int y2, Color color) {
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}
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}
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}
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void Display::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
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ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) {
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size_t line_stride = x_offset + w + x_pad; // length of each source line in pixels
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uint32_t color_value;
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for (int y = 0; y != h; y++) {
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size_t source_idx = (y_offset + y) * line_stride + x_offset;
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size_t source_idx_mod;
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for (int x = 0; x != w; x++, source_idx++) {
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switch (bitness) {
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default:
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color_value = ptr[source_idx];
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break;
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case COLOR_BITNESS_565:
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source_idx_mod = source_idx * 2;
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if (big_endian) {
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color_value = (ptr[source_idx_mod] << 8) + ptr[source_idx_mod + 1];
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} else {
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color_value = ptr[source_idx_mod] + (ptr[source_idx_mod + 1] << 8);
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}
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break;
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case COLOR_BITNESS_888:
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source_idx_mod = source_idx * 3;
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if (big_endian) {
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color_value = (ptr[source_idx_mod + 0] << 16) + (ptr[source_idx_mod + 1] << 8) + ptr[source_idx_mod + 2];
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} else {
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color_value = ptr[source_idx_mod + 0] + (ptr[source_idx_mod + 1] << 8) + (ptr[source_idx_mod + 2] << 16);
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}
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break;
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}
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this->draw_pixel_at(x + x_start, y + y_start, ColorUtil::to_color(color_value, order, bitness));
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}
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}
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}
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void HOT Display::horizontal_line(int x, int y, int width, Color color) {
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// Future: Could be made more efficient by manipulating buffer directly in certain rotations.
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for (int i = x; i < x + width; i++)
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@ -10,6 +10,7 @@
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#include "esphome/core/automation.h"
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#include "esphome/core/time.h"
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#include "esphome/core/log.h"
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#include "display_color_utils.h"
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#ifdef USE_GRAPH
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#include "esphome/components/graph/graph.h"
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@ -191,6 +192,34 @@ class Display : public PollingComponent {
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/// Set a single pixel at the specified coordinates to the given color.
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virtual void draw_pixel_at(int x, int y, Color color) = 0;
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/** Given an array of pixels encoded in the nominated format, draw these into the display's buffer.
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* The naive implementation here will work in all cases, but can be overridden by sub-classes
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* in order to optimise the procedure.
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* The parameters describe a rectangular block of pixels, potentially within a larger buffer.
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*
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* \param x_start The starting destination x position
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* \param y_start The starting destination y position
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* \param w the width of the pixel block
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* \param h the height of the pixel block
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* \param ptr A pointer to the start of the data to be copied
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* \param order The ordering of the colors
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* \param bitness Defines the number of bits and their format for each pixel
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* \param big_endian True if 16 bit values are stored big-endian
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* \param x_offset The initial x-offset into the source buffer.
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* \param y_offset The initial y-offset into the source buffer.
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* \param x_pad How many pixels are in each line after the end of the pixels to be copied.
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*
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* The length of each source buffer line (stride) will be x_offset + w + x_pad.
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*/
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virtual void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
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ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad);
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/// Convenience overload for base case where the pixels are packed into the buffer with no gaps (e.g. suits LVGL.)
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void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, ColorOrder order,
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ColorBitness bitness, bool big_endian) {
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this->draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, 0, 0, 0);
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}
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/// Draw a straight line from the point [x1,y1] to [x2,y2] with the given color.
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void line(int x1, int y1, int x2, int y2, Color color = COLOR_ON);
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@ -276,6 +276,35 @@ void ILI9XXXDisplay::display_() {
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this->y_high_ = 0;
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}
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// note that this bypasses the buffer and writes directly to the display.
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void ILI9XXXDisplay::draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr,
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display::ColorOrder order, display::ColorBitness bitness, bool big_endian,
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int x_offset, int y_offset, int x_pad) {
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if (w <= 0 || h <= 0)
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return;
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// if color mapping or software rotation is required, hand this off to the parent implementation. This will
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// do color conversion pixel-by-pixel into the buffer and draw it later. If this is happening the user has not
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// configured the renderer well.
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if (this->rotation_ != display::DISPLAY_ROTATION_0_DEGREES || bitness != display::COLOR_BITNESS_565 || !big_endian ||
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this->is_18bitdisplay_) {
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return display::Display::draw_pixels_at(x_start, y_start, w, h, ptr, order, bitness, big_endian, x_offset, y_offset,
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x_pad);
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}
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this->enable();
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this->set_addr_window_(x_start, y_start, x_start + w - 1, y_start + h - 1);
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// x_ and y_offset are offsets into the source buffer, unrelated to our own offsets into the display.
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if (x_offset == 0 && x_pad == 0 && y_offset == 0) {
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// we could deal here with a non-zero y_offset, but if x_offset is zero, y_offset probably will be so don't bother
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this->write_array(ptr, w * h * 2);
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} else {
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auto stride = x_offset + w + x_pad;
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for (size_t y = 0; y != h; y++) {
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this->write_array(ptr + (y + y_offset) * stride + x_offset, w * 2);
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}
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}
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this->disable();
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}
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// should return the total size: return this->get_width_internal() * this->get_height_internal() * 2 // 16bit color
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// values per bit is huge
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uint32_t ILI9XXXDisplay::get_buffer_length_() { return this->get_width_internal() * this->get_height_internal(); }
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@ -1,6 +1,7 @@
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#pragma once
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#include "esphome/components/spi/spi.h"
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#include "esphome/components/display/display_buffer.h"
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#include "esphome/components/display/display_color_utils.h"
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#include "ili9xxx_defines.h"
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#include "ili9xxx_init.h"
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@ -84,6 +85,8 @@ class ILI9XXXDisplay : public display::DisplayBuffer,
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void setup() override;
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display::DisplayType get_display_type() override { return display::DisplayType::DISPLAY_TYPE_COLOR; }
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void draw_pixels_at(int x_start, int y_start, int w, int h, const uint8_t *ptr, display::ColorOrder order,
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display::ColorBitness bitness, bool big_endian, int x_offset, int y_offset, int x_pad) override;
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protected:
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void draw_absolute_pixel_internal(int x, int y, Color color) override;
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