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Fixed bug with /ptp display strings when trying to teleport after having
been hurt or recently teleporting.
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@ -543,7 +543,7 @@ Party.Player.InSameParty=[[RED]]{0} already is in your party!
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Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party
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Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party
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Party.Specify=[[RED]]You must specify a party.
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Party.Specify=[[RED]]You must specify a party.
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Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.
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Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.
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Party.Teleport.Hurt=[[RED]]You've been hurt in the last {0} seconds and cannnot teleport.
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Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.
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Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
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Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
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Party.Teleport.Self=[[RED]]You can't teleport to yourself!
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Party.Teleport.Self=[[RED]]You can't teleport to yourself!
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Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
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Party.Teleport.Target=[[GREEN]]{0} has teleported to you.
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