Commit Graph

3594 Commits

Author SHA1 Message Date
GJ
2a57d7007d Don't go through everything twice. Also, those were horrible variable
names.
2013-05-15 17:28:47 -04:00
GJ
fd675ac291 Changed Spout notification tiers to be stored in SpoutConfig instead of
AdvancedConfig. Also restructured some Spout stuff for easier
readability.
2013-05-15 17:08:43 -04:00
GJ
41f020bbb7 Cleaning up our listeners, as well as some Spout stuff. 2013-05-15 15:39:40 -04:00
GJ
00dee500e0 Caching options is bad, and so was that way of getting the menu key. 2013-05-15 15:28:05 -04:00
GJ
36bdb8a63e Fixed mcMMO overwritting Spout titles set by other plugins. 2013-05-15 15:14:47 -04:00
GJ
aa9eb0868c Add option to use scoreboards for power level display, similar to the
Spout titles. This will NOT override any existing plugin that uses the
overhead scoreboard slot.
2013-05-15 15:13:11 -04:00
T00thpick1
48aafa9834 Unused import 2013-05-15 14:27:31 -04:00
T00thpick1
78f53f294a Debris should drop normal drops 2013-05-15 13:02:21 -04:00
TfT_02
3158c7e3eb List /party itemshare and /party expshare in /party ?
Closes #913
2013-05-15 19:00:34 +02:00
GJ
47d27ebf31 Update changelog. 2013-05-15 09:29:54 -04:00
GJ
bc3773ae75 Because apparently you can have metadata and an empty list too.
Fixes #1080
2013-05-15 09:29:24 -04:00
GJ
d8ddd27d71 Calculate bonus XP based on initial arrow location, rather than final
shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a Add bow force multiplier to Archery XP. 2013-05-15 01:20:12 -04:00
T00thpick1
9ec376a228 Unused import and update changelog 2013-05-15 00:53:01 -04:00
T00thpick1
a05a0da9fb Mob Spawner XP multiplier 2013-05-15 00:48:18 -04:00
T00thpick1
5029ad9d93 Apply Perks after cutoff 2013-05-14 23:54:54 -04:00
T00thpick1
1444be665c No reason to specify MyISAM 2013-05-14 23:54:52 -04:00
GJ
3dedb94bdc Add new Experience API functions and clarify some old ones. 2013-05-14 23:30:36 -04:00
T00thpick1
c0f6c15a80 Fix SQL Syntax 2013-05-14 23:28:45 -04:00
T00thpick1
00626a4893 Update changelog.txt 2013-05-14 23:03:26 -04:00
T00thpick1
b416a59bb7 Don't cache config options to prepare for eventual config reload support 2013-05-14 22:59:16 -04:00
GJ
bf96fb2214 Update changelog 2013-05-14 22:45:10 -04:00
GJ
2e79c8d770 Properly track infinite arrows. 2013-05-14 22:45:09 -04:00
T00thpick1
6c9d1c4953 Make SQL removes delete from all tables 2013-05-14 22:20:06 -04:00
T00thpick1
df8df192d3 Update Changelog 2013-05-14 19:57:18 -04:00
T00thpick1
e5f43462c8 Certain operations do not work with child skills 2013-05-14 19:31:40 -04:00
GJ
1867a3e040 If they aren't in a party, they shouldn't be in party chat mode. 2013-05-14 13:10:54 -04:00
GJ
6818f98de3 Feedback is good. 2013-05-14 13:10:07 -04:00
GJ
f910c76248 Conventions. 2013-05-14 12:46:45 -04:00
GJ
975cbf0bf8 The cache should be here, not in the manager. 2013-05-14 12:46:04 -04:00
GJ
f10b3cef01 Config option for escaping from the Kraken. 2013-05-14 12:43:02 -04:00
T00thpick1
ad39c94773 AbilityDeactivateEvent 2013-05-14 12:18:52 -04:00
T00thpick1
f189ab30e5 Default should be default 2013-05-14 11:32:57 -04:00
GJ
0ad18ee971 Fix some config formatting issues. 2013-05-14 11:32:22 -04:00
GJ
501f5de55a Fixing everything you guys broke while I was gone... 2013-05-14 11:28:50 -04:00
T00thpick1
0b18ae8ff2 Formatting and things 2013-05-13 22:28:42 -04:00
T00thpick1
de12970486 New api event 2013-05-13 22:28:39 -04:00
Glitchfinder
7550b99aaa Patching more NPEs involving invbalid players, plus mob health bars. 2013-05-13 18:46:19 -07:00
Glitchfinder
ed5a43966d Patching NPEs involving invalid player objects and player interactions. 2013-05-13 18:46:18 -07:00
Glitchfinder
95ea6703f1 Fixing an NPE involving invalid players chatting. 2013-05-13 18:46:17 -07:00
T00thpick1
55f9092aa6 Fireworks adjustment 2013-05-13 21:23:16 -04:00
Glitchfinder
5f50a46603 Setting the treasure config to only enforce data limits for blocks. 2013-05-13 20:22:09 -04:00
Paul J Thordarson
c5e6704530 Magic Hunter fix and optimization
There was a small bug in magic hunter, where it tried to apply an
enchantment level between 1 and the Enchantment.getMaxLevel(), however
it didn't take into account Enchantment.getStartLevel(), so when it
tried to apply an enchantment level below the start level, an
IllegalArgumentException was being thrown and the magic hunter event
wasn't happening.

Also, it's potentially inefficient to recalculate which enchantments
are possible for each ItemStack every time, so I added a HashMap to
cache the possibleEnchantments for each material type, then check this
cache instead of just looping to regenerate the list each time.
2013-05-13 20:22:08 -04:00
T00thpick1
8552192894 Only apply permissions when skill is enabled 2013-05-13 20:19:50 -04:00
NuclearW
0261d16140 Give no mcMMO xp for skeletons that spawn as a spider jokey pair from spawners. 2013-05-11 18:54:25 -04:00
NuclearW
2b414526e5 Unleash the Quacken! 2013-05-09 11:04:34 -04:00
NuclearW
c0b7eb526a Change Squid variables to Creature. 2013-05-09 11:00:28 -04:00
t00thpick1
7b7196a8c4 Potatoes shouldn't explode by default 2013-05-05 23:00:14 -03:00
t00thpick1
f648289035 Potato fixes 2013-05-05 22:58:04 -03:00
TfT_02
8a0b1d548d Add item weights for armor and tools in the default file 2013-05-05 11:32:10 +02:00