Aria
1be8e8ca79
Added 'GIVE ALL' to the plugin help
2019-10-14 12:41:10 +02:00
HexedHero
10289dd99c
Updated item-types.yml
...
To have more unique items and fixed the offhand Catalyst not saying its
the offhand version
2019-10-09 21:55:16 +01:00
Aria
c2ee03f3ce
Removed debug messages
2019-10-09 20:22:06 +02:00
Aria
c08282b8e1
Added all conditions to the default language files
2019-10-09 10:04:56 +02:00
Aria
ce79ba6484
Unidentified Items are now unbreakable
2019-10-09 10:04:23 +02:00
Aria
03022bfa00
Merge branch 'master' of ssh://git@dev.lumine.io:7999/mmo/mmoitems.git
2019-10-09 09:13:50 +02:00
Aria
ef71f8d1bf
Added new 'has-ingredients' condition
2019-10-09 09:13:05 +02:00
HexedHero
798b981dee
Fixed Life Ender getting the radius modifier for the damage
2019-10-07 20:30:33 +01:00
Aria
9e2a532cab
Fixed version checker
2019-10-07 12:17:01 +02:00
Aria
70a2426bb4
Removed Legacy-Configs.zip from the jar
2019-10-07 12:16:41 +02:00
HexedHero
5e5682dee1
Added Projectile damage reduction
2019-10-03 14:36:24 +01:00
Ashijin
2c9de6b2ee
Updated version for next snapshot release
2019-10-02 01:39:47 -06:00
HexedHero
68f050449e
Fix version
2019-10-02 02:40:24 -04:00
Ashijin
1314586bc8
Testing nexus
2019-10-01 20:43:14 -06:00
Ashijin
d5f399d9fd
Added some missing pom properties for deployment
2019-10-01 20:40:14 -06:00
Ashijin
f3dd10e93f
Testing dev build deployment
2019-10-01 20:07:34 -06:00
Ashijin
381f8fdda8
Testing dev build deployment
2019-10-01 20:06:53 -06:00
Ashijin
9ed27e79c5
Added nexus deployment info to pom
2019-10-01 20:03:59 -06:00
Ashijin
751f54c93c
Fixed bad casing in dependency
2019-10-01 20:02:14 -06:00
Aria
ce600aa2de
FINALLY fixed up the Ornament type. Works smoothly now.
2019-10-02 01:40:57 +02:00
Aria
dccb394775
Offhand ranged check for melee hits.
2019-10-02 01:40:26 +02:00
Aria
9ba20dd408
Added new debug command
2019-10-02 01:40:03 +02:00
Aria
b54012aa00
Caps correction in Types
2019-10-02 01:39:55 +02:00
Aria
2c8bfebedd
Merge branch 'master' of ssh://git@dev.lumine.io:7999/mmo/mmoitems.git
2019-10-01 20:31:56 +02:00
Aria
7d38ce3381
Added crafting previews to the crafting stations
2019-10-01 20:31:44 +02:00
Aria
19cb91cba6
Fixed entering too high color values
2019-10-01 20:31:03 +02:00
HexedHero
e46d53fd04
Reduced amount, size and speed of Particles by a 30%~
2019-09-30 00:49:38 -04:00
HexedHero
0ad468f9f1
Removed prefix system from Staff Spirits (Not used and adding random colours to the start of the attack-effects spirit lore)
2019-09-29 03:14:56 -04:00
Aria
3dee112199
Now reloads upgrade templates after adding the MMOCore stats
2019-09-29 07:00:31 +02:00
Jules
52932b8c01
fixed crafting station message issue
2019-09-28 17:12:56 +02:00
Jules
0d7f331ad7
improved heroes comp
2019-09-28 17:10:03 +02:00
Jules
4466118c4c
RaC support
2019-09-28 17:09:52 +02:00
Aria
42b9cbd205
Manually added entries to config.yml to include both changes.
2019-09-27 19:25:18 +02:00
Aria
12a4e0146c
Updated RDW jar
2019-09-27 19:18:26 +02:00
Aria
b6461881b8
Fixed issues with Ornament type
2019-09-27 19:18:19 +02:00
Aria
57a684f931
Merged
2019-09-27 19:17:42 +02:00
Aria
0a4eb0f67c
Fixed consumables used in wrong inventories.
2019-09-27 18:32:25 +02:00
HexedHero
fa795a9e86
Updated crit in legacy configs
2019-09-25 20:53:09 +01:00
HexedHero
764af8bbee
Added /mi list lute to the auto tab completion
2019-09-25 14:16:41 -04:00
HexedHero
956518bfb4
la > lae
2019-09-25 14:03:53 -04:00
HexedHero
24bd6f0e5b
Added + to Custom Model Data
2019-09-25 13:54:05 -04:00
HexedHero
73984a6749
Staff Spirit typo
2019-09-25 13:47:34 -04:00
HexedHero
cd25c8a6c7
More Lute Attack Effect typos
2019-09-25 13:44:50 -04:00
HexedHero
e54de666e6
Improvements to the Lute Attack Effect like typos and updated to match staff spirit correctly, Also changed the GUI icon to diamond armor horse and added the /mi list lute command to the lore just like staff spirit
2019-09-25 13:42:09 -04:00
HexedHero
c27ee02ac6
Added /mi list lute
2019-09-25 13:39:36 -04:00
HexedHero
7949b99b91
Added Diamond Horse Armor
2019-09-25 13:38:49 -04:00
HexedHero
1749ceabfa
Stopped sounds stacking on lutes
...
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:17 -04:00
HexedHero
b002a481ee
Stopped sounds stacking on lutes
...
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:14 -04:00
HexedHero
52cff85eed
Stopped sounds stacking on lutes
...
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:10 -04:00
HexedHero
a0e3395dea
Stopped sounds stacking on lutes
...
Instead of playing 3 times per tick it now just plays once Particles still stack but it ruins the effect whereas the sound literally kills your ears especially when you change the sound.
2019-09-25 02:48:07 -04:00