Commit Graph

17 Commits

Author SHA1 Message Date
joo
969419da3f Fix: non-monotonic protocol versions are not correctly handled
After 1.16.3, Mojang started publishing snapshot, pre-release and release
candidate versions of Minecraft with protocol version numbers of the form
`(1 << 30) | n' where 'n' is a small non-negative integer increasing with each
such version; the release versions continued to use the old format. For
example, these are the last 8 published Minecraft versions as of this commit:

release           1.16.3      uses protocol version 753
pre-release       1.16.4-pre1 uses protocol version 1073741825 == (1 << 30) | 1
pre-release       1.16.4-pre2 uses protocol version 1073741826 == (1 << 30) | 2
release candidate 1.16.4-rc1  uses protocol version 1073741827 == (1 << 30) | 3
release           1.16.4      uses protocol version 754
snapshot          20w45a      uses protocol version 1073741829 == (1 << 30) | 5
snapshot          20w46a      uses protocol version 1073741830 == (1 << 30) | 6
snapshot          20w48a      uses protocol version 1073741831 == (1 << 30) | 7

This means that protocol versions no longer increase monotonically with respect
to publication history, a property that was assumed to hold in much of
pyCraft's code relating to support of multiple protocol versions. This commit
rectifies the issue by replacing any comparison of protocol versions by their
numerical value with a comparison based on their publication time.

Newly defined is the dictionary `minecraft.PROTOCOL_VERSION_INDICES', which
maps each known protocol version to its index in the protocol chronology. As
such, the bound method `minecraft.PROTOCOL_VERSION_INDICES.get` can be used as
a key function for the built-in `sorted`, `min` and `max` functions to collate
protocol versions chronologically.

Two utility functions are provided for direct comparison of protocol versions:
    `minecraft.utility.protocol_earlier` and
    `minecraft.utility.protocol_earlier_eq`.

Additionally, four methods are added to the `ConnectionContext` type to ease
the most common cases where the protocol of a given context must be compared to
a given version number:
    `minecraft.connection.ConnectionContext.protocol_earlier`,
    `minecraft.connection.ConnectionContext.protocol_earlier_eq`,
    `minecraft.connection.ConnectionContext.protocol_later` and
    `minecraft.connection.ConnectionContext.protocol_later_eq`.
2020-12-02 15:11:39 +01:00
joo
4c35517157 Fix support for Minecraft 20w06a to 1.16.2 (protocols 701 to 751) 2020-08-17 11:25:30 +02:00
Sillyfrog
b582029099 Support for 1.16-rc1 2020-06-19 09:18:29 +10:00
Tristan Gosselin-Hane
7380bc2c61 Added support for snapshots 20w13b, 20w14a, 20w15a, 20w16a 2020-04-17 00:07:41 -04:00
joodicator
e3d2b1a368 Improve metadata and auxiliary methods of existing packets.
* Add multi-attribute aliases to some packets, for user convenience.
* Add support for writing PlayerListItemPacket.
* Add 'fields' attributes to manually-read/written packet classes,
  implementing 'field_string' where appropriate to allow enable the
  default __repr__ implementation.
* Modify data constructors where appropriate so that __repr__
  implementations match their constructor protocols.
* Improve comments on type aliases within packet classes.
* Add/modify tests to cover the new functionality.
2019-06-08 15:39:24 +02:00
joodicator
d24b6eaded Update SoundEffectPacket and UseItemPacket to 1.14; misc improvements 2019-05-13 21:58:59 +02:00
joodicator
faf02acf62 Merge branch 'master' into packets 2019-05-13 21:28:02 +02:00
joodicator
612fa8e324 Add support for Minecraft 18w43a to 1.14 (protocols 441 to 477)
This commit introduces two backward-incompatible changes which may break
existing code:

(1) `networking.packets.clientbound.play.SpawnObjectPacket.EntityType'
is no longer accessible as an attribute of the the `SpawnObjectPacket'
class: the values now depend on a `ConnectionContext`, and must be
accessed through an instance, or using `SpawnObjectPacket.field_enum'.
See the text of the `AttributeError` raised from the descriptor for
`SpawnObjectPacket.EntityType` for the full details.

(2) For some subclasses of `networking.types.Type', it is necessary to
call the methods `read_with_context' and `send_with_context' instead of
`read' and `send', supplying a `ConnectionContext' for those data types
- currently only `Position` - whose layout depends on it.
2019-05-11 08:43:51 +02:00
Amund Eggen Svandal
56d1300db1 Updated id of UseItemPacket 2019-01-13 22:06:39 +00:00
Amund Eggen Svandal
bea661860d Add Use Item packet 2019-01-02 01:38:53 +01:00
joo
adc8d15ddc Add support for Minecraft 1.13 and 1.13-pre3 to pre10 (protocols 385 to 393).
Add clientbound.login.PluginRequestPacket and serverbound.login.PluginResponsePacket.
2018-07-19 09:50:13 +01:00
joo
19a82f51ef Add serverbound.play.PlayerBlockPlacementPacket. 2018-05-18 06:01:31 +01:00
joo
38fa39a236 Extract Hand enum classes to minecraft.networking.types. 2018-03-02 02:07:25 +00:00
joo
f492adfeff Add support for Minecraft snapshots 17w43a-18w02a (protocol 341-353).
Add support declaration for Minecraft version 1.8.9 (protocol 47).
2018-01-13 01:12:28 +00:00
TheSnoozer
860628f64b the main hand attribute for ClientSettingsPacket was added in 15w31a [Protocol Version is now 49] and causes the client to send more data than the server expects which result in a instant disconnect while connecting to a 1.8.8 server 2017-11-19 23:22:00 -05:00
joo
e9f095de42 Add ClientSettingsPacket and PluginMessagePacket.
Improve Packet string representation.
2017-08-24 05:49:32 +01:00
TheSnoozer
8552c6efe5 regorganize packet structure as outlined in https://github.com/ammaraskar/pyCraft/pull/68 2017-08-09 16:33:41 +01:00