joodicator
e4f8b5583a
Fix: networking.types.utility.__all__ is incorrect.
2019-05-13 21:24:41 +02:00
joo
4956d5e70d
Merge pull request #103 from SirGhostal/patch-2
2019-05-13 19:14:37 +02:00
joodicator
41ea36c642
Add test coverage for @listener.
2019-05-13 19:04:35 +02:00
joodicator
24ca96accb
Merge branch 'master' into patch-2
2019-05-13 19:02:23 +02:00
joo
7ae6d599fb
Merge pull request #102 from SirGhostal/patch-1
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Add RespawnPacket and ServerDifficultyPacket.
2019-05-13 18:39:20 +02:00
joodicator
bf719611ec
Update RespawnPacket and ServerDifficultyPacket to 1.14.
2019-05-13 18:23:05 +02:00
joo
d627423949
Merge branch 'master' into patch-1
2019-05-13 18:02:01 +02:00
joodicator
f248006b86
Fix: doc build fails due to unused 'sphinx.ext.pngmath'.
2019-05-11 09:28:57 +02:00
joodicator
612fa8e324
Add support for Minecraft 18w43a to 1.14 (protocols 441 to 477)
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This commit introduces two backward-incompatible changes which may break
existing code:
(1) `networking.packets.clientbound.play.SpawnObjectPacket.EntityType'
is no longer accessible as an attribute of the the `SpawnObjectPacket'
class: the values now depend on a `ConnectionContext`, and must be
accessed through an instance, or using `SpawnObjectPacket.field_enum'.
See the text of the `AttributeError` raised from the descriptor for
`SpawnObjectPacket.EntityType` for the full details.
(2) For some subclasses of `networking.types.Type', it is necessary to
call the methods `read_with_context' and `send_with_context' instead of
`read' and `send', supplying a `ConnectionContext' for those data types
- currently only `Position` - whose layout depends on it.
2019-05-11 08:43:51 +02:00
L1LxHa
9b43d6f004
Fix hanging indefinitely while making auth-related requests ( #117 )
2019-01-04 20:22:42 -05:00
Ammar Askar
b4c58477f4
Fixes for flake8
2019-01-04 20:12:07 -05:00
Ammar Askar
6adefa8c75
Add test for new invalidate_previous functionality
2019-01-04 19:59:45 -05:00
Amund Eggen Svandal
c67652d7e8
Add option to invalidate previous access_token
s to authenticate
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This changes the default behaviour to include `self.client_token`
when using `authenticate`. If `self.client_token` is `None`, a new
token is generated using uuid4 (like the vanilla client does).
2019-01-02 01:16:02 +01:00
Tristan Gosselin-Hane
316ea4d63d
Implemented Player List Header And Footer Packet
2018-11-12 21:22:55 +01:00
joo
527f3d3146
Add support for Minecraft 1.13.2-pre1, 1.13.2-pre2 and 1.13.2 (protocols 402 to 404).
2018-10-26 19:58:20 +01:00
joo
48e1003f42
Fix issue #109 and add regression test.
2018-10-12 17:07:04 +01:00
Billy SU
eb302094aa
Fix typo of arbitary to arbitrary
2018-10-08 18:46:15 +02:00
joo
0eec179f48
Add support for Minecraft 1.13.1 and 1.13.1-pre2 (protocols 400 to 401).
2018-08-23 07:42:28 +01:00
joo
720868fab7
Add support for Minecraft 18w80a to 1.13.1-pre1 (protocols 394 to 399).
2018-08-19 18:11:12 +01:00
Zachy24
103b53a97a
Change case on GameMode
2018-08-15 22:29:18 +01:00
Zachy
409c619eb0
return method
2018-08-15 20:53:13 +01:00
Zachy
6d6a592f07
Add decorator for register_packet_listener()
2018-08-13 01:57:16 +01:00
Zachy24
da103c6d3c
Oops
2018-08-13 01:35:34 +01:00
Zachy24
4ba6a40df6
Add aliases for Enums in Packet Definitions
2018-08-13 00:41:21 +01:00
Zachy
aeaf7b5bcb
Import new enums into Packet Definition
2018-08-12 23:12:45 +01:00
Zachy
ed85cb793a
Implement Enums for Difficulty/Dimension/Gamemode
2018-08-12 23:07:07 +01:00
Zachy
0198476fa9
Fix packet id for protocol versions 47 and 69.
2018-08-12 22:56:16 +01:00
Zachy
e840fab267
Update __init__.py
2018-08-12 11:04:40 +01:00
Zachy
1a114c1b95
Implement clientbound.play.ServerDifficultyPacket
2018-08-12 10:47:50 +01:00
Zachy
d20344cac1
Implement clientbound.play.RespawnPacket
2018-08-12 10:39:11 +01:00
joo
f6f6511788
Remove dead code from connection.py.
2018-07-19 12:21:49 +01:00
joo
adc8d15ddc
Add support for Minecraft 1.13 and 1.13-pre3 to pre10 (protocols 385 to 393).
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Add clientbound.login.PluginRequestPacket and serverbound.login.PluginResponsePacket.
2018-07-19 09:50:13 +01:00
joo
745aa054b0
Add minecraft.networking.types to setup.py to fix #97 .
2018-06-25 15:20:05 +01:00
joo
bea2222c58
Fix: MutableRecord.__ne__ misspelt as '__neq__'.
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Add tests for MutableRecord and Position.
2018-06-21 07:06:45 +01:00
joo
4b6feda1cb
Various improvements to utility types:
...
- Add operations for Vector.
- Move some tests into test_utility_types.py.
- Add tests for PositionAndLook and Vector.
2018-06-21 06:39:55 +01:00
joo
61598eba75
Divide minecraft.networking.types into multiple modules.
2018-06-20 09:54:17 +01:00
joo
201e075591
Add support for Minecraft pre-release 1.13-pre2 (protocol 384).
2018-06-20 09:50:20 +01:00
Zachy
d3a8cc8dfb
Implement New Type. FixedPointInteger. ( #93 )
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Fix: SpawnPlayerPacket coordinates read wrongly before protocol 100. Add types.FixedPointInteger.
2018-06-20 05:32:35 +01:00
joo
0a1776f97a
Add support for Minecraft versions 18w22a to 1.13-pre1 (protocols 380 to 383).
2018-06-05 01:14:19 +01:00
joo
d36a4170ed
Add tests for various Connection edge cases.
2018-05-29 01:14:46 +01:00
joo
d36b652b69
Fix: reconnecting from an exception handler does not work.
2018-05-29 01:14:23 +01:00
joo
c01f194d06
Raise exception on login disconnect instead of silently stopping.
2018-05-28 17:42:08 +01:00
joo
db714f9490
Fix: MapPacket.write_fields() is incorrect.
2018-05-27 17:12:50 +01:00
joo
8578326c2f
Add serialisation and tests for SpawnObjectPacket.
2018-05-27 15:36:13 +01:00
joo
709b80b539
Add serialisation and tests for Explosion, {Multi,}BlockChange, and CombatEvent packets.
2018-05-27 13:28:01 +01:00
joo
92f2eff681
Add several tests for the Connection class.
2018-05-27 07:40:13 +01:00
joo
ab9ca6dfee
Add full connection tests with encryption enabled.
2018-05-27 03:30:43 +01:00
joo
ebee077303
Update README.rst.
2018-05-26 20:49:01 +01:00
joo
f22447b97a
Add support for Minecraft snapshot 18w21b (protocol 379).
2018-05-25 19:35:32 +01:00
joo
bbf7200220
Add support for Minecraft snapshot 18w21a (protocol 378).
2018-05-24 12:59:06 +01:00