mirror of https://github.com/esphome/esphome.git
Merge 6ce030e66f
into c7c0d97a5e
This commit is contained in:
commit
5211d5db42
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@ -368,6 +368,7 @@ esphome/components/template/fan/* @ssieb
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esphome/components/text/* @mauritskorse
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esphome/components/thermostat/* @kbx81
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esphome/components/time/* @OttoWinter
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esphome/components/time_based_tilt/* @klaudiusz223
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esphome/components/tlc5947/* @rnauber
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esphome/components/tlc5971/* @IJIJI
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esphome/components/tm1621/* @Philippe12
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@ -0,0 +1,85 @@
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome import automation
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from esphome.components import cover
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from esphome.const import (
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CONF_CLOSE_ACTION,
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CONF_CLOSE_DURATION,
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CONF_ID,
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CONF_OPEN_ACTION,
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CONF_OPEN_DURATION,
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CONF_STOP_ACTION,
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CONF_ASSUMED_STATE,
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)
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CODEOWNERS = ["@klaudiusz223"]
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time_based_tilt_ns = cg.esphome_ns.namespace("time_based_tilt")
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TimeBasedTiltCover = time_based_tilt_ns.class_(
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"TimeBasedTiltCover", cover.Cover, cg.Component
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)
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CONF_TILT_OPEN_DURATION = "tilt_open_duration"
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CONF_TILT_CLOSE_DURATION = "tilt_close_duration"
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CONF_INTERLOCK_WAIT_TIME = "interlock_wait_time"
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CONF_RECALIBRATION_TIME = "recalibration_time"
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CONF_INERTIA_OPEN_TIME = "inertia_open_time"
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CONF_INERTIA_CLOSE_TIME = "inertia_close_time"
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CONFIG_SCHEMA = cover.COVER_SCHEMA.extend(
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{
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cv.GenerateID(): cv.declare_id(TimeBasedTiltCover),
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cv.Required(CONF_STOP_ACTION): automation.validate_automation(single=True),
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cv.Required(CONF_OPEN_ACTION): automation.validate_automation(single=True),
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cv.Required(CONF_OPEN_DURATION): cv.positive_time_period_milliseconds,
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cv.Required(CONF_CLOSE_ACTION): automation.validate_automation(single=True),
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cv.Required(CONF_CLOSE_DURATION): cv.positive_time_period_milliseconds,
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cv.Optional(CONF_ASSUMED_STATE, default=True): cv.boolean,
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cv.Optional(
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CONF_TILT_OPEN_DURATION, default="0ms"
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): cv.positive_time_period_milliseconds,
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cv.Optional(
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CONF_TILT_CLOSE_DURATION, default="0ms"
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): cv.positive_time_period_milliseconds,
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cv.Optional(
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CONF_INTERLOCK_WAIT_TIME, default="0ms"
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): cv.positive_time_period_milliseconds,
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cv.Optional(
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CONF_RECALIBRATION_TIME, default="0ms"
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): cv.positive_time_period_milliseconds,
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cv.Optional(
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CONF_INERTIA_OPEN_TIME, default="0ms"
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): cv.positive_time_period_milliseconds,
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cv.Optional(
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CONF_INERTIA_CLOSE_TIME, default="0ms"
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): cv.positive_time_period_milliseconds,
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}
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).extend(cv.COMPONENT_SCHEMA)
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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await cg.register_component(var, config)
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await cover.register_cover(var, config)
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await automation.build_automation(
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var.get_stop_trigger(), [], config[CONF_STOP_ACTION]
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)
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cg.add(var.set_open_duration(config[CONF_OPEN_DURATION]))
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await automation.build_automation(
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var.get_open_trigger(), [], config[CONF_OPEN_ACTION]
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)
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cg.add(var.set_close_duration(config[CONF_CLOSE_DURATION]))
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await automation.build_automation(
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var.get_close_trigger(), [], config[CONF_CLOSE_ACTION]
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)
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cg.add(var.set_tilt_open_duration(config[CONF_TILT_OPEN_DURATION]))
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cg.add(var.set_tilt_close_duration(config[CONF_TILT_CLOSE_DURATION]))
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cg.add(var.set_interlock_wait_time(config[CONF_INTERLOCK_WAIT_TIME]))
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cg.add(var.set_recalibration_time(config[CONF_RECALIBRATION_TIME]))
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cg.add(var.set_inertia_close_time(config[CONF_INERTIA_CLOSE_TIME]))
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cg.add(var.set_inertia_open_time(config[CONF_INERTIA_OPEN_TIME]))
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cg.add(var.set_assumed_state(config[CONF_ASSUMED_STATE]))
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@ -0,0 +1,321 @@
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#include "time_based_tilt_cover.h"
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#include "esphome/core/log.h"
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#include "esphome/core/hal.h"
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namespace esphome {
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namespace time_based_tilt {
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static const char *const TAG = "time_based_tilt.cover";
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const float TimeBasedTiltCover::TARGET_NONE = -1;
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using namespace esphome::cover;
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void TimeBasedTiltCover::dump_config() {
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LOG_COVER("", "Time Based Tilt Cover", this);
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ESP_LOGCONFIG(TAG, " Open Duration: %.3fs", this->open_duration_ / 1e3f);
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ESP_LOGCONFIG(TAG, " Close Duration: %.3fs", this->close_duration_ / 1e3f);
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ESP_LOGCONFIG(TAG, " Tilt Close Duration: %.3fs", this->tilt_close_duration_ / 1e3f);
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ESP_LOGCONFIG(TAG, " Tilt Open Duration: %.3fs", this->tilt_open_duration_ / 1e3f);
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ESP_LOGCONFIG(TAG, " Interlock wait time: %.3fs", this->interlock_wait_time_ / 1e3f);
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ESP_LOGCONFIG(TAG, " Inertia close time: %.3fs", this->inertia_close_time_ / 1e3f);
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ESP_LOGCONFIG(TAG, " Inertia open time: %.3fs", this->inertia_open_time_ / 1e3f);
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ESP_LOGCONFIG(TAG, " Recalibration time: %.3fs", this->recalibration_time_ / 1e3f);
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}
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void TimeBasedTiltCover::setup() {
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if (this->tilt_close_duration_ == 0 || this->tilt_open_duration_ == 0) {
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this->tilt_close_duration_ = 0;
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this->tilt_open_duration_ = 0;
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}
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auto restore = this->restore_state_();
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if (restore.has_value()) {
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restore->apply(this);
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} else {
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this->position = 0.5f;
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this->tilt = 0.5f;
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}
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}
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bool TimeBasedTiltCover::is_at_target_position_() const {
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switch (this->current_operation) {
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case COVER_OPERATION_OPENING:
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return this->position >= this->target_position_;
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case COVER_OPERATION_CLOSING:
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return this->position <= this->target_position_;
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case COVER_OPERATION_IDLE:
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default:
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return true;
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}
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}
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bool TimeBasedTiltCover::is_at_target_tilt_() const {
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switch (this->current_operation) {
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case COVER_OPERATION_OPENING:
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return this->tilt >= this->target_tilt_;
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case COVER_OPERATION_CLOSING:
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return this->tilt <= this->target_tilt_;
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case COVER_OPERATION_IDLE:
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default:
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return true;
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}
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}
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void TimeBasedTiltCover::loop() {
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if (this->fsm_state_ == STATE_IDLE && this->target_position_ == TARGET_NONE && this->target_tilt_ == TARGET_NONE)
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return;
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const uint32_t now = millis();
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// recalibrating in extreme postions
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if (this->fsm_state_ == STATE_CALIBRATING) {
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if (now - this->last_recompute_time_ >= this->recalibration_time_) {
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this->fsm_state_ = STATE_STOPPING;
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}
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return;
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}
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// STOPPING - determining the direction of the last movement and the stopping time. Needed to support interlocking
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if (this->fsm_state_ == STATE_STOPPING) {
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this->stop_trigger_->trigger();
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if (this->current_operation != COVER_OPERATION_IDLE) {
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this->interlocked_time_ = millis();
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this->interlocked_direction_ =
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this->current_operation == COVER_OPERATION_CLOSING ? COVER_OPERATION_OPENING : COVER_OPERATION_CLOSING;
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} else {
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this->interlocked_direction_ = COVER_OPERATION_IDLE;
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}
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this->fsm_state_ = STATE_IDLE;
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this->last_operation_ = this->current_operation;
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this->current_operation = COVER_OPERATION_IDLE;
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this->publish_state();
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return;
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}
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// if the cover is not moving, check whether the new targets are set and if they are, compute move direction
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if (this->fsm_state_ == STATE_IDLE && (this->target_position_ != TARGET_NONE || this->target_tilt_ != TARGET_NONE)) {
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if (this->target_position_ != TARGET_NONE) {
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this->current_operation = this->compute_direction(this->target_position_, this->position);
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} else {
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this->current_operation = this->compute_direction(this->target_tilt_, this->tilt);
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}
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// interlocking support
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if (this->current_operation == this->interlocked_direction_ &&
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now - this->interlocked_time_ < this->interlock_wait_time_)
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return;
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Trigger<> *trig = this->current_operation == COVER_OPERATION_CLOSING ? this->close_trigger_ : this->open_trigger_;
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trig->trigger();
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this->last_recompute_time_ = now;
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this->fsm_state_ = STATE_MOVING;
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return;
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}
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// moving state
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if (this->fsm_state_ == STATE_MOVING) {
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auto travel_time = now - this->last_recompute_time_;
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this->last_recompute_time_ = now;
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float dir_factor = this->current_operation == COVER_OPERATION_CLOSING ? -1.0 : 1.0;
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auto inertia_time =
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this->current_operation == COVER_OPERATION_CLOSING ? this->inertia_close_time_ : this->inertia_open_time_;
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if (inertia_time > 0 && this->inertia_ * dir_factor < 0.5f) { // inertia before movement
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auto inertia_step = dir_factor * travel_time / inertia_time;
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this->inertia_ += inertia_step;
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auto rest = this->inertia_ - clamp(this->inertia_, -0.5f, 0.5f);
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this->inertia_ = clamp(this->inertia_, -0.5f, 0.5f);
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if (!rest)
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return; // the movement has not yet actually started
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travel_time = dir_factor * rest * inertia_time; // actual movement time taking inertia into account
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}
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auto tilt_time =
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this->current_operation == COVER_OPERATION_CLOSING ? this->tilt_close_duration_ : this->tilt_open_duration_;
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if (tilt_time > 0 && (this->tilt - 0.5f) * dir_factor < 0.5f) { // tilting before movement
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auto tilt_step = dir_factor * travel_time / tilt_time;
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this->tilt += tilt_step;
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auto rest = this->tilt - 0.5f - clamp(this->tilt - 0.5f, -0.5f, 0.5f);
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this->tilt = clamp(this->tilt, 0.0f, 1.0f);
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if (this->target_position_ == TARGET_NONE && this->is_at_target_tilt_()) { // only tilting w/o position change
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this->last_recompute_time_ = now;
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this->target_tilt_ = TARGET_NONE;
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this->last_publish_time_ = now;
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// If the cover is in extreme positions, run recalibration
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if (this->recalibration_time_ > 0 &&
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(((this->position == COVER_CLOSED && (tilt_time == 0 || this->tilt == COVER_CLOSED)) ||
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(this->position == COVER_OPEN && (tilt_time == 0 || this->tilt == COVER_OPEN))))) {
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this->fsm_state_ = STATE_CALIBRATING;
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this->publish_state(false);
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} else {
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this->fsm_state_ = STATE_STOPPING;
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}
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|
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return; // only tilting w/o position change so no need to recompute position
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}
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|
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if (now - this->last_publish_time_ > ((tilt_time / 5) > 1000 ? 1000 : (tilt_time / 5))) {
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this->publish_state(false);
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this->last_publish_time_ = now;
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}
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|
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if (!rest)
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return; // the movement has not yet actually started
|
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|
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travel_time = dir_factor * rest * tilt_time; // actual movement time taking tilt into account
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}
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|
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auto move_time = this->current_operation == COVER_OPERATION_CLOSING ? this->close_duration_ : this->open_duration_;
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if (move_time > 0 && (this->position - 0.5f) * dir_factor < 0.5f) {
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auto move_step = dir_factor * travel_time / move_time;
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this->position += move_step;
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this->position = clamp(this->position, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
if (this->is_at_target_position_()) {
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||||
this->last_recompute_time_ = now;
|
||||
this->target_position_ = TARGET_NONE;
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this->last_publish_time_ = now;
|
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|
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// If the cover is in extreme positions, run recalibration
|
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if (this->recalibration_time_ > 0 &&
|
||||
(((this->position == COVER_CLOSED && (tilt_time == 0 || this->tilt == COVER_CLOSED)) ||
|
||||
(this->position == COVER_OPEN && (tilt_time == 0 || this->tilt == COVER_OPEN))))) {
|
||||
this->fsm_state_ = STATE_CALIBRATING;
|
||||
this->publish_state(false);
|
||||
} else {
|
||||
this->fsm_state_ = STATE_STOPPING;
|
||||
}
|
||||
}
|
||||
|
||||
if (now - this->last_publish_time_ > 1000) {
|
||||
this->publish_state(false);
|
||||
this->last_publish_time_ = now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float TimeBasedTiltCover::get_setup_priority() const { return setup_priority::DATA; }
|
||||
CoverTraits TimeBasedTiltCover::get_traits() {
|
||||
auto traits = CoverTraits();
|
||||
traits.set_supports_position(true);
|
||||
traits.set_supports_tilt(this->tilt_close_duration_ != 0 && this->tilt_open_duration_ != 0);
|
||||
traits.set_supports_toggle(true);
|
||||
traits.set_supports_stop(true);
|
||||
traits.set_is_assumed_state(this->assumed_state_);
|
||||
return traits;
|
||||
}
|
||||
void TimeBasedTiltCover::control(const CoverCall &call) {
|
||||
if (call.get_stop()) {
|
||||
this->target_position_ = TARGET_NONE;
|
||||
this->target_tilt_ = TARGET_NONE;
|
||||
this->fsm_state_ = STATE_STOPPING;
|
||||
return;
|
||||
}
|
||||
if (call.get_position().has_value() && call.get_tilt().has_value()) {
|
||||
auto pos = *call.get_position();
|
||||
auto til = *call.get_tilt();
|
||||
|
||||
if (this->round_position(pos) == this->round_position(this->position))
|
||||
pos = TARGET_NONE;
|
||||
if (this->round_position(til) == this->round_position(this->tilt))
|
||||
til = TARGET_NONE;
|
||||
|
||||
this->target_position_ = pos;
|
||||
this->target_tilt_ = til;
|
||||
|
||||
if (this->fsm_state_ == STATE_MOVING) {
|
||||
auto direction = COVER_OPERATION_IDLE;
|
||||
if (this->target_position_ != TARGET_NONE && this->target_position_ != this->position) {
|
||||
direction = this->compute_direction(this->target_position_, this->position);
|
||||
} else if (this->target_tilt_ != TARGET_NONE && this->target_tilt_ != this->tilt) {
|
||||
direction = this->compute_direction(this->target_tilt_, this->tilt);
|
||||
}
|
||||
|
||||
if (direction != this->current_operation) {
|
||||
this->fsm_state_ = STATE_STOPPING;
|
||||
}
|
||||
}
|
||||
} else if (call.get_position().has_value()) {
|
||||
auto pos = *call.get_position();
|
||||
|
||||
if (pos == COVER_CLOSED && this->position == COVER_CLOSED && this->tilt != COVER_CLOSED) {
|
||||
pos = TARGET_NONE;
|
||||
this->target_tilt_ = COVER_CLOSED;
|
||||
} else if (pos == COVER_OPEN && this->position == COVER_OPEN && this->tilt != COVER_OPEN) {
|
||||
pos = TARGET_NONE;
|
||||
this->target_tilt_ = COVER_OPEN;
|
||||
} else if (this->round_position(pos) == this->round_position(this->position)) {
|
||||
pos = TARGET_NONE;
|
||||
}
|
||||
|
||||
this->target_position_ = pos;
|
||||
|
||||
if (this->fsm_state_ == STATE_MOVING) {
|
||||
auto direction = COVER_OPERATION_IDLE;
|
||||
if (this->target_position_ != TARGET_NONE && this->target_position_ != this->position) {
|
||||
direction = this->compute_direction(this->target_position_, this->position);
|
||||
this->target_tilt_ = TARGET_NONE; // unset previous target tilt
|
||||
} else if (this->target_tilt_ != TARGET_NONE && this->target_tilt_ != this->tilt) {
|
||||
direction = this->compute_direction(this->target_tilt_, this->tilt);
|
||||
}
|
||||
|
||||
if (direction != this->current_operation) {
|
||||
this->fsm_state_ = STATE_STOPPING;
|
||||
}
|
||||
}
|
||||
} else if (call.get_tilt().has_value()) {
|
||||
auto til = *call.get_tilt();
|
||||
if (this->round_position(til) == this->round_position(this->tilt)) {
|
||||
til = TARGET_NONE;
|
||||
}
|
||||
|
||||
this->target_tilt_ = til;
|
||||
|
||||
if (this->fsm_state_ == STATE_MOVING) {
|
||||
auto direction = COVER_OPERATION_IDLE;
|
||||
if (this->target_tilt_ != TARGET_NONE && this->target_tilt_ != this->tilt) {
|
||||
direction = this->compute_direction(this->target_tilt_, this->tilt);
|
||||
this->target_position_ = TARGET_NONE;
|
||||
}
|
||||
|
||||
if (direction != this->current_operation) {
|
||||
this->fsm_state_ = STATE_STOPPING;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (call.get_toggle().has_value()) {
|
||||
if (this->current_operation != COVER_OPERATION_IDLE) {
|
||||
this->fsm_state_ = STATE_STOPPING;
|
||||
this->target_position_ = TARGET_NONE;
|
||||
this->target_tilt_ = TARGET_NONE;
|
||||
} else {
|
||||
if (this->position == COVER_CLOSED && this->tilt == COVER_CLOSED) {
|
||||
this->target_position_ = COVER_OPEN;
|
||||
} else if (this->position == COVER_OPEN && this->tilt == COVER_OPEN) {
|
||||
this->target_position_ = COVER_CLOSED;
|
||||
} else if (this->last_operation_ == COVER_OPERATION_CLOSING) {
|
||||
if (this->position != COVER_OPEN) {
|
||||
this->target_position_ = COVER_OPEN;
|
||||
} else {
|
||||
this->target_tilt_ = COVER_OPEN;
|
||||
}
|
||||
} else {
|
||||
if (this->position != COVER_CLOSED) {
|
||||
this->target_position_ = COVER_CLOSED;
|
||||
} else {
|
||||
this->target_tilt_ = COVER_CLOSED;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace time_based_tilt
|
||||
} // namespace esphome
|
|
@ -0,0 +1,72 @@
|
|||
#pragma once
|
||||
|
||||
#include "esphome/core/component.h"
|
||||
#include "esphome/core/automation.h"
|
||||
#include "esphome/components/cover/cover.h"
|
||||
|
||||
namespace esphome {
|
||||
namespace time_based_tilt {
|
||||
|
||||
class TimeBasedTiltCover : public cover::Cover, public Component {
|
||||
public:
|
||||
void setup() override;
|
||||
void loop() override;
|
||||
void dump_config() override;
|
||||
float get_setup_priority() const override;
|
||||
|
||||
Trigger<> *get_open_trigger() const { return this->open_trigger_; }
|
||||
Trigger<> *get_close_trigger() const { return this->close_trigger_; }
|
||||
Trigger<> *get_stop_trigger() const { return this->stop_trigger_; }
|
||||
void set_open_duration(uint32_t open_duration) { this->open_duration_ = open_duration; }
|
||||
void set_close_duration(uint32_t close_duration) { this->close_duration_ = close_duration; }
|
||||
void set_tilt_open_duration(uint32_t tilt_open_duration) { this->tilt_open_duration_ = tilt_open_duration; }
|
||||
void set_tilt_close_duration(uint32_t tilt_close_duration) { this->tilt_close_duration_ = tilt_close_duration; }
|
||||
void set_interlock_wait_time(uint32_t interlock_wait_time) { this->interlock_wait_time_ = interlock_wait_time; }
|
||||
void set_recalibration_time(uint32_t recalibration_time) { this->recalibration_time_ = recalibration_time; }
|
||||
void set_inertia_open_time(uint32_t inertia_time) { this->inertia_open_time_ = inertia_time; }
|
||||
void set_inertia_close_time(uint32_t inertia_time) { this->inertia_close_time_ = inertia_time; }
|
||||
cover::CoverOperation compute_direction(float target, float current) {
|
||||
return target < current ? cover::COVER_OPERATION_CLOSING : cover::COVER_OPERATION_OPENING;
|
||||
};
|
||||
float round_position(float pos) { return round(100 * pos) / 100; };
|
||||
cover::CoverTraits get_traits() override;
|
||||
void set_assumed_state(bool value) { this->assumed_state_ = value; }
|
||||
|
||||
protected:
|
||||
void control(const cover::CoverCall &call) override;
|
||||
bool is_at_target_position_() const;
|
||||
bool is_at_target_tilt_() const;
|
||||
|
||||
Trigger<> *open_trigger_{new Trigger<>()};
|
||||
Trigger<> *close_trigger_{new Trigger<>()};
|
||||
Trigger<> *stop_trigger_{new Trigger<>()};
|
||||
|
||||
uint32_t open_duration_;
|
||||
uint32_t close_duration_;
|
||||
|
||||
uint32_t tilt_close_duration_;
|
||||
uint32_t tilt_open_duration_;
|
||||
|
||||
uint32_t interlock_wait_time_;
|
||||
uint32_t recalibration_time_;
|
||||
uint32_t inertia_open_time_;
|
||||
uint32_t inertia_close_time_;
|
||||
|
||||
const static float TARGET_NONE;
|
||||
enum State : uint8_t { STATE_IDLE, STATE_MOVING, STATE_STOPPING, STATE_CALIBRATING };
|
||||
|
||||
uint32_t last_recompute_time_{0};
|
||||
uint32_t last_publish_time_{0};
|
||||
float target_position_{TARGET_NONE};
|
||||
float target_tilt_{TARGET_NONE};
|
||||
float inertia_{0.0f};
|
||||
bool has_built_in_endstop_{false};
|
||||
bool assumed_state_{false};
|
||||
cover::CoverOperation last_operation_{cover::COVER_OPERATION_OPENING};
|
||||
State fsm_state_{STATE_IDLE};
|
||||
cover::CoverOperation interlocked_direction_{cover::COVER_OPERATION_IDLE};
|
||||
uint32_t interlocked_time_{0};
|
||||
};
|
||||
|
||||
} // namespace time_based_tilt
|
||||
} // namespace esphome
|
|
@ -418,6 +418,7 @@ binary_sensor:
|
|||
- cover.toggle: time_based_cover
|
||||
- cover.toggle: endstop_cover
|
||||
- cover.toggle: current_based_cover
|
||||
- cover.toggle: time_based_tilt_cover
|
||||
|
||||
globals:
|
||||
- id: my_global_string
|
||||
|
@ -610,6 +611,23 @@ cover:
|
|||
close_action:
|
||||
- switch.turn_on: gpio_switch2
|
||||
close_duration: 4.5min
|
||||
- platform: time_based_tilt
|
||||
name: Time Based Cover with Tilt
|
||||
id: time_based_tilt_cover
|
||||
stop_action:
|
||||
- switch.turn_on: gpio_switch1
|
||||
open_action:
|
||||
- switch.turn_on: gpio_switch1
|
||||
open_duration: 5min
|
||||
close_action:
|
||||
- switch.turn_on: gpio_switch2
|
||||
close_duration: 4.5min
|
||||
inertia_open_time: 300 ms
|
||||
tilt_open_duration: 930 ms
|
||||
inertia_close_time: 250 ms
|
||||
tilt_close_duration: 900 ms
|
||||
interlock_wait_time: 500ms
|
||||
recalibration_time: 2500ms
|
||||
- platform: current_based
|
||||
name: Current Based Cover
|
||||
id: current_based_cover
|
||||
|
|
Loading…
Reference in New Issue