joo
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da7c13076f
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Fix: client.handshake.get_packets returns a dict instead of a set.
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2018-01-13 01:02:00 +00:00 |
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TheSnoozer
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821dad72ca
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Merge remote-tracking branch 'upstream/testing'
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2018-01-03 23:53:58 -05:00 |
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TheSnoozer
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860628f64b
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the main hand attribute for ClientSettingsPacket was added in 15w31a [Protocol Version is now 49] and causes the client to send more data than the server expects which result in a instant disconnect while connecting to a 1.8.8 server
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2017-11-19 23:22:00 -05:00 |
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joo
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af559e181a
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Remove limits on number of packets read/written per tick.
This addresses possible memory leaks or crashes caused by overflowing packet backlogs.
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2017-10-10 04:47:50 +01:00 |
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joo
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88a5fdc637
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Merge branch 'master' into testing
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2017-09-24 06:36:52 +01:00 |
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TheSnoozer
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61d9695226
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support 1.12.2
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2017-09-19 18:30:51 -04:00 |
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joo
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e9f095de42
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Add ClientSettingsPacket and PluginMessagePacket.
Improve Packet string representation.
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2017-08-24 05:49:32 +01:00 |
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joo
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b79e7b5f28
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Add tests for early and outgoing packet listeners.
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2017-08-22 17:50:16 +01:00 |
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joo
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9497aae8fa
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Make FakeServer class more reusable, and extract it into its own module.
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2017-08-22 14:22:12 +01:00 |
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joo
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593c98f168
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Add support for early and outgoing packet listeners.
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2017-08-21 21:06:28 +01:00 |
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joo
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9765e936c9
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Fix incorrect packet IDs for PlayerPositionAndLookPacket for old protocol versions.
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2017-08-20 07:35:14 +01:00 |
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joo
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46e058dd08
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Update all tests, docs and code to use new packet names.
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2017-08-09 20:53:54 +01:00 |
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joo
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f1ae765458
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Add docstring about legacy packet names to packets module.
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2017-08-09 19:32:07 +01:00 |
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TheSnoozer
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61b07f52f2
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better packet names to match new packet structure
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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64cf23436b
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the class 'Type' needs to have '__slots__ = ()', otherwise every instance of 'Position' will have an unnecessary empty '__dict__' allocated
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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2f0dbf5cbb
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fix flake error as suggested
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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7eef61bfde
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use 'zlib.decompressobj' to handle the 'faulty' compression correctly as suggested in https://github.com/ammaraskar/pyCraft/pull/68
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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ab71aeeb7d
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Revert "deal with faulty compression's"
This reverts commit 357340e6dc .
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2017-08-09 16:33:41 +01:00 |
|
TheSnoozer
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346b3081ec
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fix broken tests
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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4a508f935b
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use namedtuple for position type and use it as subclass for ClientExplosion.Record
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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8552c6efe5
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regorganize packet structure as outlined in https://github.com/ammaraskar/pyCraft/pull/68
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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f8781c19c8
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The packet IDs of Entity Velocity (0x3E), Update Health (0x41), Combat Event (0x2D), and Client Status (0x03) changed in [protocol 336 (snapshot 17w31a)](http://wiki.vg/index.php?title=Pre-release_protocol&oldid=13265)
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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6137436d03
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feedback: add write method
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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5349ff2730
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feedback: we can use enum since subclass packets do no vary depending on the type id
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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d8fc742862
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feedback: pass x, y, z as arguments since types classes are supposed to abstract away the python types and sending them over the network and calling an encode method before sending breaks that a little.
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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9ab2e1ae69
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fix tox -e pylint-errors
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2017-08-09 16:33:41 +01:00 |
|
TheSnoozer
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fdb5a0bb72
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fix tox -e flake
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2017-08-09 16:33:41 +01:00 |
|
TheSnoozer
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cc466bb0ea
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fixed an issue with mc 1.8.8 where velocity is not being sent and self.data is negative
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2017-08-09 16:33:41 +01:00 |
|
TheSnoozer
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6fbf75203c
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add Multi Block Change (client bound)
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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93227e26fa
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add Block Change Packet (client bound)
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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ca30ff2e74
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add spawn object (client bound)
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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3ad5d1abd5
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add Explosion Packet (client bound)
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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81f2ae4070
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add Combat Event Packet (client bound)
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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fecb1d10e9
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add Client Status Packet and allow client to respawn when issuing '/respawn'
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2017-08-09 16:33:41 +01:00 |
|
TheSnoozer
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0dc333237b
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add Update Health Packet (client bound)
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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6f52ceac0d
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add Entity Velocity Packet (client bound)
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2017-08-09 16:33:41 +01:00 |
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TheSnoozer
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9caff502ca
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add ClientSpawnPlayer packet
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2017-08-09 16:33:41 +01:00 |
|
TheSnoozer
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42ede3f83d
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deal with faulty compression's
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2017-08-09 16:33:41 +01:00 |
|
joo
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5aa2d3df59
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Add support for Minecraft 17w31a and 1.12.1-pre1 (protocols 336 and 337).
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2017-08-03 18:31:00 +01:00 |
|
joo
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cab8d56746
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Revert "Remove unnecessary fileno method from FileObjectWrapper"
This partially addresses issue #65.
This reverts commit c87d7bc6f3 .
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2017-07-18 13:39:56 +01:00 |
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Ammar Askar
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f450ef5ff4
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Add test for reactors
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2017-07-16 20:02:50 -07:00 |
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Ammar Askar
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d686b6487f
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Add testing for MapPacket
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2017-07-16 15:18:09 -07:00 |
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Ammar Askar
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5b261b840e
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Refactor out the action of writing out the packet header.
This allows subclasses of Packet to just call the new
method instead of having to duplicate the header writing
and compression code.
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2017-07-16 13:40:00 -07:00 |
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Ammar Askar
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da967a4e56
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Minor coverage improvement for packets
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2017-07-16 01:20:08 -07:00 |
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Ammar Askar
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c87d7bc6f3
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Remove unnecessary fileno method from FileObjectWrapper
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2017-07-16 01:03:47 -07:00 |
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Ammar Askar
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d8226d266f
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Improve tests of types.py
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2017-07-16 01:00:14 -07:00 |
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joo
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2cf1d3cb03
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Fix incorrect packet ID for PlayerPositionAndLookPacket.
Fix: PlayerPositionAndLookPacket.apply() does not correctly restrict angles.
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2017-07-03 11:32:52 +01:00 |
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joo
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ece5fd903d
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Fix incorrect packet ID for MapPacket.
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2017-06-08 06:10:40 +01:00 |
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joo
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b7290cf327
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Add support for Minecraft pre-release 1.12-pre5 (protocol 332).
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2017-05-20 05:27:23 +01:00 |
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joo
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b1edff913b
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Fix comment spacing in previous commit.
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2017-04-16 04:19:42 +01:00 |
|