This is a simplified version of `send_command_printf` without the `printf` support.
Manually send a raw command to the display.
param command The pcommand, like "page 0"
return Whether the send was successful.
This fixes the call to the Nextion display to change the pic id from a component.
It was previously changing the attribute `val`, which is related to something else.
In addition, I've changed the parameter for picture_id to be uint_8, as Nextion requires an integer from 0 to 255 on this attribute.
* Nextion `queue_size` function
Returns the size of Nextion queue.
For troubleshooting only.
* Move `queue_size` to `nextion.h`
This is where the queue is
* Inline doc
* clang-format
* Add `foreground` color
- Adds `set_component_foreground_color` and `set_component_pressed_foreground_color` which does the same as `set_component_font_color` and `set_component_pressed_font_color` but with a more intuitive name, as this can be used for any component and not only the ones with a text (font).
- I've also reviewed some docstring when related to colors.
* Add numeric color to drawing methods
Should I've used uint32_t instead? In order to keep consistency?
* component color support to uint6_t
This is the right format and is now consistent with colors on drawings.
I'm keeping uint32_t also to avoid breaking changes.
* Enforces uint16_t for colors
uint32_t is incorrect for Nextion display colors.
* Fix clang-format
* Prep-work for datetime entities
* Fix some includes and remove some restrictions on printing time on displays
* format
* format
* More formatting
* Move function contents
* Ignore clang-tidy
## Description:
Move esphome-core codebase into esphome (and a bunch of other refactors). See https://github.com/esphome/feature-requests/issues/97
Yes this is a shit ton of work and no there's no way to automate it :( But it will be worth it 👍
Progress:
- Core support (file copy etc): 80%
- Base Abstractions (light, switch): ~50%
- Integrations: ~10%
- Working? Yes, (but only with ported components).
Other refactors:
- Moves all codegen related stuff into a single class: `esphome.codegen` (imported as `cg`)
- Rework coroutine syntax
- Move from `component/platform.py` to `domain/component.py` structure as with HA
- Move all defaults out of C++ and into config validation.
- Remove `make_...` helpers from Application class. Reason: Merge conflicts with every single new integration.
- Pointer Variables are stored globally instead of locally in setup(). Reason: stack size limit.
Future work:
- Rework const.py - Move all `CONF_...` into a conf class (usage `conf.UPDATE_INTERVAL` vs `CONF_UPDATE_INTERVAL`). Reason: Less convoluted import block
- Enable loading from `custom_components` folder.
**Related issue (if applicable):** https://github.com/esphome/feature-requests/issues/97
**Pull request in [esphome-docs](https://github.com/esphome/esphome-docs) with documentation (if applicable):** esphome/esphome-docs#<esphome-docs PR number goes here>
## Checklist:
- [ ] The code change is tested and works locally.
- [ ] Tests have been added to verify that the new code works (under `tests/` folder).
If user exposed functionality or configuration variables are added/changed:
- [ ] Documentation added/updated in [esphomedocs](https://github.com/OttoWinter/esphomedocs).