pyCraft/minecraft/networking/packets/clientbound/play/sound_effect_packet.py

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from minecraft.networking.packets import Packet
from minecraft.networking.types import (
VarInt, String, Float, Byte, Type, Integer, Vector, Enum,
)
__all__ = 'SoundEffectPacket',
class SoundEffectPacket(Packet):
@staticmethod
def get_id(context):
return 0x51 if context.protocol_version >= 471 else \
0x4D if context.protocol_version >= 461 else \
0x4E if context.protocol_version >= 451 else \
0x4E if context.protocol_version >= 451 else \
0x4D if context.protocol_version >= 389 else \
0x4C if context.protocol_version >= 352 else \
0x4B if context.protocol_version >= 345 else \
0x4A if context.protocol_version >= 343 else \
0x49 if context.protocol_version >= 336 else \
0x48 if context.protocol_version >= 318 else \
0x46 if context.protocol_version >= 110 else \
0x47
packet_name = 'sound effect'
@staticmethod
def get_definition(context):
return [
({'sound_category': VarInt}
if 326 > context.protocol_version >= 321 else {}),
{'sound_id': VarInt},
({'sound_category': VarInt}
if 95 <= context.protocol_version < 321
or context.protocol_version >= 326 else {}),
({'parroted_entity_type': String}
if 326 > context.protocol_version >= 321 else {}),
{'effect_position': SoundEffectPacket.EffectPosition},
{'volume': Float},
{'pitch': SoundEffectPacket.Pitch},
]
class SoundCategory(Enum):
MASTER = 0
MUSIC = 1
RECORDS = 2
WEATHER = 3
BLOCKS = 4
HOSTILE = 5
NEUTRAL = 6
PLAYERS = 7
AMBIENT = 8
VOICE = 9
class EffectPosition(Type):
@classmethod
def read(cls, file_object):
return Vector(*(Integer.read(file_object) / 8.0 for i in range(3)))
@classmethod
def send(cls, value, socket):
for coordinate in value:
Integer.send(int(coordinate * 8), socket)
class Pitch(Type):
@staticmethod
def read_with_context(file_object, context):
if context.protocol_version >= 201:
value = Float.read(file_object)
else:
value = Byte.read(file_object) / 63.5
if context.protocol_version < 204:
value /= 63.5
return value
@staticmethod
def send_with_context(value, socket, context):
if context.protocol_version < 204:
value *= 63.5
if context.protocol_version >= 201:
Float.send(value, socket)
else:
Byte.send(int(value), socket)