nossr50
1df4f74f8c
Counter Attack now makes use of a rank system
2019-01-26 12:54:38 -08:00
nossr50
d4d5d9bac1
Gore, Pummel, and Call of The Wild now use the rank system
2019-01-26 12:50:35 -08:00
nossr50
28e963f1eb
Disabling unfinished skills until they are finished
2019-01-26 12:45:45 -08:00
nossr50
9626c06b58
Added a nicer changelog
2019-01-26 12:23:30 -08:00
nossr50
baf1796b08
Taming's Beast Lore now uses a rank system
2019-01-26 11:21:42 -08:00
nossr50
b39340227f
Greater Impact now uses the rank system
2019-01-26 10:57:04 -08:00
nossr50
105a81aede
Axes' Critical Strikes now uses the rank system
2019-01-26 10:55:16 -08:00
nossr50
9ff8692625
Added Dodge, Arrow Retrieval to rank system
2019-01-26 10:52:22 -08:00
nossr50
280971042a
Furnaces give XP to the last person to modify their contents
2019-01-26 09:32:28 -08:00
nossr50
6ac1c4fa2c
JSON Styling will be handled in the Locale instead of the config
2019-01-26 08:27:58 -08:00
nossr50
d84d487435
Debug stick tells you about placestore & treasure data when hitting blocks
2019-01-26 08:14:06 -08:00
t00thpick1
43d8e08e83
Fix offline inspecting a player hitting an error if the casing didn't match up perfectly. Fixes #3727
2019-01-26 10:51:30 -05:00
nossr50
859063e406
You can now toggle off the skill commands sending blank lines
2019-01-26 07:33:23 -08:00
nossr50
ad990dbb28
Less blank lines on skill commands
2019-01-26 07:27:15 -08:00
nossr50
1c58bd392d
Hover tips now show level requirements for upgrading skills
2019-01-25 18:51:04 -08:00
nossr50
cf9117097d
MMOInfo command makes better wiki links
2019-01-25 17:54:02 -08:00
nossr50
71d1574a7d
Fixing Daze, Counter-Attack, and Serrated Strikes hover tip messages containing {0}
2019-01-25 17:14:10 -08:00
nossr50
f1fc095876
Removed the Kraken
2019-01-25 14:00:18 -08:00
nossr50
3a367d71fa
Fishing traps are stupid.
2019-01-25 13:46:26 -08:00
nossr50
f4cab35a46
Fix SkillShot display
2019-01-25 12:49:16 -08:00
nossr50
c22a1a0dd2
Fixing Rupture (Bleed) ConcurrentModificationException
...
Removed the internal limit on ticks for Rupture
Rupture no longer adds new ticks when applying bleed to an existing target, it instead refreshes the duration
2019-01-25 11:12:31 -08:00
nossr50
a421bd7e4c
Fixing the RNG display calculations for RetroMode
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I temporarily disabled the output for graceful roll in the stats, will be turning that on again in the morning.
2019-01-25 01:36:14 -08:00
nossr50
ef9b3d40e9
Actually fixing #3709
2019-01-24 21:19:04 -08:00
nossr50
24458879a4
Fixing a bug where an ability length cap of 0 did not properly update skill commands
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Fixes #3709
2019-01-24 20:55:46 -08:00
nossr50
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
nossr50
b7fc3f05e9
Iron Arm & Impact scale with Retro properly now
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Fixes #3723
2019-01-24 15:23:39 -08:00
nossr50
3cfd3b0109
Don't modify the list we are iterating over
2019-01-24 13:20:45 -08:00
nossr50
bb64221c6b
Fixing some issues with the new skill system and retro mode
2019-01-23 16:44:51 -08:00
nossr50
96b46d31cf
Only activate bleed if the target survives the initial strike
2019-01-23 16:21:34 -08:00
nossr50
4031674626
Send bleed messages to the correct player
2019-01-23 16:18:21 -08:00
nossr50
f028d91eb0
account for null entries in bleedtimer
2019-01-23 16:12:52 -08:00
nossr50
c46b7ed3bc
dealNoInvulnerabilityTickDamage actually hurts things now
2019-01-23 16:08:41 -08:00
nossr50
71a3eb6a93
Fixed a lot of problems with the bleed task code...
2019-01-23 16:01:30 -08:00
nossr50
6ff13077be
Mobhealth bars are no longer a per-player setting.
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Removed the mobhealthbar command.
Removed the mobhealthbar permissions.
2019-01-23 15:39:04 -08:00
nossr50
c51be84b50
Serrated now uses Rupture rank to calculate its bleed effect's properties
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Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
3e5c4bc617
Fixing several issues related to Bleed/Rupture
...
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
e5e86246f3
Bleed no longer tells you when a target has stopped bleeding, because its obvious!
2019-01-23 15:08:04 -08:00
nossr50
8f906af99c
Refactoring code related to pulling standard/retro mode variables.
...
Fixing the display and calculation of Super Ability lengths.
Removing the cap on super ability lengths for values less than 1.
Fixing some display errors regarding retro mode and standard.
2019-01-23 15:06:00 -08:00
nossr50
6c0da22d5e
Put empty lines above a skill command to make it easier to distinguish from chat
2019-01-23 14:17:14 -08:00
nossr50
6e5feced2f
fixing the compiling errors frok Oaks PR
2019-01-23 13:57:19 -08:00
nossr50
6be1319927
WG refactor
2019-01-23 13:55:43 -08:00
Robert A. C
cfeadb54be
Merge pull request #3722 from Oaksworth/master
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Update effects and stats to alphabetical order
2019-01-23 13:54:24 -08:00
Oaksworth
fd1a0db696
Merge branch 'master' of https://github.com/Oaksworth/mcMMO
2019-01-23 19:41:01 -02:00
Oaksworth
bf38f55f23
Update Woodcutting to alphabetical order
2019-01-23 19:40:44 -02:00
Oaksworth
c467f79d32
Update Unarmed
2019-01-23 19:39:32 -02:00
Oaksworth
9b0023d2d7
Update Taming to alphabetical order
2019-01-23 19:37:51 -02:00
Oaksworth
9be7c2af3c
Update SwordsCommand.java
2019-01-23 19:35:15 -02:00
Oaksworth
c146384227
Update Smelting to alphabetical order
2019-01-23 19:32:36 -02:00
Oaksworth
f68ecd3214
Update Repair to alphabetical order
2019-01-23 19:20:25 -02:00
Oaksworth
58e506b041
Update Mining to alphabetical order
2019-01-23 19:16:23 -02:00