mirror of
https://github.com/ammaraskar/pyCraft.git
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84 lines
2.8 KiB
Python
84 lines
2.8 KiB
Python
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from minecraft.networking.packets import Packet
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from minecraft.networking.types import (
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VarInt, String, Float, Byte, Type, Integer, Vector, Enum,
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)
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__all__ = 'SoundEffectPacket',
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class SoundEffectPacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x51 if context.protocol_version >= 471 else \
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0x4D if context.protocol_version >= 461 else \
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0x4E if context.protocol_version >= 451 else \
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0x4E if context.protocol_version >= 451 else \
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0x4D if context.protocol_version >= 389 else \
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0x4C if context.protocol_version >= 352 else \
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0x4B if context.protocol_version >= 345 else \
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0x4A if context.protocol_version >= 343 else \
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0x49 if context.protocol_version >= 336 else \
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0x48 if context.protocol_version >= 318 else \
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0x46 if context.protocol_version >= 110 else \
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0x47
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packet_name = 'sound effect'
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@staticmethod
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def get_definition(context):
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return [
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({'sound_category': VarInt}
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if 326 > context.protocol_version >= 321 else {}),
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{'sound_id': VarInt},
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({'sound_category': VarInt}
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if 95 <= context.protocol_version < 321
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or context.protocol_version >= 326 else {}),
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({'parroted_entity_type': String}
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if 326 > context.protocol_version >= 321 else {}),
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{'effect_position': SoundEffectPacket.EffectPosition},
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{'volume': Float},
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{'pitch': SoundEffectPacket.Pitch},
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]
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class SoundCategory(Enum):
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MASTER = 0
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MUSIC = 1
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RECORDS = 2
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WEATHER = 3
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BLOCKS = 4
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HOSTILE = 5
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NEUTRAL = 6
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PLAYERS = 7
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AMBIENT = 8
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VOICE = 9
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class EffectPosition(Type):
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@classmethod
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def read(cls, file_object):
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return Vector(*(Integer.read(file_object) / 8.0 for i in range(3)))
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@classmethod
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def send(cls, value, socket):
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for coordinate in value:
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Integer.send(int(coordinate * 8), socket)
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class Pitch(Type):
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@staticmethod
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def read_with_context(file_object, context):
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if context.protocol_version >= 201:
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value = Float.read(file_object)
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else:
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value = Byte.read(file_object) / 63.5
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if context.protocol_version < 204:
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value /= 63.5
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return value
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@staticmethod
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def send_with_context(value, socket, context):
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if context.protocol_version < 204:
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value *= 63.5
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if context.protocol_version >= 201:
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Float.send(value, socket)
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else:
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Byte.send(int(value), socket)
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