GJ
975cbf0bf8
The cache should be here, not in the manager.
2013-05-14 12:46:04 -04:00
GJ
f10b3cef01
Config option for escaping from the Kraken.
2013-05-14 12:43:02 -04:00
T00thpick1
ad39c94773
AbilityDeactivateEvent
2013-05-14 12:18:52 -04:00
T00thpick1
f189ab30e5
Default should be default
2013-05-14 11:32:57 -04:00
GJ
0ad18ee971
Fix some config formatting issues.
2013-05-14 11:32:22 -04:00
GJ
501f5de55a
Fixing everything you guys broke while I was gone...
2013-05-14 11:28:50 -04:00
T00thpick1
0b18ae8ff2
Formatting and things
2013-05-13 22:28:42 -04:00
T00thpick1
de12970486
New api event
2013-05-13 22:28:39 -04:00
Glitchfinder
7550b99aaa
Patching more NPEs involving invbalid players, plus mob health bars.
2013-05-13 18:46:19 -07:00
Glitchfinder
ed5a43966d
Patching NPEs involving invalid player objects and player interactions.
2013-05-13 18:46:18 -07:00
Glitchfinder
95ea6703f1
Fixing an NPE involving invalid players chatting.
2013-05-13 18:46:17 -07:00
T00thpick1
55f9092aa6
Fireworks adjustment
2013-05-13 21:23:16 -04:00
Glitchfinder
5f50a46603
Setting the treasure config to only enforce data limits for blocks.
2013-05-13 20:22:09 -04:00
Paul J Thordarson
c5e6704530
Magic Hunter fix and optimization
...
There was a small bug in magic hunter, where it tried to apply an
enchantment level between 1 and the Enchantment.getMaxLevel(), however
it didn't take into account Enchantment.getStartLevel(), so when it
tried to apply an enchantment level below the start level, an
IllegalArgumentException was being thrown and the magic hunter event
wasn't happening.
Also, it's potentially inefficient to recalculate which enchantments
are possible for each ItemStack every time, so I added a HashMap to
cache the possibleEnchantments for each material type, then check this
cache instead of just looping to regenerate the list each time.
2013-05-13 20:22:08 -04:00
T00thpick1
8552192894
Only apply permissions when skill is enabled
2013-05-13 20:19:50 -04:00
NuclearW
0261d16140
Give no mcMMO xp for skeletons that spawn as a spider jokey pair from spawners.
2013-05-11 18:54:25 -04:00
NuclearW
2b414526e5
Unleash the Quacken!
2013-05-09 11:04:34 -04:00
NuclearW
c0b7eb526a
Change Squid variables to Creature.
2013-05-09 11:00:28 -04:00
t00thpick1
7b7196a8c4
Potatoes shouldn't explode by default
2013-05-05 23:00:14 -03:00
t00thpick1
f648289035
Potato fixes
2013-05-05 22:58:04 -03:00
TfT_02
8a0b1d548d
Add item weights for armor and tools in the default file
2013-05-05 11:32:10 +02:00
NuclearW
1f17d5d11e
Move the comment section attached to the Kraken in advanced.yml
...
This is to fix a shortcoming in the autoupdate-config loader, which will attach related comments to nodes.
Issue: A nodes will get comments from another node of the same name, anywhere else in the config.
Solution: Move the comment to be attached to the "Kraken" node.
Long term: This can be a known bug and worked around by the team, or can be addressed more seriously by looking into changing how comments are applied to configs. For now, this is a patch solution that should work fine.
Fixes #1043
2013-05-05 05:27:11 -04:00
TfT_02
18efd09421
Remove \' since it somehow breaks the name display
...
For some reason using \' will show the pets name as:
"<player-name>'s {1}"
2013-05-05 00:36:58 +02:00
TfT_02
18d3b30647
Add a missing space
2013-05-04 23:34:19 +02:00
GJ
7f0243b2df
For Iaccidentally.
2013-05-03 18:16:42 -04:00
GJ
33610c8997
Whoops.
2013-05-03 16:15:34 -04:00
GJ
8e0a1f4f70
Summon the kraken at will!
2013-05-03 16:14:03 -04:00
GJ
b07cf6bdde
It's now possible to run away from the Kraken.
2013-05-03 15:49:29 -04:00
GJ
7ed218ee7f
Cleanup this task a bit.
2013-05-03 13:43:23 -04:00
GJ
3aedeea220
Remove client-side rain if the player kills the kraken.
2013-05-03 12:11:52 -04:00
GJ
4f9b7b2609
Because you might be legitimately fishing at 5 seconds.
2013-05-03 07:51:59 -04:00
GJ
09abab1b5d
Kraken sounds can now be set to either player-only or global (default).
2013-05-03 07:51:58 -04:00
GJ
499713c8e7
Because autoclicking to shake is OK.
2013-05-03 07:51:57 -04:00
GJ
cb953a1619
Disable global chat spam from the kraken by setting the server message
...
to an empty string in the config.
2013-05-03 07:51:56 -04:00
TfT_02
3ab4938f3d
Also need to locale these two strings
...
Closes #1019
2013-05-02 21:08:20 +02:00
TfT_02
f6e9fd9f3a
Add more localisation
2013-05-02 21:02:12 +02:00
GJ
8dab75f3cb
Can't use brackets in YAML.
2013-05-02 08:48:17 -04:00
GJ
b36096e54d
Fixed bug where non-player arrows couldn't be deflected.
2013-05-02 08:23:18 -04:00
GJ
0574de4a29
Configure the Kraken!
2013-05-02 07:56:29 -04:00
GJ
6d6bc3de76
Trim player names to 16 chars when needed.
2013-05-02 07:16:07 -04:00
GJ
5c4c3cf59c
The Kraken hates boats.
2013-05-01 22:50:12 -04:00
GJ
0033c8864e
A dead kraken can't attack.
2013-05-01 22:17:48 -04:00
GJ
e7c749ee3a
Added boosts to Fishing chance depending on conditions. Also, the
...
kraken, now with 100% more sound!
2013-05-01 21:57:42 -04:00
GJ
5c026be0cd
Don't need those.
2013-05-01 21:19:29 -04:00
GJ
c465546871
Unleash the Kraken!
2013-05-01 21:17:59 -04:00
GJ
3322677d32
Added "Ice Fishing" ability to Fishing
2013-05-01 10:18:19 -04:00
GJ
76cf0ebb01
Only play ability effects if there's room above the player.
2013-05-01 08:59:45 -04:00
GJ
d34a0cca30
Fix issue with using /mcpurge, /mcremove, and /mmoupdate from the
...
console. These commands now default to OP, because frankly there are
much worse things someone can do with OP status than mess with the mcMMO
database.
2013-05-01 08:40:01 -04:00
GJ
a77a916fcc
One more time...
2013-04-30 17:31:06 -04:00
GJ
e1ebb96545
Still need to remove from pending even if offline.
2013-04-30 15:47:19 -04:00