Commit Graph

1284 Commits

Author SHA1 Message Date
Bill Tarbell
394ddd4e51 copy paste error. 2012-07-30 00:02:41 -04:00
Bill Tarbell
8c7d95f9ea Add player command to reset skill levels 2012-07-29 23:49:42 -04:00
Bill Tarbell
422550abfd Display power level cap on mcstats command 2012-07-29 20:05:05 -04:00
GJ
ca9ce1ba1b Fixed possible ClassCastException from catching something other than a
mob when using the Shake Mob skill
2012-07-21 09:37:17 -04:00
nossr50
ac1c420cb5 Ryokai! 2012-07-13 10:01:51 -07:00
GJ
05a9e85529 No reason to pull the ArrayLists every time. 2012-07-10 14:52:43 -04:00
GJ
ca6ed76e8f Log when someone's missing from a table. 2012-07-10 14:43:48 -04:00
GJ
3d04da39e3 Null check our DB tables. 2012-07-10 14:38:51 -04:00
GJ
127908f104 Save the tablePrefix as a String. 2012-07-10 14:32:56 -04:00
GJ
686bcd5308 Null check ALL the profiles.
We should probably find a more elegant way to do this, though.
2012-07-10 14:02:48 -04:00
GJ
07c66378c0 Some optimizations to how we handle our SQL connections and queries. 2012-07-10 12:04:18 -04:00
GJ
4e7107c8a8 Remove unused variable 2012-07-09 11:12:58 -04:00
GJ
3c2d658b37 Protect our database. 2012-07-09 11:12:46 -04:00
GJ
f0b2cc1bab Protect our file paths. 2012-07-09 10:55:33 -04:00
GJ
d038cbf357 Bad variables names are bad. 2012-07-09 10:47:33 -04:00
GJ
c3ea632cb9 This should be private. 2012-07-09 10:46:55 -04:00
GJ
a31d50924d Only create objects where we need them. 2012-07-09 10:43:16 -04:00
GJ
c567e2714a Fixed custom woodcutting blocks throwing errors. 2012-07-09 09:26:22 -04:00
bm01
a2e342b4fc Oops 2012-07-08 00:17:33 +02:00
bm01
4469637f27 NPE prevention for Users.getProfile() 2012-07-08 00:02:40 +02:00
bm01
f4ecbe7f65 Removed unused import 2012-07-07 23:48:36 +02:00
bm01
dbaab4efe1 Don't call SpoutStuff if Spout isn't enabled 2012-07-07 23:48:22 +02:00
bm01
8c178869b7 Fixed /mcremove 2012-07-07 23:38:05 +02:00
NuclearW
3c7bcb990e NPE Prevention 2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814 Change ChunkletManager to a notify/demand system
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
646bb32965 Let the Unit testing begin
Could use some more test cases on the make test, though
2012-07-07 14:43:14 -04:00
NuclearW
dce7d8fdd3 Format this before GJ finds out 2012-07-07 14:43:14 -04:00
NuclearW
6dd17312f4 Change this back to private 2012-07-07 14:43:14 -04:00
NuclearW
da6b461408 Move our Externalizeable to PrimitveExChunkletStore
This will let us deserialize Primitive normally.

In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108 Formatting a single line 2012-07-07 14:43:13 -04:00
NuclearW
37308917d1 Parenthesis for clarity 2012-07-07 14:43:13 -04:00
NuclearW
21d2229572 Column comment 2012-07-07 14:43:13 -04:00
NuclearW
7d372af51e Some address byte comments 2012-07-07 14:43:12 -04:00
NuclearW
a3e0753076 We must be sure to flush 2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8 These must be called in the reverse order we open them 2012-07-07 14:43:12 -04:00
NuclearW
b893e86f3c A bit more clear
But no functional change
2012-07-07 14:43:12 -04:00
NuclearW
63cf6e9b3a Do not increment i in this location 2012-07-07 14:43:12 -04:00
NuclearW
67738d811e Move things around to fit together better 2012-07-07 14:43:12 -04:00
bm01
4d77f6d04d Introducing external chunklets 2012-07-07 14:43:11 -04:00
bm01
3702495038 Don't need to .save() for online players 2012-07-07 20:02:54 +02:00
bm01
ede08ce5ac Moved hudType back to PlayerProfile
Removed some convenient methods from PlayerProfile to avoid NPE because of
spoutHud
2012-07-07 19:59:10 +02:00
bm01
5571e0bc0c Arranged InspectCommand 2012-07-07 19:39:22 +02:00
bm01
73bb73c8ca Fixed /mmoedit 2012-07-07 19:35:32 +02:00
bm01
54011fdeb7 Removed unused OfflinePlayer from PlayerProfile 2012-07-07 19:27:47 +02:00
GJ
5b8811bd09 More work on McMMOPlayer 2012-07-06 11:57:17 -04:00
GJ
c460eec0ab Oops. 2012-07-06 09:30:30 -04:00
GJ
bc6233541a Start changing PlayerProfile to use an OfflinePlayer 2012-07-06 09:14:25 -04:00
bm01
18aef9d526 Typo 2012-07-06 07:13:52 +02:00
bm01
ccc6fd30f8 Fixed /inspect not working on offline player 2012-07-06 07:07:29 +02:00
GJ
1ba498c443 Because "final static" is just backwards. 2012-07-06 00:12:17 -04:00